raze/source/games
Mitchell Richters 098542de69 - Duke: Call movetransports() before processing any player movement.
* This simply works much better. In addition to being able to revert commits like `- Duke: Maintain x/y/z velocity when falling through a portal, such as E1L1's air duct.`, transitioning from above water to underwater and vice-versa is interpolated, smooth and seamless, something that I was unable to hack in without this change.
2022-11-30 09:53:51 +01:00
..
blood - fixed sound code for backend update. 2022-11-24 17:46:39 +01:00
duke - Duke: Call movetransports() before processing any player movement. 2022-11-30 09:53:51 +01:00
exhumed - fixed Exhumed sound indices. 2022-11-25 11:26:24 +01:00
sw - fixed the last remaining z/inttoworld mismatches. 2022-11-27 10:21:47 +01:00