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13e6718153
Duke uses the owner a lot to check if an actor was spawned at map start or in-game, but that depends a lot on stale pointers being maintained, which our garbage collected system does not allow. So this field now serves as a more reliable stand-in for these cases. No actual changes yet. |
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.. | ||
engine | ||
games | ||
alt_hud.zs | ||
constants.zs | ||
coreactor.zs | ||
gamescreen.zs | ||
level_compatibility.zs | ||
level_postprocessor.zs | ||
maptypes.zs | ||
razebase.zs | ||
statusbar.zs | ||
summary.zs | ||
usermapmenu.zs |