// // Definitions of common non-engine data structures/functions // (and declarations of data appearing in both) // for EDuke32 and Mapster32 // #ifndef EDUKE32_COMMON_H_ #define EDUKE32_COMMON_H_ #include "scriptfile.h" #include "cache1d.h" //// TYPES struct strllist { struct strllist *next; char *str; }; typedef struct { const char *text; int32_t tokenid; } tokenlist; typedef struct { CACHE1D_FIND_REC *finddirs, *findfiles; int32_t numdirs, numfiles; } fnlist_t; #define FNLIST_INITIALIZER { NULL, NULL, 0, 0 } enum { T_EOF = -2, T_ERROR = -1, }; //// EXTERN DECLS extern struct strllist *CommandPaths, *CommandGrps; //// FUNCTIONS void G_AddGroup(const char *buffer); void G_AddPath(const char *buffer); int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens); int32_t check_file_exist(const char *fn); void fnlist_clearnames(fnlist_t *fnl); int32_t fnlist_getnames(fnlist_t *fnl, const char *dirname, const char *pattern, int32_t dirflags, int32_t fileflags); void G_LoadGroupsInDir(const char *dirname); void G_DoAutoload(const char *dirname); char *dup_filename(const char *fn); #endif