raze/source/common/engine
Christoph Oelckers 0dc670da8e - added wipe transitions to screen job
Mainly to have the crossfade, the other styles are mostly bonus.
This also adds proper scoping to the cutscene code, which needs to run in UI scope.
2022-04-25 17:26:17 +02:00
..
cycler.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
cycler.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
d_event.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
d_eventbase.h - mouse code update. 2020-09-28 22:36:43 +02:00
d_gui.h - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
date.cpp - date code from GZDoom. 2020-10-05 20:28:19 +02:00
fcolormap.h - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
g_input.h - do not call handleEvents outside the main loop. 2020-08-16 10:00:13 +02:00
gamestate.h - halt the game timer when setting up a cutscene and when starting movie playback. 2021-05-23 14:36:54 +02:00
gstrings.h - added 3 missing files. 2020-04-12 08:30:43 +02:00
i_interface.cpp - backend update. 2020-10-03 17:04:45 +02:00
i_interface.h - added wipe transitions to screen job 2022-04-25 17:26:17 +02:00
i_net.cpp - use GPLv2 in all files dual-licensed with the Doom Source license. 2022-01-02 12:42:54 +01:00
i_net.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
i_specialpaths.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
m_joy.cpp - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
m_joy.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
m_random.cpp - 'common' update. 2020-05-23 22:43:03 +02:00
m_random.h - Linux compile fixes. 2020-05-24 16:47:00 +02:00
namedef.h - split names into common and Raze-specific 2022-01-20 01:11:23 +01:00
palettecontainer.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
palettecontainer.h - changed palette lookup to consider the remapping of color 0 to 255. 2021-08-14 10:26:04 +02:00
printf.h Fix compilation on OpenBSD 2021-05-10 08:25:14 +02:00
renderstyle.cpp - use std::clamp instead of our homegrown version. 2021-10-30 10:35:00 +02:00
renderstyle.h - Backend update from GZDoom. 2021-10-07 22:46:45 +02:00
sc_man.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
sc_man.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
sc_man_scanner.re - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
sc_man_tokens.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
serialize_obj.h - update "common" subfolder. 2020-05-23 22:43:02 +02:00
serializer.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
serializer.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
serializer_internal.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
st_start.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
startupinfo.h - implement discord rich presence, expand window title code. (still wip) 2022-03-18 04:17:46 -04:00
stats.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
stats.h Pull commit eeb67bcec3 from GZDoom: Use RDTSC equivalent on AARCH64. 2022-03-25 14:58:51 -04:00
stringtable.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
stringtable.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
v_colortables.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
v_colortables.h - moved renderstyle to 'common' and use GZDoom's color table code unaltered. 2020-05-23 22:43:05 +02:00