raze/source/games/sw
Mitchell Richters 18bd2e4d07 - SW: Destroy actor in KillActor() after clearing the pointed to sprite, not before it.
* No idea if it matters but it seems logical that this is how it should be.
2021-12-26 23:10:05 +01:00
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src - SW: Destroy actor in KillActor() after clearing the pointed to sprite, not before it. 2021-12-26 23:10:05 +01:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00