raze/source/glbackend
2021-05-13 10:04:40 +02:00
..
gl_texture.cpp - added VR mode init code as this is actually functional with the new renderer. 2021-04-05 20:12:11 +02:00
glbackend.cpp Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index 2021-05-13 10:04:40 +02:00
glbackend.h Merge branch 'master' into newrenderer2 2021-04-11 14:38:56 +02:00
pm_renderstate.h - fixed handling of SW's shadows. 2021-04-01 19:10:43 +02:00