raze/source
Mitchell Richters 13ea55b4cb - Replace player's rotscrnang and look_ang angles with DAngle objects.
* Went the el cheapo route and added some floating point Build angle methods. As these and the integer build methods are really just refactoring aids, we'll come back to this in due course.
2022-10-05 00:36:26 +02:00
..
build - more int_ang() 2022-10-04 23:56:43 +02:00
common - Replace player's rotscrnang and look_ang angles with DAngle objects. 2022-10-05 00:36:26 +02:00
core - Replace player's rotscrnang and look_ang angles with DAngle objects. 2022-10-05 00:36:26 +02:00
games - Replace player's rotscrnang and look_ang angles with DAngle objects. 2022-10-05 00:36:26 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - backend update from GZDoom. 2022-10-02 20:33:18 +02:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00