Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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hendricks266 0c9b00e277 CON: Remove GAMEFUNC_* hardcoded labels.
git-svn-id: https://svn.eduke32.com/eduke32@6666 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:36 +00:00
jit
package
platform Switch MSVC Makefile to target the VS2015.3 toolchain instead of the VS2017 toolchain, to work around a compiler bug 2017-12-09 02:56:22 +00:00
source CON: Remove GAMEFUNC_* hardcoded labels. 2018-02-16 08:33:36 +00:00
.gitignore
_clang-format
Android.mk
Common.mak Makefile: Build debug builds with -Og instead of -O0 where available. 2018-01-30 16:02:24 +00:00
GNUmakefile Moved to GLAD for dynamic GL/WGL and extension loading. 2018-02-16 06:38:21 +00:00