//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements) Copyright (C) 2004, 2007 - EDuke32 developers This file is part of EDuke32 EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //------------------------------------------------------------------------- #include "duke3d.h" extern char *bitptr; #define BITPTR_POINTER 1 void ReadSaveGameHeaders(void) { int32_t dummy,j; int32_t i; char fn[13]; int32_t fil; Bstrcpy(fn,"egam_.sav"); for (i=0; i<10; i++) { fn[4] = i+'0'; if ((fil = kopen4loadfrommod(fn,0)) == -1) continue; if (kdfread(&j,sizeof(int32_t),1,fil) != 1) { kclose(fil); continue; } if (kdfread(g_szBuf,j,1,fil) != 1) { kclose(fil); continue; } if (kdfread(&dummy,4,1,fil) != 1) { kclose(fil); continue; } if (dummy != BYTEVERSION) { kclose(fil); continue; } if (kdfread(&dummy,4,1,fil) != 1) { kclose(fil); continue; } if (kdfread(&ud.savegame[i][0],19,1,fil) != 1) { ud.savegame[i][0] = 0; } kclose(fil); } } int32_t G_LoadSaveHeader(char spot,struct savehead *saveh) { char fn[13]; int32_t fil; int32_t bv; strcpy(fn, "egam0.sav"); fn[4] = spot+'0'; if ((fil = kopen4loadfrommod(fn,0)) == -1) return(-1); walock[TILE_LOADSHOT] = 255; if (kdfread(&bv,sizeof(bv),1,fil) != 1) goto corrupt; if (kdfread(g_szBuf,bv,1,fil) != 1) goto corrupt; g_szBuf[bv]=0; // AddLog(g_szBuf); if (kdfread(&bv,4,1,fil) != 1) goto corrupt; /* if (bv != BYTEVERSION) { P_DoQuote(114,g_player[myconnectindex].ps); kclose(fil); return 1; }*/ if (kdfread(&saveh->numplr,sizeof(int32),1,fil) != 1) goto corrupt; if (kdfread(saveh->name,19,1,fil) != 1) goto corrupt; if (kdfread(&saveh->volnum,sizeof(int32),1,fil) != 1) goto corrupt; if (kdfread(&saveh->levnum,sizeof(int32),1,fil) != 1) goto corrupt; if (kdfread(&saveh->plrskl,sizeof(int32),1,fil) != 1) goto corrupt; if (kdfread(saveh->boardfn,BMAX_PATH,1,fil) != 1) goto corrupt; if (waloff[TILE_LOADSHOT] == 0) allocache(&waloff[TILE_LOADSHOT],320*200,&walock[TILE_LOADSHOT]); tilesizx[TILE_LOADSHOT] = 200; tilesizy[TILE_LOADSHOT] = 320; if (kdfread((char *)waloff[TILE_LOADSHOT],320,200,fil) != 200) goto corrupt; invalidatetile(TILE_LOADSHOT,0,255); kclose(fil); return(0); corrupt: kclose(fil); return 1; } int32_t G_LoadPlayer(int32_t spot) { int32_t k; char fn[13]; char mpfn[13]; char *fnptr, *scriptptrs; int32_t fil, bv, i, x; intptr_t j; int32 nump; strcpy(fn, "egam0.sav"); strcpy(mpfn, "egamA_00.sav"); if (spot < 0) { multiflag = 1; multiwhat = 0; multipos = -spot-1; return -1; } if (multiflag == 2 && multiwho != myconnectindex) { fnptr = mpfn; mpfn[4] = spot + 'A'; if (ud.multimode > 9) { mpfn[6] = (multiwho/10) + '0'; mpfn[7] = (multiwho%10) + '0'; } else mpfn[7] = multiwho + '0'; } else { fnptr = fn; fn[4] = spot + '0'; } if ((fil = kopen4loadfrommod(fnptr,0)) == -1) return(-1); ready2send = 0; if (kdfread(&bv,sizeof(bv),1,fil) != 1) goto corrupt; if (kdfread(g_szBuf,bv,1,fil) != 1) goto corrupt; g_szBuf[bv]=0; // AddLog(g_szBuf); if (kdfread(&bv,4,1,fil) != 1) return -1; if (bv != BYTEVERSION) { P_DoQuote(114,g_player[myconnectindex].ps); kclose(fil); ototalclock = totalclock; ready2send = 1; return 1; } if (kdfread(&nump,sizeof(nump),1,fil) != 1) return -1; if (nump != ud.multimode) { kclose(fil); ototalclock = totalclock; ready2send = 1; P_DoQuote(124,g_player[myconnectindex].ps); return 1; } else ud.multimode = nump; if (numplayers > 1) { pub = NUMPAGES; pus = NUMPAGES; G_UpdateScreenArea(); G_DrawBackground(); menutext(160,100,0,0,"LOADING..."); nextpage(); } waitforeverybody(); FX_StopAllSounds(); S_ClearSoundLocks(); if (numplayers > 1) { if (kdfread(&buf,19,1,fil) != 1) goto corrupt; } else { if (kdfread(&ud.savegame[spot][0],19,1,fil) != 1) goto corrupt; } if (kdfread(&ud.volume_number,sizeof(ud.volume_number),1,fil) != 1) goto corrupt; if (kdfread(&ud.level_number,sizeof(ud.level_number),1,fil) != 1) goto corrupt; if (kdfread(&ud.player_skill,sizeof(ud.player_skill),1,fil) != 1) goto corrupt; if (kdfread(&boardfilename[0],BMAX_PATH,1,fil) != 1) goto corrupt; Bmemcpy(¤tboardfilename[0],&boardfilename[0],BMAX_PATH); ud.m_level_number = ud.level_number; ud.m_volume_number = ud.volume_number; ud.m_player_skill = ud.player_skill; //Fake read because lseek won't work with compression walock[TILE_LOADSHOT] = 1; if (waloff[TILE_LOADSHOT] == 0) allocache(&waloff[TILE_LOADSHOT],320*200,&walock[TILE_LOADSHOT]); tilesizx[TILE_LOADSHOT] = 200; tilesizy[TILE_LOADSHOT] = 320; if (kdfread((char *)waloff[TILE_LOADSHOT],320,200,fil) != 200) goto corrupt; invalidatetile(TILE_LOADSHOT,0,255); if (kdfread(&numwalls,2,1,fil) != 1) goto corrupt; if (kdfread(&wall[0],sizeof(walltype),MAXWALLS,fil) != MAXWALLS) goto corrupt; if (kdfread(&numsectors,2,1,fil) != 1) goto corrupt; if (kdfread(§or[0],sizeof(sectortype),MAXSECTORS,fil) != MAXSECTORS) goto corrupt; if (kdfread(&sprite[0],sizeof(spritetype),MAXSPRITES,fil) != MAXSPRITES) goto corrupt; if (kdfread(&spriteext[0],sizeof(spriteext_t),MAXSPRITES,fil) != MAXSPRITES) goto corrupt; #if defined(POLYMOST) && defined(USE_OPENGL) for (i=0; i>3,fil) != (MAXSECTORS>>3)) goto corrupt; if (kdfread(&ActorType[0],sizeof(uint8_t),MAXTILES,fil) != MAXTILES) goto corrupt; if (kdfread(&g_numClouds,sizeof(g_numClouds),1,fil) != 1) goto corrupt; if (kdfread(&clouds[0],sizeof(int16_t)<<7,1,fil) != 1) goto corrupt; if (kdfread(&cloudx[0],sizeof(int16_t)<<7,1,fil) != 1) goto corrupt; if (kdfread(&cloudy[0],sizeof(int16_t)<<7,1,fil) != 1) goto corrupt; if (kdfread(&g_scriptSize,sizeof(g_scriptSize),1,fil) != 1) goto corrupt; if (!g_scriptSize) goto corrupt; scriptptrs = Bcalloc(1,g_scriptSize * sizeof(scriptptrs)); Bfree(bitptr); bitptr = Bcalloc(1,(((g_scriptSize+7)>>3)+1) * sizeof(uint8_t)); if (kdfread(&bitptr[0],sizeof(uint8_t),(g_scriptSize+7)>>3,fil) != ((g_scriptSize+7)>>3)) goto corrupt; if (script != NULL) Bfree(script); script = Bcalloc(1,g_scriptSize * sizeof(intptr_t)); if (kdfread(&script[0],sizeof(script),g_scriptSize,fil) != g_scriptSize) goto corrupt; for (i=0; i>3]&(BITPTR_POINTER<<(i&7))) { j = (intptr_t)script[i]+(intptr_t)&script[0]; script[i] = j; } if (kdfread(&actorscrptr[0],4,MAXTILES,fil) != MAXTILES) goto corrupt; for (i=0; i=0; i--) animateptr[i] = (int32_t *)((intptr_t)animateptr[i]+(intptr_t)(§or[0])); if (kdfread(&animategoal[0],4,MAXANIMATES,fil) != MAXANIMATES) goto corrupt; if (kdfread(&animatevel[0],4,MAXANIMATES,fil) != MAXANIMATES) goto corrupt; if (kdfread(&g_earthquakeTime,sizeof(g_earthquakeTime),1,fil) != 1) goto corrupt; if (kdfread(&ud.from_bonus,sizeof(ud.from_bonus),1,fil) != 1) goto corrupt; if (kdfread(&ud.secretlevel,sizeof(ud.secretlevel),1,fil) != 1) goto corrupt; if (kdfread(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil) != 1) goto corrupt; ud.m_respawn_monsters = ud.respawn_monsters; if (kdfread(&ud.respawn_items,sizeof(ud.respawn_items),1,fil) != 1) goto corrupt; ud.m_respawn_items = ud.respawn_items; if (kdfread(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil) != 1) goto corrupt; ud.m_respawn_inventory = ud.respawn_inventory; if (kdfread(&ud.god,sizeof(ud.god),1,fil) != 1) goto corrupt; if (kdfread(&ud.auto_run,sizeof(ud.auto_run),1,fil) != 1) goto corrupt; if (kdfread(&ud.crosshair,sizeof(ud.crosshair),1,fil) != 1) goto corrupt; if (kdfread(&ud.monsters_off,sizeof(ud.monsters_off),1,fil) != 1) goto corrupt; ud.m_monsters_off = ud.monsters_off; if (kdfread(&ud.last_level,sizeof(ud.last_level),1,fil) != 1) goto corrupt; if (kdfread(&ud.eog,sizeof(ud.eog),1,fil) != 1) goto corrupt; if (kdfread(&ud.coop,sizeof(ud.coop),1,fil) != 1) goto corrupt; ud.m_coop = ud.coop; if (kdfread(&ud.marker,sizeof(ud.marker),1,fil) != 1) goto corrupt; ud.m_marker = ud.marker; if (kdfread(&ud.ffire,sizeof(ud.ffire),1,fil) != 1) goto corrupt; ud.m_ffire = ud.ffire; if (kdfread(&camsprite,sizeof(camsprite),1,fil) != 1) goto corrupt; if (kdfread(&connecthead,sizeof(connecthead),1,fil) != 1) goto corrupt; if (kdfread(connectpoint2,sizeof(connectpoint2),1,fil) != 1) goto corrupt; if (kdfread(&g_numPlayerSprites,sizeof(g_numPlayerSprites),1,fil) != 1) goto corrupt; for (i=0; iover_shoulder_on != 0) { g_cameraDistance = 0; g_cameraClock = 0; g_player[myconnectindex].ps->over_shoulder_on = 1; } screenpeek = myconnectindex; clearbufbyte(gotpic,sizeof(gotpic),0L); S_ClearSoundLocks(); G_CacheMapData(); i = g_musicIndex; g_musicIndex = (ud.volume_number*MAXLEVELS) + ud.level_number; if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0) { char *p; char levname[BMAX_PATH]; int32_t fil; strcpy(levname, boardfilename); // usermap music based on map filename Bcorrectfilename(levname,0); p = Bstrrchr(levname,'.'); if (!p) strcat(levname,".ogg"); else { p[1]='o'; p[2]='g'; p[3]='g'; p[4]=0; } fil = kopen4loadfrommod(levname,0); if (fil > -1) { kclose(fil); if (MapInfo[ud.level_number].musicfn1 == NULL) MapInfo[ud.level_number].musicfn1 = Bcalloc(Bstrlen(levname)+1,sizeof(uint8_t)); else if ((Bstrlen(levname)+1) > sizeof(MapInfo[ud.level_number].musicfn1)) MapInfo[ud.level_number].musicfn1 = Brealloc(MapInfo[ud.level_number].musicfn1,(Bstrlen(levname)+1)); Bstrcpy(MapInfo[ud.level_number].musicfn1,levname); } else if (MapInfo[ud.level_number].musicfn1 != NULL) { Bfree(MapInfo[ud.level_number].musicfn1); MapInfo[ud.level_number].musicfn1 = NULL; } p[1]='m'; p[2]='i'; p[3]='d'; p[4]=0; fil = kopen4loadfrommod(levname,0); if (fil == -1) Bsprintf(levname,"dethtoll.mid"); else kclose(fil); if (MapInfo[ud.level_number].musicfn == NULL) MapInfo[ud.level_number].musicfn = Bcalloc(Bstrlen(levname)+1,sizeof(uint8_t)); else if ((Bstrlen(levname)+1) > sizeof(MapInfo[ud.level_number].musicfn)) MapInfo[ud.level_number].musicfn = Brealloc(MapInfo[ud.level_number].musicfn,(Bstrlen(levname)+1)); Bstrcpy(MapInfo[ud.level_number].musicfn,levname); } if (MapInfo[(uint8_t)g_musicIndex].musicfn != NULL && (i != g_musicIndex || MapInfo[MAXVOLUMES*MAXLEVELS+2].musicfn1)) { MUSIC_StopSong(); S_PlayMusic(&MapInfo[(uint8_t)g_musicIndex].musicfn[0],g_musicIndex); } MUSIC_Continue(); g_player[myconnectindex].ps->gm = MODE_GAME; ud.recstat = 0; if (g_player[myconnectindex].ps->jetpack_on) A_PlaySound(DUKE_JETPACK_IDLE,g_player[myconnectindex].ps->i); g_restorePalette = 1; P_UpdateScreenPal(g_player[myconnectindex].ps); G_UpdateScreenArea(); FX_SetReverb(0); if (ud.lockout == 0) { for (x=0; x= 0) wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; } else { for (x=0; x= 0) { switch (sprite[k].lotag) { case 31: G_SetInterpolation(§or[sprite[k].sectnum].floorz); break; case 32: G_SetInterpolation(§or[sprite[k].sectnum].ceilingz); break; case 25: G_SetInterpolation(§or[sprite[k].sectnum].floorz); G_SetInterpolation(§or[sprite[k].sectnum].ceilingz); break; case 17: G_SetInterpolation(§or[sprite[k].sectnum].floorz); G_SetInterpolation(§or[sprite[k].sectnum].ceilingz); break; case 0: case 5: case 6: case 11: case 14: case 15: case 16: case 26: case 30: Sect_SetInterpolation(k); break; } k = nextspritestat[k]; } for (i=g_numInterpolations-1; i>=0; i--) bakipos[i] = *curipos[i]; for (i = g_animateCount-1; i>=0; i--) G_SetInterpolation(animateptr[i]); g_showShareware = 0; everyothertime = 0; // clearbufbyte(playerquitflag,MAXPLAYERS,0x01010101); for (i=0; i 9) { mpfn[6] = (multiwho/10) + '0'; mpfn[7] = multiwho + '0'; } else mpfn[7] = multiwho + '0'; } else { fnptr = fn; fn[4] = spot + '0'; } { char temp[BMAX_PATH]; if (mod_dir[0] != '/') Bsprintf(temp,"%s/%s",mod_dir,fnptr); else Bsprintf(temp,"%s",fnptr); if ((fil = fopen(temp,"wb")) == 0) return(-1); } ready2send = 0; Bsprintf(g_szBuf,"EDuke32"); i=strlen(g_szBuf); dfwrite(&i,sizeof(i),1,fil); dfwrite(g_szBuf,i,1,fil); dfwrite(&bv,4,1,fil); dfwrite(&ud.multimode,sizeof(ud.multimode),1,fil); dfwrite(&ud.savegame[spot][0],19,1,fil); dfwrite(&ud.volume_number,sizeof(ud.volume_number),1,fil); dfwrite(&ud.level_number,sizeof(ud.level_number),1,fil); dfwrite(&ud.player_skill,sizeof(ud.player_skill),1,fil); dfwrite(¤tboardfilename[0],BMAX_PATH,1,fil); if (!waloff[TILE_SAVESHOT]) { walock[TILE_SAVESHOT] = 254; allocache(&waloff[TILE_SAVESHOT],200*320,&walock[TILE_SAVESHOT]); clearbuf((void*)waloff[TILE_SAVESHOT],(200*320)/4,0); walock[TILE_SAVESHOT] = 1; } dfwrite((char *)waloff[TILE_SAVESHOT],320,200,fil); dfwrite(&numwalls,2,1,fil); dfwrite(&wall[0],sizeof(walltype),MAXWALLS,fil); dfwrite(&numsectors,2,1,fil); dfwrite(§or[0],sizeof(sectortype),MAXSECTORS,fil); dfwrite(&sprite[0],sizeof(spritetype),MAXSPRITES,fil); #if defined(POLYMOST) && defined(USE_OPENGL) for (i=0; i>3,fil); dfwrite(&ActorType[0],sizeof(uint8_t),MAXTILES,fil); dfwrite(&g_numClouds,sizeof(g_numClouds),1,fil); dfwrite(&clouds[0],sizeof(int16_t)<<7,1,fil); dfwrite(&cloudx[0],sizeof(int16_t)<<7,1,fil); dfwrite(&cloudy[0],sizeof(int16_t)<<7,1,fil); dfwrite(&g_scriptSize,sizeof(g_scriptSize),1,fil); scriptptrs = Bcalloc(1, g_scriptSize * sizeof(scriptptrs)); for (i=0; i>3]&(BITPTR_POINTER<<(i&7))) { // scriptptrs[i] = 1; j = (intptr_t)script[i] - (intptr_t)&script[0]; script[i] = j; } // else scriptptrs[i] = 0; } // dfwrite(&scriptptrs[0],sizeof(scriptptrs),g_scriptSize,fil); dfwrite(&bitptr[0],sizeof(uint8_t),(g_scriptSize+7)>>3,fil); dfwrite(&script[0],sizeof(script),g_scriptSize,fil); for (i=0; i>3]&(BITPTR_POINTER<<(i&7))) { j = script[i]+(intptr_t)&script[0]; script[i] = j; } for (i=0; i= j && T2 < (intptr_t)(&script[g_scriptSize])) { scriptptrs[i] |= 1; T2 -= j; } if (T5 >= j && T5 < (intptr_t)(&script[g_scriptSize])) { scriptptrs[i] |= 2; T5 -= j; } if (T6 >= j && T6 < (intptr_t)(&script[g_scriptSize])) { scriptptrs[i] |= 4; T6 -= j; } } dfwrite(&scriptptrs[0],sizeof(scriptptrs),MAXSPRITES,fil); dfwrite(&ActorExtra[0],sizeof(ActorData_t),MAXSPRITES,fil); for (i=0; i=0; i--) animateptr[i] = (int32_t *)((intptr_t)animateptr[i]-(intptr_t)(§or[0])); dfwrite(&animateptr[0],4,MAXANIMATES,fil); for (i = g_animateCount-1; i>=0; i--) animateptr[i] = (int32_t *)((intptr_t)animateptr[i]+(intptr_t)(§or[0])); dfwrite(&animategoal[0],4,MAXANIMATES,fil); dfwrite(&animatevel[0],4,MAXANIMATES,fil); dfwrite(&g_earthquakeTime,sizeof(g_earthquakeTime),1,fil); dfwrite(&ud.from_bonus,sizeof(ud.from_bonus),1,fil); dfwrite(&ud.secretlevel,sizeof(ud.secretlevel),1,fil); dfwrite(&ud.respawn_monsters,sizeof(ud.respawn_monsters),1,fil); dfwrite(&ud.respawn_items,sizeof(ud.respawn_items),1,fil); dfwrite(&ud.respawn_inventory,sizeof(ud.respawn_inventory),1,fil); dfwrite(&ud.god,sizeof(ud.god),1,fil); dfwrite(&ud.auto_run,sizeof(ud.auto_run),1,fil); dfwrite(&ud.crosshair,sizeof(ud.crosshair),1,fil); dfwrite(&ud.monsters_off,sizeof(ud.monsters_off),1,fil); dfwrite(&ud.last_level,sizeof(ud.last_level),1,fil); dfwrite(&ud.eog,sizeof(ud.eog),1,fil); dfwrite(&ud.coop,sizeof(ud.coop),1,fil); dfwrite(&ud.marker,sizeof(ud.marker),1,fil); dfwrite(&ud.ffire,sizeof(ud.ffire),1,fil); dfwrite(&camsprite,sizeof(camsprite),1,fil); dfwrite(&connecthead,sizeof(connecthead),1,fil); dfwrite(connectpoint2,sizeof(connectpoint2),1,fil); dfwrite(&g_numPlayerSprites,sizeof(g_numPlayerSprites),1,fil); for (i=0; i