raze/source/sw
Mitchell Richters 10962e2193 - SW: Implement cl_showmagamt for the game's shotgun and uzi.
* SW does not have any special characters in its BigFont, so currently there's no divider between ammunition amounts. This is to be discussed on the PR.
2020-08-30 20:24:37 +02:00
..
src - SW: Implement cl_showmagamt for the game's shotgun and uzi. 2020-08-30 20:24:37 +02:00
CMakeLists.txt - trying to bring order to game.cpp 2020-08-16 18:18:56 +02:00