raze/source/games
2021-12-26 23:09:50 +01:00
..
blood - removed unused InitLists function. 2021-12-26 23:09:49 +01:00
duke - got rid of setspritez(x) and moved the implementation to SetActor(Z) without referencing the sprite array. 2021-12-26 23:09:49 +01:00
exhumed - MarkSectorSeen 2021-12-26 23:09:48 +01:00
sw - SW: Add nullptr check inside WarpSectorInfo() to prevent crashes while noclipping through level. 2021-12-26 23:09:50 +01:00