// Base services interface declaration // for the Build Engine // by Jonathon Fowler (jonof@edgenetwk.com) #ifndef __baselayer_h__ #define __baselayer_h__ #include "compat.h" #include "osd.h" #ifdef __cplusplus extern "C" { #endif extern int32_t _buildargc; extern const char **_buildargv; extern char quitevent, appactive; extern int32_t vsync; // NOTE: these are implemented in game-land so they may be overridden in game specific ways extern int32_t startwin_open(void); extern int32_t startwin_close(void); extern int32_t startwin_puts(const char *); extern int32_t startwin_settitle(const char *); extern int32_t startwin_idle(void *); // video extern int32_t xres, yres, bpp, fullscreen, bytesperline, imageSize; extern intptr_t frameplace; extern char offscreenrendering; extern void (*baselayer_onvideomodechange)(int32_t); #ifdef USE_OPENGL extern int32_t osdcmd_glinfo(const osdfuncparm_t *parm); struct glinfo { const char *vendor; const char *renderer; const char *version; const char *extensions; float maxanisotropy; char bgra; char clamptoedge; char texcompr; char texnpot; char multisample; char nvmultisamplehint; char arbfp; char depthtex; char shadow; char fbos; char rect; char multitex; char envcombine; char vbos; char vsync; char dumped; }; extern struct glinfo glinfo; extern void setvsync(int32_t sync); #endif extern char inputdevices; // keys #define KEYFIFOSIZ 64 extern char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend; extern char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend; extern char scantoasc[128]; // mouse extern volatile int32_t mousex, mousey, mouseb; // joystick extern int32_t *joyaxis, *joyhat, joyb; extern char joyisgamepad, joynumaxes, joynumbuttons, joynumhats; extern int32_t joyaxespresent; extern int32_t qsetmode; int32_t initsystem(void); void uninitsystem(void); extern int32_t flushlogwindow; void initprintf(const char *, ...); void debugprintf(const char *,...); int32_t handleevents(void); extern inline void idle(void); typedef void (*KeyPressCallback)(int32_t,int32_t); typedef void (*MousePressCallback)(int32_t,int32_t); typedef void (*JoyPressCallback)(int32_t,int32_t); int32_t initinput(void); void uninitinput(void); void releaseallbuttons(void); void setkeypresscallback(void (*callback)(int32_t,int32_t)); void setmousepresscallback(void (*callback)(int32_t,int32_t)); void setjoypresscallback(void (*callback)(int32_t,int32_t)); const char *getkeyname(int32_t num); const char *getjoyname(int32_t what, int32_t num); // what: 0=axis, 1=button, 2=hat char *strtolower(char *str, int32_t len); char bgetchar(void); int32_t bkbhit(void); void bflushchars(void); int32_t initmouse(void); void uninitmouse(void); void grabmouse(char a); void readmousexy(int32_t *x, int32_t *y); void readmousebstatus(int32_t *b); void setjoydeadzone(int32_t axis, uint16_t dead, uint16_t satur); void getjoydeadzone(int32_t axis, uint16_t *dead, uint16_t *satur); int32_t inittimer(int32_t); void uninittimer(void); void sampletimer(void); uint32_t getticks(void); int32_t gettimerfreq(void); void (*installusertimercallback(void (*callback)(void)))(void); int32_t checkvideomode(int32_t *x, int32_t *y, int32_t c, int32_t fs, int32_t forced); int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs); void getvalidmodes(void); void resetvideomode(void); void begindrawing(void); void enddrawing(void); void showframe(int32_t); int32_t setpalette(int32_t start, int32_t num); //int32_t getpalette(int32_t start, int32_t num, char *dapal); int32_t setgamma(void); double vid_gamma, vid_contrast, vid_brightness; #define DEFAULT_GAMMA 1.0 #define DEFAULT_CONTRAST 1.0 #define DEFAULT_BRIGHTNESS 0.0 int32_t switchrendermethod(int32_t,int32_t); // 0 = software, 1 = opengl | bool = reinit int32_t wm_msgbox(char *name, char *fmt, ...); int32_t wm_ynbox(char *name, char *fmt, ...); void wm_setapptitle(char *name); // baselayer.c int32_t baselayer_init(); void makeasmwriteable(void); #ifdef __cplusplus } #endif #endif // __baselayer_h__