raze/source/common/audio/sound
2020-10-04 20:11:02 +02:00
..
thirdparty - moved sound code to "common". 2020-05-23 12:59:12 +02:00
efx.h - moved sound code to "common". 2020-05-23 12:59:12 +02:00
i_sound.cpp - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
i_sound.h - moved sound code to "common". 2020-05-23 12:59:12 +02:00
i_soundinternal.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
oalload.h - moved sound code to "common". 2020-05-23 12:59:12 +02:00
oalsound.cpp - it compiles again (with lots of code commented out.) 2020-10-04 20:11:02 +02:00
oalsound.h - moved sound code to "common". 2020-05-23 12:59:12 +02:00
s_environment.cpp - optimized reverb settings. 2020-08-09 13:26:48 +02:00
s_reverbedit.cpp - backend update to make the ZScript compiler work. 2020-06-14 18:58:30 +02:00
s_sound.cpp - sound backend update from GZDoom. 2020-09-27 16:12:49 +02:00
s_soundinternal.h - sound backend update from GZDoom. 2020-09-27 16:12:49 +02:00