/* ** c_console.h ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #ifndef __C_CONSOLE__ #define __C_CONSOLE__ #include #include "basics.h" #include "c_tabcomplete.h" #include "textureid.h" struct event_t; typedef enum cstate_t { c_up=0, c_down=1, c_falling=2, c_rising=3 } constate_e; enum { PRINTLEVELS = 5 }; extern int PrintColors[PRINTLEVELS + 2]; extern constate_e ConsoleState; // Initialize the console void C_InitConsole (int width, int height, bool ingame); void C_DeinitConsole (); void C_InitConback(FTextureID fallback, bool tile, double lightlevel = 1.); // Adjust the console for a new screen mode void C_NewModeAdjust (void); void C_Ticker (void); void AddToConsole (int printlevel, const char *string); int PrintString (int printlevel, const char *string); int PrintStringHigh (const char *string); int VPrintf (int printlevel, const char *format, va_list parms) GCCFORMAT(2); void C_DrawConsole (); void C_ToggleConsole (void); void C_FullConsole (void); void C_HideConsole (void); void C_AdjustBottom (void); void C_FlushDisplay (void); class FNotifyBufferBase; void C_SetNotifyBuffer(FNotifyBufferBase *nbb); bool C_Responder (event_t *ev); extern double NotifyFontScale; void C_SetNotifyFontScale(double scale); extern const char *console_bar; #endif