raze/source
Christoph Oelckers 0139ac5e4a ported NBlood commit e3d7ab8b919c230b2b4a825137d607b03b363796
- (gModernMap) Add a way to move sprites that are close to outside walls of sector
- (gModernMap) Add loadsave construct
- (gModernMap) Fix movement direction for reverse moving sprites in TranslateSector
2022-08-17 20:45:43 +02:00
..
build - unlimited the displayable sprites. 2022-08-07 10:25:15 +02:00
common - Backend update from GZDoom. 2022-08-17 20:38:46 +02:00
core - unlimited the displayable sprites. 2022-08-07 10:25:15 +02:00
games ported NBlood commit e3d7ab8b919c230b2b4a825137d607b03b363796 2022-08-17 20:45:43 +02:00
platform - remaining parts of GLES. 2021-09-18 13:03:36 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt ported NBlood commit e3d7ab8b919c230b2b4a825137d607b03b363796 2022-08-17 20:45:43 +02:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00
gitinfo.cpp