raze/source/games/sw
Christoph Oelckers 1553ec812d - magic carpet fixes for SW's $woods.map
* the track point code needs to retain the original distance function because in this case the difference can be critical as it interprets map data.
* two cases of bad vertical distance calculation due to unclear original code.
2022-10-19 17:49:19 +02:00
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src - magic carpet fixes for SW's $woods.map 2022-10-19 17:49:19 +02:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00