#ifndef polymost_h_ # define polymost_h_ #include "mdsprite.h" extern tspritetype pm_tsprite[MAXSPRITESONSCREEN]; extern int pm_spritesortcnt; extern int pm_smoothratio; namespace Polymost { extern float gtang; extern double gxyaspect; extern float grhalfxdown10x; extern float gcosang, gsinang, gcosang2, gsinang2; //void phex(char v, char *s); void polymost_drawsprite(int32_t snum); void polymost_drawmaskwall(int32_t damaskwallcnt); void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, uint8_t dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, int32_t uniqid); void polymost_initosdfuncs(void); void polymost_drawrooms(void); void polymost_prepareMirror(int32_t dax, int32_t day, int32_t daz, fixed_t daang, fixed_t dahoriz, int16_t mirrorWall); void polymost_completeMirror(); int32_t polymost_maskWallHasTranslucency(walltype const * const wall); int32_t polymost_spriteHasTranslucency(spritetype const * const tspr); void polymost_glreset(void); void polymost_scansector(int32_t sectnum); extern float curpolygonoffset; } void renderPrepareMirror(int32_t dax, int32_t day, int32_t daz, fixed_t daang, fixed_t dahoriz, int16_t dawall, int32_t* tposx, int32_t* tposy, fixed_t* tang); void renderCompleteMirror(void); int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz, fixed_t daang, fixed_t dahoriz, int dacursectnum, bool fromoutside); int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz, fixed_t daang, fixed_t dahoriz, sectortype* dacursect, bool fromoutside); void renderDrawMasks(void); // PLAG: line utility functions typedef struct s_equation { float a, b, c; } _equation; void renderSetRollAngle(float rolla); // these are defined in engine.cpp. extern int16_t globalpicnum; extern float fcosglobalang, fsinglobalang; extern float fydimen, fviewingrange; extern int32_t viewingrangerecip; // Flags of the argument of various functions enum { DAMETH_NOMASK = 0, DAMETH_MASK = 1, DAMETH_TRANS1 = 2, DAMETH_TRANS2 = 3, DAMETH_MASKPROPS = 3, DAMETH_CLAMPED = 4, DAMETH_MODEL = 8, DAMETH_SKY = 16, DAMETH_WALL = 32, // signals a texture for a wall (for r_npotwallmode) // used internally by polymost_domost DAMETH_BACKFACECULL = -1, }; #endif