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misc
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Delete a bunch of crusty old outdated unused files.
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2014-07-22 07:25:09 +00:00 |
util
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Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications.
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2014-07-22 11:18:41 +00:00 |
a-c.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
a.masm
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Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
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2012-09-30 14:40:42 +00:00 |
a.nasm
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a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords.
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2013-11-16 18:47:11 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a64.yasm
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Add WIP x86_64 assembly texture mapping routines.
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2013-09-21 13:37:31 +00:00 |
baselayer.c
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Fix some dumbass warnings I caused
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2014-10-25 03:31:27 +00:00 |
build.c
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More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
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2014-09-30 04:14:21 +00:00 |
cache1d.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
common.c
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Additional engine cleanups and optimizations. About as generic as it sounds. Also changes internal dummytile/tilefromtexture behavior so that the LZ4 compressed version of a texture is kept and the cache1d entries associated with the tiles can expire, like any other tile.
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2014-10-25 03:30:38 +00:00 |
compat.c
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Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD.
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2014-10-25 03:29:21 +00:00 |
config.c
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Progress towards KenBuild Editor, part 1.
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2014-07-28 06:43:16 +00:00 |
crc32.c
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Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
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2014-10-01 17:09:54 +00:00 |
defs.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
dxtfilter.c
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Fix warning in dxtfilter
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2014-10-25 03:34:08 +00:00 |
dynamicgtk.c
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Apply/replicate patches from OpenBSD to dlopen .so names.
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2014-07-22 11:18:59 +00:00 |
engine.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
engine_oldmap.h
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Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
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2014-04-05 11:28:10 +00:00 |
engine_priv.h
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set_globalpos(), updates both integer (globalposx/y/z) and float (fglobalposx/y/z) representations of the current camera view position. Storing the float representation pre-converted saves us from the delay incurred on ARM when converting an integer and transferring it to the FPU, though this delay is mostly negated already by using the hardfp ABI.
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2014-10-25 03:32:26 +00:00 |
glbuild.c
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Clean up GL background tinting a little bit. Remove access to glRectd in favor of glRecti.
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2014-10-25 03:25:35 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
kplib.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
lunatic.c
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Lunatic fixes:
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2014-07-10 09:01:48 +00:00 |
lz4.c
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Replace QuickLZ with LZ4.
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2014-02-10 10:55:49 +00:00 |
mdsprite.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
mingw_main.c
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Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
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2013-10-06 07:49:26 +00:00 |
mmulti_null.c
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KenBuild.
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2014-07-24 14:01:44 +00:00 |
mutex.c
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Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes.
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2014-04-17 19:58:07 +00:00 |
osd.c
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Minor OSD_Exec() tweaks that got lost when chopping up a larger set of changes
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2014-10-25 03:35:05 +00:00 |
osxbits.m
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
polymer.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
polymost.c
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Another 5000 lines of pain and tears. DONT_BUILD.
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2014-10-25 03:36:34 +00:00 |
pragmas.c
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Remove Wii-specific ASM for scale(). Libdivide is likely faster; tests on a real Wii pending. DONT_BUILD.
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2014-10-25 10:17:04 +00:00 |
rawinput.c
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Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread
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2014-09-30 04:11:50 +00:00 |
scriptfile.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
sdlayer.c
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
sdlkeytrans.c
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SDL2: fix quote and pause keys.
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2013-10-16 19:43:07 +00:00 |
SDLMain.m
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Further work on the Xcode project.
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2014-10-20 07:37:29 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
startosx.editor.m
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Fix the Wii build and clean up remaining warnings. DONT_BUILD.
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2014-10-19 00:44:23 +00:00 |
startwin.editor.c
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
texcache.c
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Fix warnings in texcache
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2014-10-25 03:32:57 +00:00 |
textfont.c
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textfont.c: make TAB character display blank.
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2013-11-04 22:56:06 +00:00 |
voxmodel.c
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Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
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2014-09-30 04:18:43 +00:00 |
winbits.c
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Extend ebacktrace in two ways.
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2014-07-06 22:38:02 +00:00 |
winlayer.c
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Fix MSVC build.
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2014-07-28 09:00:28 +00:00 |
xxhash.c
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Update xxhash to r36
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2014-09-30 04:04:12 +00:00 |