raze/source/games/sw
Christoph Oelckers 116ba340b2 - further hitscan overhaul.
* added floating point sprite intersect handlers for all sprite types. Hopefully this code is more understandable than Build's original variant.
* cleaned up intersectSprite a bit and moved the geometry math into the utility header.
* made some minor corrections to neartag.
* moved SW's testpointinquad to the backend because it was useful here.
2022-10-22 20:41:26 +02:00
..
src - further hitscan overhaul. 2022-10-22 20:41:26 +02:00
all.cpp - removed the Polymost renderer. 2022-08-03 15:50:27 +02:00