raze/wadsrc/static/zscript/ui/menu
Christoph Oelckers 0968a9d97e - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
2020-10-07 01:00:43 +02:00
..
search - added GZDoom's menu script code. 2020-10-04 20:11:03 +02:00
colorpickermenu.zs - added GZDoom's menu script code. 2020-10-04 20:11:03 +02:00
joystickmenu.zs - added GZDoom's menu script code. 2020-10-04 20:11:03 +02:00
listmenu.zs - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
listmenuitems.zs - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
loadsavemenu.zs - game compiles and starts again (without menu, of course) 2020-10-04 20:53:37 +02:00
menu.zs - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
menucustomize.zs - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
menuitembase.zs - reimplemented Blood's menu items. 2020-10-07 00:50:26 +02:00
messagebox.zs - added GZDoom's menu script code. 2020-10-04 20:11:03 +02:00
optionmenu.zs - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
optionmenuitems.zs - menu code update. 2020-10-05 18:39:16 +02:00
reverbedit.zs - added GZDoom's menu script code. 2020-10-04 20:11:03 +02:00
textentermenu.zs - added GZDoom's menu script code. 2020-10-04 20:11:03 +02:00