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0e1121ed51
This one's a catastrophic combination of a bad algorithm depending on equally bad math to calculate distance. It simply does not do what one would expect - it should have calculated the distance to a wall's center to be robust. |
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build | ||
common | ||
core | ||
games | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h |