class MenuCustomizerDuke : MenuCustomize { override int DrawCaption(String title, Font fnt, int y, bool drawit) { let font = generic_ui? NewConsoleFont : BigFont; // this ignores the passed font intentionally. let texid = TexMan.CheckForTexture("MENUBAR"); let texsize = TexMan.GetScaledSize(texid); let fonth = font.GetGlyphHeight("A"); if (drawit) { int width = font.StringWidth(title); double scalex = (gameinfo.gameType & GAMEFLAG_RRALL)? 0.4 : 1.; double scaley = scalex; if (texid.isValid()) { screen.DrawTexture(texid, false, 160, 19, DTA_FullscreenScale, FSMode_Fit320x200Top, DTA_CenterOffsetRel, true, DTA_Color, 0xff808080); if (texsize.X - 30 < width) scalex = (texsize.X - 30) / width; // Squash the text if it doesn't fit. } screen.DrawText(font, Font.CR_UNTRANSLATED, 160 - width / 2 * scalex, 18 - fonth / 2 * scaley, title, DTA_ScaleX, scalex, DTA_ScaleY, scaley, DTA_FullscreenScale, FSMode_Fit320x200Top); } double fx, fy, fw, fh; [fx, fy, fw, fh] = Screen.GetFullscreenRect(320, 200, FSMode_ScaleToFit43Top); int h = texid.isValid()? texsize.Y : fonth; return int((y+h) * fh / 200); // This must be the covered height of the header in true pixels. } }