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raze
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raze
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Christoph Oelckers
93ad83b380
- use GZDoom's texture backend to read hightile textures. (Hightile tinting code moved to the shader but isn't active yet.
...
- remove all code for faking gamma correction through palette manipulated images.
2019-10-05 21:59:03 +02:00
..
textures
- use GZDoom's texture backend to read hightile textures. (Hightile tinting code moved to the shader but isn't active yet.
2019-10-05 21:59:03 +02:00
utility
- this was missing
2019-10-05 19:39:41 +02:00
ns.h
- moved documentation out of the Source folder and added surface shader sources.
2019-10-05 13:17:26 +02:00