raze/source/games
Christoph Oelckers 116ba340b2 - further hitscan overhaul.
* added floating point sprite intersect handlers for all sprite types. Hopefully this code is more understandable than Build's original variant.
* cleaned up intersectSprite a bit and moved the geometry math into the utility header.
* made some minor corrections to neartag.
* moved SW's testpointinquad to the backend because it was useful here.
2022-10-22 20:41:26 +02:00
..
blood - floatified actSpawnDude and removed its unused last parameter. 2022-10-22 20:41:26 +02:00
duke - use symbolic constants in neartag calls. 2022-10-22 12:17:03 +02:00
exhumed - use symbolic constants in neartag calls. 2022-10-22 12:17:03 +02:00
sw - further hitscan overhaul. 2022-10-22 20:41:26 +02:00