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raze
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0ae2d9ad60
raze
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polymer
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eduke32
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source
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jaudiolib
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terminx
0ae2d9ad60
Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK
...
git-svn-id:
https://svn.eduke32.com/eduke32@3330
1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-29 05:22:39 +00:00
..
include
Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
2012-11-05 02:49:08 +00:00
src
Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK
2012-12-29 05:22:39 +00:00
third-party
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
2012-12-13 02:37:20 +00:00
Makefile
Build tweaks:
2012-12-13 02:34:30 +00:00
Makefile.msvc
Fix DirectSound in MSVC builds and remove the dependency on the DirectX SDK
2012-12-29 05:22:39 +00:00