#include "tarray.h" #include "hwrenderer/data/buffers.h" struct HWViewpointUniforms; class FRenderState; class HWViewpointBuffer { IDataBuffer *mBuffer; unsigned int mBufferSize; unsigned int mBlockAlign; unsigned int mUploadIndex; unsigned int mLastMappedIndex; unsigned int mByteSize; TArray mClipPlaneInfo; int m2DWidth = -1, m2DHeight = -1; unsigned int mBlockSize; void CheckSize(); public: HWViewpointBuffer(); ~HWViewpointBuffer(); void Clear(); int Bind(FRenderState &di, unsigned int index); void Set2D(FRenderState &di, int width, int height); int SetViewpoint(FRenderState &di, HWViewpointUniforms *vp); unsigned int GetBlockSize() const { return mBlockSize; } };