//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment Copyright (C) 2004, 2007 - EDuke32 developers This file is part of EDuke32 EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //------------------------------------------------------------------------- #include "compat.h" #include "build.h" #include "editor.h" #include "pragmas.h" #include "baselayer.h" #include "names.h" #include "osd.h" #include "osdfuncs.h" #include "cache1d.h" #include "mapster32.h" #include "keys.h" #include "types.h" #include "keyboard.h" #include "scriptfile.h" #include "crc32.h" #define VERSION " 1.1.0 svn" static int floor_over_floor; static char *startwin_labeltext = "Starting Mapster32..."; static char setupfilename[BMAX_PATH]= "mapster32.cfg"; static char defaultduke3dgrp[BMAX_PATH] = "duke3d.grp"; static char *duke3dgrp = defaultduke3dgrp; static int usecwd = 0; static int fixmapbeforesaving = 1; static int NoAutoLoad = 0; static struct strllist { struct strllist *next; char *str; } *CommandPaths = NULL, *CommandGrps = NULL; #define MAXHELP2D (signed int)(sizeof(Help2d)/sizeof(Help2d[0])) static char *Help2d[]= { " 'A = Autosave toggle", " 'J = Jump to location", " 'L = Adjust sprite/wall coords", " 'S = Sprite size", " '3 = Caption mode", " '7 = Swap tags", " 'F = Special functions", " X = Horiz. flip selected sects", " Y = Vert. flip selected sects", " F5 = Item count", " F6 = Actor count/SE help", " F7 = Edit sector", " F8 = Edit wall/sprite", " F9 = Sector tag help", " Ctrl-S = Quick save", " Alt-F7 = Search sector lotag", " Alt-F8 = Search wall/sprite tags", " [ = Search forward", " ] = Search backward", }; static char *SpriteMode[]= { "NONE", "SECTORS", "WALLS", "SPRITES", "ALL", "ITEMS ONLY", "CURRENT SPRITE ONLY", "ONLY SECTOREFFECTORS AND SECTORS", "NO SECTOREFFECTORS OR SECTORS" }; #define MAXSKILL 5 static char *SKILLMODE[MAXSKILL]= { "Actor skill display: PIECE OF CAKE", "Actor skill display: LET'S ROCK", "Actor skill display: COME GET SOME", "Actor skill display: DAMN I'M GOOD", "Actor skill display: ALL SKILL LEVELS" }; #define MAXNOSPRITES 4 static char *SPRDSPMODE[MAXNOSPRITES]= { "Sprite display: DISPLAY ALL SPRITES", "Sprite display: NO EFFECTORS", "Sprite display: NO ACTORS", "Sprite display: NO EFFECTORS OR ACTORS" }; #define MAXHELP3D (signed int)(sizeof(Help3d)/sizeof(Help3d[0])) static char *Help3d[]= { "Mapster32 3D mode help", " ", " F1 = TOGGLE THIS HELP DISPLAY", " F2 = TOGGLE CLIPBOARD", " F3 = MOUSELOOK", " F6 = AUTOMATIC SECTOREFFECTOR HELP", " F7 = AUTOMATIC SECTOR TAG HELP", "", " ' A = TOGGLE AUTOSAVE", " ' D = CYCLE SPRITE SKILL DISPLAY", " ' G = TOGGLE CLIPBOARD GRAPHIC DISPLAY", " ' R = TOGGLE FRAMERATE DISPLAY", " ' W = TOGGLE SPRITE DISPLAY", " ' X = SPRITE SHADE PREVIEW", " ' Y = TOGGLE PURPLE BACKGROUND", "", " ' T = CHANGE LOTAG", " ' H = CHANGE HITAG", " ' S = CHANGE SHADE", " ' M = CHANGE EXTRA", " ' V = CHANGE VISIBILITY", " ' L = CHANGE OBJECT COORDINATES", " ' C = CHANGE GLOBAL SHADE", "", " ' ENTER = PASTE GRAPHIC ONLY", " ' P & ; P = PASTE PALETTE TO ALL SELECTED SECTORS", " ; V = SET VISIBILITY ON ALL SELECTED SECTORS", " ' DEL = CSTAT=0", " CTRL-S = SAVE BOARD", " HOME = PGUP/PGDN MODIFIER (256 UNITS)", " END = PGUP/PGDN MODIFIER (512 UNITS)", }; static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL; static int numdirs=0, numfiles=0; static int currentlist=0; static void clearfilenames(void) { klistfree(finddirs); klistfree(findfiles); finddirs = findfiles = NULL; numfiles = numdirs = 0; } static int getfilenames(const char *path, char kind[]) { CACHE1D_FIND_REC *r; clearfilenames(); finddirs = klistpath(path,"*",CACHE1D_FIND_DIR); findfiles = klistpath(path,kind,CACHE1D_FIND_FILE); for (r = finddirs; r; r=r->next) numdirs++; for (r = findfiles; r; r=r->next) numfiles++; finddirshigh = finddirs; findfileshigh = findfiles; currentlist = 0; if (findfileshigh) currentlist = 1; return(0); } void ExtLoadMap(const char *mapname) { int i; int sky=0; int j; // PreCache Wall Tiles /* for(j=0;j=20 && sprite[j].picnum<=59) { if (sprite[j].picnum==26) { sprite[j].xrepeat = 8; sprite[j].yrepeat = 8; } else { sprite[j].xrepeat = 32; sprite[j].yrepeat = 32; } } } Bstrcpy(levelname,mapname); pskyoff[0]=0; for (i=0;i<8;i++) pskyoff[i]=0; for (i=0;i 10000 && sector[sectnum].lotag < 32767) Bsprintf(lo,"%d 1 TIME SOUND",sector[sectnum].lotag); if (qsetmode != 200) Bsprintf(tempbuf,"%hu,%s",sector[sectnum].hitag,lo); else Bstrcpy(tempbuf,lo); } return(tempbuf); } const char *ExtGetWallCaption(short wallnum) { if (!(onnames==2 || onnames==4)) { tempbuf[0] = 0; return(tempbuf); } // HERE if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0) { tempbuf[0] = 0; } else { Bsprintf(tempbuf,"%hu,%hu",wall[wallnum].hitag,wall[wallnum].lotag); } return(tempbuf); } //end const char *SectorEffectorText(short spritenum) { switch (sprite[spritenum].lotag) { case 0: Bsprintf(tempbuf,"SE: ROTATED SECTOR"); break; case 1: Bsprintf(tempbuf,"SE: PIVOT SPRITE FOR SE 0"); break; case 2: Bsprintf(tempbuf,"SE: EARTHQUAKE"); break; case 3: Bsprintf(tempbuf,"SE: RANDOM LIGHTS AFTER SHOT OUT"); break; case 4: Bsprintf(tempbuf,"SE: RANDOM LIGHTS"); break; case 6: Bsprintf(tempbuf,"SE: SUBWAY"); break; case 7: Bsprintf(tempbuf,"SE: TRANSPORT"); break; case 8: Bsprintf(tempbuf,"SE: UP OPEN DOOR LIGHTS"); break; case 9: Bsprintf(tempbuf,"SE: DOWN OPEN DOOR LIGHTS"); break; case 10: Bsprintf(tempbuf,"SE: DOOR AUTO CLOSE (H=DELAY)"); break; case 11: Bsprintf(tempbuf,"SE: ROTATE SECTOR DOOR"); break; case 12: Bsprintf(tempbuf,"SE: LIGHT SWITCH"); break; case 13: Bsprintf(tempbuf,"SE: EXPLOSIVE"); break; case 14: Bsprintf(tempbuf,"SE: SUBWAY CAR"); break; case 15: Bsprintf(tempbuf,"SE: SLIDE DOOR (ST 25)"); break; case 16: Bsprintf(tempbuf,"SE: ROTATE REACTOR SECTOR"); break; case 17: Bsprintf(tempbuf,"SE: ELEVATOR TRANSPORT (ST 15)"); break; case 18: Bsprintf(tempbuf,"SE: INCREMENTAL SECTOR RISE/FALL"); break; case 19: Bsprintf(tempbuf,"SE: CEILING FALL ON EXPLOSION"); break; case 20: Bsprintf(tempbuf,"SE: BRIDGE (ST 27)"); break; case 21: Bsprintf(tempbuf,"SE: DROP FLOOR (ST 28)"); break; case 22: Bsprintf(tempbuf,"SE: TEETH DOOR (ST 29)"); break; case 23: Bsprintf(tempbuf,"SE: 1-WAY SE7 DESTINATION (H=SE 7)"); break; case 24: Bsprintf(tempbuf,"SE: CONVAYER BELT"); break; case 25: Bsprintf(tempbuf,"SE: ENGINE"); break; case 28: Bsprintf(tempbuf,"SE: LIGHTNING (H= TILE#4890)"); break; case 27: Bsprintf(tempbuf,"SE: CAMERA FOR PLAYBACK"); break; case 29: Bsprintf(tempbuf,"SE: FLOAT"); break; case 30: Bsprintf(tempbuf,"SE: 2 WAY TRAIN (ST=31)"); break; case 31: Bsprintf(tempbuf,"SE: FLOOR RISE"); break; case 32: Bsprintf(tempbuf,"SE: CEILING FALL"); break; case 33: Bsprintf(tempbuf,"SE: SPAWN JIB W/QUAKE"); break; case 36: Bsprintf(tempbuf,"SE: SKRINK RAY SHOOTER"); break; default: SpriteName(spritenum,tempbuf); break; } return (tempbuf); } const char *ExtGetSpriteCaption(short spritenum) { if ((onnames!=5 && onnames!=6 &&(!(onnames==3 || onnames==4 || onnames==7 || onnames==8))) || (onnames==7 && sprite[spritenum].picnum!=1)) { tempbuf[0] = 0; return(tempbuf); } if (onnames==5) { switch (sprite[spritenum].picnum) { case FIRSTGUNSPRITE: case CHAINGUNSPRITE : case RPGSPRITE: case FREEZESPRITE: case SHRINKERSPRITE: case HEAVYHBOMB: case TRIPBOMBSPRITE: case SHOTGUNSPRITE: case DEVISTATORSPRITE: case FREEZEAMMO: case AMMO: case BATTERYAMMO: case DEVISTATORAMMO: case RPGAMMO: case GROWAMMO: case CRYSTALAMMO: case HBOMBAMMO: case AMMOLOTS: case SHOTGUNAMMO: case COLA: case SIXPAK: case FIRSTAID: case SHIELD: case STEROIDS: case AIRTANK: case JETPACK: case HEATSENSOR: case ACCESSCARD: case BOOTS: break; default: { tempbuf[0] = 0; return(tempbuf); } } } if (onnames==6 && sprite[spritenum].picnum != sprite[cursprite].picnum) { tempbuf[0] = 0; return(tempbuf); } tempbuf[0] = 0; if ((sprite[spritenum].lotag|sprite[spritenum].hitag) == 0) { SpriteName(spritenum,lo); if (lo[0]!=0) { if (sprite[spritenum].pal==1) Bsprintf(tempbuf,"%s (MULTIPLAYER)",lo); else Bsprintf(tempbuf,"%s",lo); } } else if (sprite[spritenum].picnum==SECTOREFFECTOR) { if (onnames==8) tempbuf[0] = 0; else { Bsprintf(lo,"%s: %hu",SectorEffectorText(spritenum),sprite[spritenum].lotag); Bsprintf(tempbuf,"%s, %hu",lo,sprite[spritenum].hitag); } } else { SpriteName(spritenum,lo); if (sprite[spritenum].extra != -1) Bsprintf(tempbuf,"%hu,%hu,%d %s",sprite[spritenum].hitag,sprite[spritenum].lotag,sprite[spritenum].extra,lo); else Bsprintf(tempbuf,"%hu,%hu %s",sprite[spritenum].hitag,sprite[spritenum].lotag,lo); } return(tempbuf); } //end //printext16 parameters: //printext16(int xpos, int ypos, short col, short backcol, // char name[82], char fontsize) // xpos 0-639 (top left) // ypos 0-479 (top left) // col 0-15 // backcol 0-15, -1 is transparent background // name // fontsize 0=8*8, 1=3*5 //drawline16 parameters: // drawline16(int x1, int y1, int x2, int y2, char col) // x1, x2 0-639 // y1, y2 0-143 (status bar is 144 high, origin is top-left of STATUS BAR) // col 0-15 void ExtShowSectorData(short sectnum) //F5 { short statnum=0; int x,x2,y; int nexti; int i; int secrets=0; int totalactors1=0,totalactors2=0,totalactors3=0,totalactors4=0; int totalrespawn=0; UNUSED_PARAMETER(sectnum); if (qsetmode==200) return; for (i=0;ixmax) xmax=x; } tempbuf[x]=0; printext16(xx*4,ydim16+(y*6)+2,11,-1,tempbuf,1); x=0; y++; if (y>18) { col++; y=6; xx+=xmax; xmax=0; } } enddrawing(); kclose(fp); }// end Show2dText static void Show3dText(char *name) { int fp,t; unsigned char x=0,y=4,xmax=0,xx=0,col=0; if ((fp=kopen4load(name,0)) == -1) { begindrawing(); printext256(1*4,4*8,whitecol,-1,"ERROR: file not found.",0); enddrawing(); return; } t=65; begindrawing(); while (t!=EOF && col<5) { t = 0; if (kread(fp,&t,1)<=0) t = EOF; while (t!=EOF && t!='\n' && x<250) { tempbuf[x]=t; t = 0; if (kread(fp,&t,1)<=0) t = EOF; x++; if (x>xmax) xmax=x; } tempbuf[x]=0; printext256(xx*4,(y*6)+2,whitecol,-1,tempbuf,1); x=0; y++; if (y>18) { col++; y=6; xx+=xmax; xmax=0; } } enddrawing(); kclose(fp); }// end Show3dText #if 0 static void ShowHelpText(char *name) { BFILE *fp; char x=0,y=4; UNUSED_PARAMETER(name); if ((fp=fopenfrompath("helpdoc.txt","rb")) == NULL) { begindrawing(); printext256(1*4,4*8,whitecol,-1,"ERROR: file not found.",0); enddrawing(); return; } /* Bfgets(tempbuf,80,fp); while(!Bfeof(fp) && Bstrcmp(tempbuf,"SectorEffector")) { Bfgets(tempbuf,80,fp); } */ y=2; Bfgets(tempbuf,80,fp); Bstrcat(tempbuf,"\n"); begindrawing(); while (!Bfeof(fp) && !(Bstrcmp(tempbuf,"SectorEffector")==0)) { Bfgets(tempbuf,80,fp); Bstrcat(tempbuf,"\n"); printext256(x*4,(y*6)+2,whitecol,-1,tempbuf,1); y++; } enddrawing(); Bfclose(fp); }// end ShowHelpText #endif void ExtShowSpriteData(short spritenum) //F6 { UNUSED_PARAMETER(spritenum); if (qsetmode != 200) Show2dText("sehelp.hlp"); /* if (qsetmode == 200) // In 3D mode return; while (KEY_PRESSED(KEYSC_F6)); ResetKeys(); ContextHelp(spritenum); // Get context sensitive help */ }// end ExtShowSpriteData // Floor Over Floor (duke3d) // If standing in sector with SE42 or SE44 // then draw viewing to SE41 and raise all =hi SE43 cielings. // If standing in sector with SE43 or SE45 // then draw viewing to SE40 and lower all =hi SE42 floors. int fofsizex = -1; int fofsizey = -1; #if 0 static void ResetFOFSize() { if (fofsizex != -1) tilesizx[FOF] = fofsizex; if (fofsizey != -1) tilesizy[FOF] = fofsizey; } #endif static void ExtSE40Draw(int spnum,int x,int y,int z,short a,short h) { static int tempsectorz[MAXSECTORS]; static int tempsectorpicnum[MAXSECTORS]; int i=0,j=0,k=0; int floor1=0,floor2=0,ok=0,fofmode=0,draw_both=0; int offx,offy,offz; if (sprite[spnum].ang!=512) return; // Things are a little different now, as we allow for masked transparent // floors and ceilings. So the FOF textures is no longer required // if (!(gotpic[FOF>>3]&(1<<(FOF&7)))) // return; // gotpic[FOF>>3] &= ~(1<<(FOF&7)); if (tilesizx[562]) { fofsizex = tilesizx[562]; tilesizx[562] = 0; } if (tilesizy[562]) { fofsizey = tilesizy[562]; tilesizy[562] = 0; } floor1=spnum; if (sprite[spnum].lotag==42) fofmode=40; if (sprite[spnum].lotag==43) fofmode=41; if (sprite[spnum].lotag==44) fofmode=40; if (sprite[spnum].lotag==45) fofmode=41; // fofmode=sprite[spnum].lotag-2; // sectnum=sprite[j].sectnum; // sectnum=cursectnum; ok++; /* recursive? for(j=0;j= 1024) offz = sprite[floor2].z; else if (fofmode==41) offz = sector[sprite[floor2].sectnum].floorz; else offz = sector[sprite[floor2].sectnum].ceilingz; if (sprite[floor1].ang >= 1024) offz -= sprite[floor1].z; else if (fofmode==40) offz -= sector[sprite[floor1].sectnum].floorz; else offz -= sector[sprite[floor1].sectnum].ceilingz; // if(ok==2) { Message("no floor2",RED); return; } for (j=0;j 0) //ALT { keystatus[67] = 0; wallsprite=0; curwall = 0; curwallnum = 0; cursearchspritenum = 0; cursectornum=0; cursector_lotag = sector[sectnum].lotag; cursector_lotag=getnumber16("Enter search sector lotag : ", cursector_lotag, 65536L,0); Bsprintf(tempbuf,"Search sector lotag %d",cursector_lotag); printmessage16(tempbuf); } else EditSectorData(sectnum); }// end ExtEditSectorData void ExtEditWallData(short wallnum) //F8 { if (qsetmode==200) return; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { wallsprite=1; curwall = wallnum; curwallnum = 0; cursearchspritenum = 0; cursectornum = 0; search_lotag = wall[curwall].lotag; search_hitag = wall[curwall].hitag; search_lotag=getnumber16("Enter wall search lotag : ", search_lotag, 65536L,0); search_hitag=getnumber16("Enter wall search hitag : ", search_hitag, 65536L,0); // Bsprintf(tempbuf,"Current wall %d lo=%d hi=%d", // curwall,wall[curwall].lotag,wall[curwall].hitag); Bsprintf(tempbuf,"Search wall lo=%d hi=%d",search_lotag,search_hitag); printmessage16(tempbuf); } else EditWallData(wallnum); } void ExtEditSpriteData(short spritenum) //F8 { if (qsetmode==200) return; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { wallsprite=2; cursearchsprite = spritenum; curwallnum = 0; cursearchspritenum = 0; cursectornum = 0; search_lotag = sprite[cursearchsprite].lotag; search_hitag = sprite[cursearchsprite].hitag; search_lotag=getnumber16("Enter sprite search lotag : ", search_lotag, 65536L,0); search_hitag=getnumber16("Enter sprite search hitag : ", search_hitag, 65536L,0); Bsprintf(tempbuf,"Search sprite lo=%d hi=%d",search_lotag,search_hitag); printmessage16(tempbuf); } else EditSpriteData(spritenum); } static void PrintStatus(char *string,int num,char x,char y,char color) { Bsprintf(tempbuf,"%s %d",string,num); begindrawing(); printext16(x*8,ydim16+y*8,color,-1,tempbuf,0); enddrawing(); } static inline void SpriteName(short spritenum, char *lo2) { Bsprintf(lo2,names[sprite[spritenum].picnum]); }// end SpriteName static void ReadPaletteTable() { int i,j,fp; char lookup_num; if ((fp=kopen4load("lookup.dat",0)) == -1) { if ((fp=kopen4load("lookup.dat",1)) == -1) { initprintf("LOOKUP.DAT not found, creating dummy palette lookups\n"); for (i=0;i<256;i++) tempbuf[i] = ((i+32)&255); //remap colors for screwy palette sectors makepalookup(MAXPALOOKUPS,tempbuf,0,0,0,1); return; } } initprintf("Loading palette lookups... "); kread(fp,&num_tables,1); for (j=0;j lastupdate) { mousecol += mouseadd; if (mousecol >= 30 || mousecol <= 0) { mouseadd = -mouseadd; mousecol += mouseadd; } lastupdate = totalclock + 3; } switch (whitecol) { case 1: // Shadow Warrior col = whitecol+mousecol; break; case 31: // Duke Nukem 3D col = whitecol-mousecol; break; default: col = whitecol; break; } if (col != whitecol) { for (i=((xdim > 640)?3:2);i<=((xdim > 640)?7:3);i++) { plotpixel(searchx+i,searchy,col); plotpixel(searchx-i,searchy,col); plotpixel(searchx,searchy-i,col); plotpixel(searchx,searchy+i,col); } for (i=1;i<=((xdim > 640)?2:1);i++) { plotpixel(searchx+i,searchy,whitecol); plotpixel(searchx-i,searchy,whitecol); plotpixel(searchx,searchy-i,whitecol); plotpixel(searchx,searchy+i,whitecol); } i=((xdim > 640)?8:4); plotpixel(searchx+i,searchy,0); plotpixel(searchx-i,searchy,0); plotpixel(searchx,searchy-i,0); plotpixel(searchx,searchy+i,0); } if (xdim > 640) { for (i=1;i<=4;i++) { plotpixel(searchx+i,searchy,whitecol); plotpixel(searchx-i,searchy,whitecol); plotpixel(searchx,searchy-i,whitecol); plotpixel(searchx,searchy+i,whitecol); } } } static int AskIfSure(void) { int retval=1; begindrawing(); //{{{ printext256(0,0,whitecol,0,"Are you sure you want to proceed?",0); enddrawing(); //}}} showframe(1); while ((keystatus[1]|keystatus[0x1c]|keystatus[0x39]|keystatus[0x31]) == 0) { if (handleevents()) { if (quitevent) { retval = 1; break; } } idle(); if (keystatus[0x15] != 0) { keystatus[0x15] = 0; retval = 0; break; } } while (keystatus[1]) { keystatus[1] = 0; retval = 1; break; } return(retval); } static int IsValidTile(const int idTile) { int bValid = 0; if ((idTile >= 0) && (idTile < MAXTILES)) { if ((tilesizx[idTile] != 0) && (tilesizy[idTile] != 0)) { bValid = 1; } } return bValid; } static int SelectAllTiles(int iCurrentTile) { int i; if (iCurrentTile < localartlookupnum) { iCurrentTile = localartlookup[iCurrentTile]; } else { iCurrentTile = 0; } localartlookupnum = MAXTILES; for (i = 0; i < MAXTILES; i++) { localartlookup[i] = i; localartfreq[i] = 0; } return iCurrentTile; } static int OnGotoTile(int iTile); static int OnSelectTile(int iTile); static int s_Zoom = INITIAL_ZOOM; static int s_TileZoom = 1; static int DrawTiles(int iTopLeft, int iSelected, int nXTiles, int nYTiles, int TileDim); static int m32gettile(int idInitialTile) { int gap, temp; int nXTiles, nYTiles, nDisplayedTiles; int i; int iTile, iTopLeftTile; int idSelectedTile; // Enable following line for testing. I couldn't work out how to change vidmode on the fly // s_Zoom = NUM_ZOOMS - 1; if (idInitialTile < 0) { idInitialTile = 0; } else if (idInitialTile >= MAXTILES) { idInitialTile = MAXTILES - 1; } // Ensure zoom not to big (which can happen if display size // changes whilst Mapster is running) do { nXTiles = xdim / ZoomToThumbSize[s_Zoom]; nYTiles = ydim / ZoomToThumbSize[s_Zoom]; nDisplayedTiles = nXTiles * nYTiles; if (!nDisplayedTiles) { // Eh-up, resolution changed since we were last displaying tiles. s_Zoom--; } } while (!nDisplayedTiles); keystatus[0x2F] = 0; for (i = 0; i < MAXTILES; i++) { localartfreq[i] = 0; localartlookup[i] = i; } iTile = idSelectedTile = idInitialTile; switch (searchstat) { case 0 : for (i = 0; i < numwalls; i++) { localartfreq[ wall[i].picnum ]++; } break; case 1 : case 2 : for (i = 0; i < numsectors; i++) { localartfreq[ sector[i].ceilingpicnum ]++; localartfreq[ sector[i].floorpicnum ]++; } break; case 3 : for (i=0;i= 0)) { int tempint; tempint = localartfreq[temp]; localartfreq[temp] = localartfreq[temp+gap]; localartfreq[temp+gap] = tempint; tempint = localartlookup[temp]; localartlookup[temp] = localartlookup[temp+gap]; localartlookup[temp+gap] = tempint; if (iTile == temp) { iTile = temp + gap; } else if (iTile == temp + gap) { iTile = temp; } temp -= gap; } } gap >>= 1; } while (gap > 0); // // Set up count of number of used tiles // localartlookupnum = 0; while (localartfreq[localartlookupnum] > 0) { localartlookupnum++; } // // Check : If no tiles used at all then switch to displaying all tiles // if (!localartfreq[0]) { localartlookupnum = MAXTILES; for (i = 0; i < MAXTILES; i++) { localartlookup[i] = i; localartfreq[i] = 0; // Terrible bodge : zero tilefreq's not displayed in tile view. Still, when in Rome ... :-) } iTile = idInitialTile; } // // // iTopLeftTile = iTile - (iTile % nXTiles); if (iTopLeftTile < 0) { iTopLeftTile = 0; } if (iTopLeftTile > MAXTILES-nDisplayedTiles) { iTopLeftTile = MAXTILES-nDisplayedTiles; } //////////////////////////////// // Start of key handling code // //////////////////////////////// while ((keystatus[0x1c]|keystatus[1]) == 0) // <- Presumably one of these is escape key ??? { DrawTiles(iTopLeftTile, iTile, nXTiles, nYTiles, ZoomToThumbSize[s_Zoom]); if (handleevents()) { if (quitevent) quitevent = 0; } idle(); // These two lines are so obvious I don't need to comment them ...;-) synctics = totalclock-lockclock; lockclock += synctics; // Zoom in / out using numeric key pad's / and * keys if (((keystatus[0xb5] > 0) && ((unsigned)s_Zoom < NUM_ZOOMS-1)) || ((keystatus[0x37] > 0) && (s_Zoom > 0))) { if (keystatus[0xb5]) { keystatus[0xb5] = 0; // Watch out : If editor window is small, then the next zoom level // might get so large that even one tile might not fit ! if ((ZoomToThumbSize[s_Zoom+1] <= xdim) && (ZoomToThumbSize[s_Zoom+1] <= ydim)) { // Phew, plenty of room. s_Zoom++; } } else { keystatus[0x37] = 0; s_Zoom--; } // Calculate new num of tiles to display nXTiles = xdim / ZoomToThumbSize[s_Zoom]; nYTiles = ydim / ZoomToThumbSize[s_Zoom]; nDisplayedTiles = nXTiles * nYTiles; // Determine if the top-left displayed tile needs to // alter in order to display selected tile iTopLeftTile = iTile - (iTile % nXTiles); if (iTopLeftTile < 0) { iTopLeftTile = 0; } else if (iTopLeftTile > MAXTILES - nDisplayedTiles) { iTopLeftTile = MAXTILES - nDisplayedTiles; } } // LEFT KEYPRESS if (keystatus[0xcb] > 0) { iTile -= (iTile > 0); keystatus[0xcb] = 0; } // RIGHT KEYPRESS if (keystatus[0xcd] > 0) { iTile += (iTile < MAXTILES); keystatus[0xcd] = 0; } // UP KEYPRESS if (keystatus[0xc8] > 0) { iTile -= nXTiles; keystatus[0xc8] = 0; } // DOWN KEYPRESS if (keystatus[0xd0] > 0) { iTile += nXTiles; keystatus[0xd0] = 0; } // PGUP KEYPRESS if (keystatus[0xc9] > 0) { iTile -= nDisplayedTiles; keystatus[0xc9] = 0; } // PGDOWN KEYPRESS if (keystatus[0xd1] > 0) { iTile += nDisplayedTiles; keystatus[0xd1] = 0; } // // Ensure tilenum is within valid range // if (iTile < 0) { iTile = 0; } if (iTile >= MAXTILES) // shouldn't this be the count of num tiles ??? { iTile = MAXTILES-1; } // 'V' KEYPRESS if (keystatus[KEYSC_V] > 0) { keystatus[KEYSC_V] = 0; iTile = SelectAllTiles(iTile); } // 'G' KEYPRESS - Goto frame if (keystatus[KEYSC_G] > 0) { keystatus[KEYSC_G] = 0; iTile = OnGotoTile(iTile); } // 'U' KEYPRESS : go straight to user defined art if (keystatus[KEYSC_U]) { SelectAllTiles(iTile); iTile = FIRST_USER_ART_TILE; keystatus[KEYSC_U] = 0; } // 'A' KEYPRESS : Go straight to start of Atomic edition's art if (keystatus[KEYSC_A]) { SelectAllTiles(iTile); iTile = FIRST_ATOMIC_TILE; keystatus[KEYSC_A] = 0; } // 'T' KEYPRESS = Select from pre-defined tileset if (keystatus[KEYSC_T]) { keystatus[KEYSC_T] = 0; iTile = OnSelectTile(iTile); } // 'E' KEYPRESS : Go straight to start of extended art if (keystatus[KEYSC_E]) { SelectAllTiles(iTile); if (iTile == FIRST_EXTENDED_TILE) iTile = SECOND_EXTENDED_TILE; else iTile = FIRST_EXTENDED_TILE; keystatus[KEYSC_E] = 0; } if (keystatus[KEYSC_Z]) { s_TileZoom = !s_TileZoom; keystatus[KEYSC_Z] = 0; } // // Adjust top-left to ensure tilenum is within displayed range of tiles // while (iTile < iTopLeftTile) { iTopLeftTile -= nXTiles; } while (iTile >= iTopLeftTile + nDisplayedTiles) { iTopLeftTile += nXTiles; } if (iTopLeftTile < 0) { iTopLeftTile = 0; } if (iTopLeftTile > MAXTILES - nDisplayedTiles) { iTopLeftTile = MAXTILES - nDisplayedTiles; } if (keystatus[0x1c] == 0) // uh ? Not escape key ? { idSelectedTile = idInitialTile; } else { if (iTile < localartlookupnum) { // Convert tile num from index to actual tile num idSelectedTile = localartlookup[iTile]; // Check : if invalid tile selected, return original tile num if (!IsValidTile(idSelectedTile)) { idSelectedTile = idInitialTile; } } else { idSelectedTile = idInitialTile; } } } keystatus[0x1] = 0; keystatus[0x1c] = 0; return(idSelectedTile); } // Dir = 0 (zoom out) or 1 (zoom in) //void OnZoomInOut( int *pZoom, int Dir /*0*/ ) //{ //} static int OnGotoTile(int iTile) { int iTemp, iNewTile; char ch; char szTemp[128]; //Automatically press 'V' iTile = SelectAllTiles(iTile); bflushchars(); iNewTile = iTemp = iTile; while (keystatus[1] == 0) { if (handleevents()) { if (quitevent) quitevent = 0; } idle(); ch = bgetchar(); Bsprintf(szTemp, "Goto tile: %d_ ", iNewTile); printext256(0, 0, whitecol, 0, szTemp, 0); showframe(1); if (ch >= '0' && ch <= '9') { iTemp = (iNewTile*10) + (ch-'0'); if (iTemp < MAXTILES) { iNewTile = iTemp; } } else if (ch == 8) { iNewTile /= 10; } else if (ch == 13) { iTile = iNewTile; break; } } clearkeys(); return iTile; } static int LoadTileSet(const int idCurrentTile, const int *pIds, const int nIds) { int iNewTile = 0; int i; localartlookupnum = nIds; for (i = 0; i < localartlookupnum; i++) { localartlookup[i] = pIds[i]; // REM : Could we still utilise localartfreq[] to mark // which tiles are currently used in the map ? Set to 0xFFFF perhaps ? localartfreq[i] = 0; if (idCurrentTile == pIds[i]) { iNewTile = i; } } return iNewTile; } static int OnSelectTile(int iTile) { int bDone = 0; int i; char ch; for (i = 0; (unsigned)i < tile_groups; i++) { if (s_TileGroups[i].pIds != NULL) break; } if ((unsigned)i == tile_groups) // no tile groups return (iTile); SelectAllTiles(iTile); bflushchars(); begindrawing(); setpolymost2dview(); clearview(0); // // Display the description strings for each available tile group // for (i = 0; (unsigned)i < tile_groups; i++) { if (s_TileGroups[i].szText != NULL) { if ((i+2)*16 > ydimgame) break; Bsprintf(tempbuf,"(%c) %s",s_TileGroups[i].key1,s_TileGroups[i].szText); printext256(10L, (i+1)*16, whitecol, -1, tempbuf, 0); } } showframe(1); // // Await appropriate selection keypress. // bDone = 0; while (keystatus[1] == 0 && (!bDone)) { if (handleevents()) { if (quitevent) quitevent = 0; } idle(); ch = bgetchar(); for (i = 0; (unsigned)i < tile_groups; i++) { if (s_TileGroups[i].pIds != NULL && s_TileGroups[i].key1) if ((ch == s_TileGroups[i].key1) || (ch == s_TileGroups[i].key2)) { iTile = LoadTileSet(iTile, s_TileGroups[i].pIds, s_TileGroups[i].nIds); bDone = 1; } } } enddrawing(); showframe(1); clearkeys(); return iTile; } const char * GetTilePixels(const int idTile) { char *pPixelData = 0; if ((idTile >= 0) && (idTile < MAXTILES)) { if (!waloff[idTile]) { loadtile(idTile); } if (IsValidTile(idTile)) { pPixelData = (char *)waloff[idTile]; } } return pPixelData; } #define PIXELS_PER_DISPLAY_LINE ylookup[1] static int DrawTiles(int iTopLeft, int iSelected, int nXTiles, int nYTiles, int TileDim) { int XTile, YTile; int iTile, idTile; int XBox, YBox; int XPos, YPos; int XOffset, YOffset; int i; const char * pRawPixels; int TileSizeX, TileSizeY; int DivInc,MulInc; char *pScreen; char szT[128]; begindrawing(); setpolymost2dview(); clearview(0); for (YTile = 0; YTile < nYTiles; YTile++) { for (XTile = 0; XTile < nXTiles; XTile++) { iTile = iTopLeft + XTile + (YTile * nXTiles); if (iTile < localartlookupnum) { idTile = localartlookup[ iTile ]; // Get pointer to tile's raw pixel data pRawPixels = GetTilePixels(idTile); if (pRawPixels != NULL) { XPos = XTile * TileDim; YPos = YTile * TileDim; if (polymost_drawtilescreen(XPos, YPos, idTile, TileDim, s_TileZoom)) { TileSizeX = tilesizx[ idTile ]; TileSizeY = tilesizy[ idTile ]; DivInc = 1; MulInc = 1; while ((TileSizeX/DivInc > TileDim) || (TileSizeY/DivInc) > TileDim) { DivInc++; } if (DivInc == 1 && s_TileZoom) { while (((TileSizeX*(MulInc+1)) <= TileDim) && ((TileSizeY*(MulInc+1)) <= TileDim)) { MulInc++; } } TileSizeX = (TileSizeX / DivInc) * MulInc; TileSizeY = (TileSizeY / DivInc) * MulInc; pScreen = (char *)ylookup[YPos]+XPos+frameplace; for (YOffset = 0; YOffset < TileSizeY; YOffset++) { for (XOffset = 0; XOffset < TileSizeX; XOffset++) { pScreen[XOffset] = pRawPixels[((YOffset * DivInc) / MulInc) + (((XOffset * DivInc) / MulInc) * tilesizy[idTile])]; } pScreen += PIXELS_PER_DISPLAY_LINE; } } if (localartfreq[iTile] != 0) { Bsprintf(szT, "%d", localartfreq[iTile]); printext256(XPos, YPos, whitecol, -1, szT, 1); } } } } } // // Draw white box around currently selected tile // XBox = (iSelected % nXTiles) * TileDim; YBox = ((iSelected - (iSelected % nXTiles) - iTopLeft) / nXTiles) * TileDim; for (i = 0; i < TileDim; i++) { plotpixel(XBox+i, YBox, whitecol); plotpixel(XBox+i, YBox + TileDim, whitecol); plotpixel(XBox, YBox + i, whitecol); plotpixel(XBox + TileDim, YBox + i, whitecol); } idTile = localartlookup[ iSelected ]; Bsprintf(szT, "%d" , idTile); printext256(0L, ydim-8, whitecol, -1, szT, 0); printext256(xdim-(Bstrlen(names[idTile])<<3),ydim-8,whitecol,-1,names[idTile],0); Bsprintf(szT,"%dx%d",tilesizx[idTile],tilesizy[idTile]); printext256(xdim>>2,ydim-8,whitecol,-1,szT,0); enddrawing(); showframe(1); return(0); } static void Keys3d(void) { int i,count,rate,nexti; int j, k, tempint = 0, hiz, loz; int hitx, hity, hitz, hihit, lohit; char smooshyalign=0, repeatpanalign=0, buffer[80]; short startwall, endwall, dasector, hitsect, hitwall, hitsprite, statnum=0; /* start Mapster32 */ if (sidemode != 0) { setviewback(); rotatesprite(320<<15,200<<15,65536,(horiz-100)<<2,4094,0,0,2+4,0,0,0,0); lockbyte4094 = 0; searchx = ydim-1-searchx; searchx ^= searchy; searchy ^= searchx; searchx ^= searchy; // overwritesprite(160L,170L,1153,0,1+2,0); rotatesprite(160<<16,170<<16,65536,(100-horiz+1024)<<3,1153,0,0,2,0,0,0,0); } if (usedcount && !helpon) { if (searchstat!=3) { count=0; for (i=0;i>3))<<16,(114)<<16,32768,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L); else if (tabgraphic == 2) rotatesprite((44+(tilesizx[temppicnum]>>3))<<16,(114)<<16,16384,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L); begindrawing(); j = xdimgame>640?0:1; i = (ydimgame>>6)+(j<<2); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2,0,-1,"Clipboard",j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1),whitecol,-1,"Clipboard",j); Bsprintf(tempbuf,"Pic: %d %s",temppicnum,names[temppicnum]); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i,0,-1,tempbuf,j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i,whitecol,-1,tempbuf,j); Bsprintf(tempbuf,"Shd: %d",tempshade); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i,0,-1,tempbuf,j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i,whitecol,-1,tempbuf,j); Bsprintf(tempbuf,"Pal: %d",temppal); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i,0,-1,tempbuf,j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i,whitecol,-1,tempbuf,j); Bsprintf(tempbuf,"Cst: %d",tempcstat); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i,0,-1,tempbuf,j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i,whitecol,-1,tempbuf,j); Bsprintf(tempbuf,"Lot: %d",templotag); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i+i,0,-1,tempbuf,j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i+i,whitecol,-1,tempbuf,j); Bsprintf(tempbuf,"Hit: %d",temphitag); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i+i+i,0,-1,tempbuf,j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i+i+i,whitecol,-1,tempbuf,j); Bsprintf(tempbuf,"Ext: %d",tempextra); printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i+i+i+i,0,-1,tempbuf,j); printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i+i+i+i,whitecol,-1,tempbuf,j); enddrawing(); }// end if usedcount if ((totalclock > (lastmessagetime + 120*3))) { char msgbuf[2048]; switch (searchstat) { case 0: case 4: { int dax, day, dist; dax = wall[searchwall].x-wall[wall[searchwall].point2].x; day = wall[searchwall].y-wall[wall[searchwall].point2].y; dist = ksqrt(dax*dax+day*day); Bsprintf(msgbuf,"Wall %d: length:%d lo:%d hi:%d ex:%d",searchwall,dist,wall[searchwall].lotag,wall[searchwall].hitag,wall[searchwall].extra); _message(msgbuf); break; } case 1: Bsprintf(msgbuf,"Sector %d ceiling: lo:%s hi:%d ex:%d",searchsector,ExtGetSectorCaption(searchsector),sector[searchsector].hitag,sector[searchsector].extra); _message(msgbuf); break; case 2: Bsprintf(msgbuf,"Sector %d floor: lo:%s hi:%d ex:%d",searchsector,ExtGetSectorCaption(searchsector),sector[searchsector].hitag,sector[searchsector].extra); _message(msgbuf); break; case 3: { if (strlen(names[sprite[searchwall].picnum]) > 0) { if (sprite[searchwall].picnum==SECTOREFFECTOR) Bsprintf(msgbuf,"Sprite %d %s: lo:%d hi:%d ex:%d",searchwall,SectorEffectorText(searchwall),sprite[searchwall].lotag,sprite[searchwall].hitag,sprite[searchwall].extra); else Bsprintf(msgbuf,"Sprite %d %s: lo:%d hi:%d ex:%d",searchwall,names[sprite[searchwall].picnum],sprite[searchwall].lotag,sprite[searchwall].hitag,sprite[searchwall].extra); } else Bsprintf(msgbuf,"Sprite %d picnum %d: lo:%d hi:%d ex:%d",searchwall,sprite[searchwall].picnum,sprite[searchwall].lotag,sprite[searchwall].hitag,sprite[searchwall].extra); _message(msgbuf); break; } } } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x2f]==1) // ' V { keystatus[0x2f] = 0; switch (searchstat) { case 1: case 2: Bstrcpy(tempbuf,"Sector visibility: "); sector[searchsector].visibility = getnumber256(tempbuf,sector[searchsector].visibility,256L,0); break; } } if (keystatus[KEYSC_SEMI] && keystatus[KEYSC_V]) // ; V { short currsector; unsigned char visval; keystatus[KEYSC_V] = 0; if (highlightsectorcnt == -1) { message("You didn't select any sectors!"); return; } visval = (unsigned char)getnumber256("Visibility of selected sectors: ",sector[searchsector].visibility,256L,0); if (AskIfSure()) return; for (i = 0; i < highlightsectorcnt; i++) { currsector = highlightsector[i]; sector[currsector].visibility = visval; } message("Visibility changed on all selected sectors"); } if (keystatus[KEYSC_V] > 0) //V { if (searchstat == 0) tempint = wall[searchwall].picnum; if (searchstat == 1) tempint = sector[searchsector].ceilingpicnum; if (searchstat == 2) tempint = sector[searchsector].floorpicnum; if (searchstat == 3) tempint = sprite[searchwall].picnum; if (searchstat == 4) tempint = wall[searchwall].overpicnum; tempint = m32gettile(tempint); if (searchstat == 0) wall[searchwall].picnum = tempint; if (searchstat == 1) sector[searchsector].ceilingpicnum = tempint; if (searchstat == 2) sector[searchsector].floorpicnum = tempint; if (searchstat == 3) sprite[searchwall].picnum = tempint; if (searchstat == 4) { wall[searchwall].overpicnum = tempint; if (wall[searchwall].nextwall >= 0) wall[wall[searchwall].nextwall].overpicnum = tempint; } asksave = 1; keystatus[0x2f] = 0; } if (keystatus[0x04] > 0) /* 3 (toggle floor-over-floor (cduke3d only) */ { floor_over_floor = !floor_over_floor; // if (!floor_over_floor) ResetFOFSize(); keystatus[0x04] = 0; } if (keystatus[KEYSC_F3]) { mlook = 1-mlook; Bsprintf(tempbuf,"Mouselook: %d",mlook); message(tempbuf); keystatus[KEYSC_F3] = 0; } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x0e]==1) // ' del { keystatus[0x0e] = 0; switch (searchstat) { case 0: case 4: wall[searchwall].cstat = 0; break; // case 1: case 2: sector[searchsector].cstat = 0; break; case 3: sprite[searchwall].cstat = 0; break; } } // 'P - Will copy palette to all sectors highlighted with R-Alt key if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_P]) // ' P { short w, start_wall, end_wall, currsector; signed char pal[4]; keystatus[KEYSC_P] = 0; if (highlightsectorcnt == -1) { message("You didn't select any sectors!"); return; } pal[0] = getnumber256("Ceiling palette: ",-1,MAXPALOOKUPS,1); pal[1] = getnumber256("Floor palette: ",-1,MAXPALOOKUPS,1); pal[2] = getnumber256("Wall palette: ",-1,MAXPALOOKUPS,1); pal[3] = getnumber256("Sprite palette: ",-1,MAXPALOOKUPS,1); if (AskIfSure()) return; for (i = 0; i < highlightsectorcnt; i++) { currsector = highlightsector[i]; if (pal[0] > -1) sector[currsector].ceilingpal = pal[0]; if (pal[1] > -1) sector[currsector].floorpal = pal[1]; // Do all the walls in the sector start_wall = sector[currsector].wallptr; end_wall = start_wall + sector[currsector].wallnum; if (pal[2] > -1) for (w = start_wall; w < end_wall; w++) { wall[w].pal = pal[2]; } if (pal[3] > -1) for (k=0;k= 0) { j = nextspritesect[w]; sprite[w].pal = pal[3]; w = j; } } } message("Palettes changed"); } // ;P - Will copy palette to all sectors & sprites within highlighted with R-Alt key if (keystatus[KEYSC_SEMI] && keystatus[KEYSC_P]) // ; P { short w, start_wall, end_wall, currsector; unsigned char pal; keystatus[KEYSC_P] = 0; if (highlightsectorcnt == -1) { message("You didn't select any sectors!"); return; } pal = (unsigned char)getnumber256("Global palette: ",0,MAXPALOOKUPS,0); if (AskIfSure()) return; for (i = 0; i < highlightsectorcnt; i++) { currsector = highlightsector[i]; sector[currsector].ceilingpal = pal; sector[currsector].floorpal = pal; // Do all the walls in the sector start_wall = sector[currsector].wallptr; end_wall = start_wall + sector[currsector].wallnum; for (w = start_wall; w < end_wall; w++) { wall[w].pal = pal; } for (k=0;k= 0) { j = nextspritesect[w]; sprite[w].pal = pal; w = j; } } } message("Palettes changed"); } if (keystatus[0xd3] > 0) { if (searchstat == 3) { deletesprite(searchwall); updatenumsprites(); Bsprintf(tempbuf,"Sprite %d deleted",searchwall); message(tempbuf); asksave = 1; } keystatus[0xd3] = 0; } if (keystatus[KEYSC_F6] > 0) //F6 { keystatus[KEYSC_F6] = 0; autospritehelp=!autospritehelp; Bsprintf(tempbuf,"Automatic SECTOREFFECTOR help: %d",autospritehelp); message(tempbuf); } if (keystatus[KEYSC_F7] > 0) //F7 { keystatus[KEYSC_F7] = 0; autosecthelp=!autosecthelp; Bsprintf(tempbuf,"Automatic sector tag help: %d",autosecthelp); message(tempbuf); } if ((searchstat == 3) && (sprite[searchwall].picnum==SECTOREFFECTOR)) if (autospritehelp && helpon==0) Show3dText("sehelp.hlp"); if (searchstat == 1 || searchstat == 2) if (autosecthelp && helpon==0) Show3dText("sthelp.hlp"); if (keystatus[0x33] > 0) // , Search & fix panning to the left (3D) { if (searchstat == 3) { i = searchwall; if ((keystatus[0x2a]|keystatus[0x36]) > 0) sprite[i].ang = ((sprite[i].ang+2048-1)&2047); else { sprite[i].ang = ((sprite[i].ang+2048-128)&2047); keystatus[0x33] = 0; } Bsprintf(tempbuf,"Sprite %d angle: %d",i,sprite[i].ang); message(tempbuf); } } if (keystatus[0x34] > 0) // . Search & fix panning to the right (3D) { if ((searchstat == 0) || (searchstat == 4)) { AutoAlignWalls((int)searchwall,0L); keystatus[0x34] = 0; } if (searchstat == 3) { i = searchwall; if ((keystatus[0x2a]|keystatus[0x36]) > 0) sprite[i].ang = ((sprite[i].ang+2048+1)&2047); else { sprite[i].ang = ((sprite[i].ang+2048+128)&2047); keystatus[0x34] = 0; } Bsprintf(tempbuf,"Sprite %d angle: %d",i,sprite[i].ang); message(tempbuf); } } if ((keystatus[KEYSC_L] > 0) && (keystatus[KEYSC_QUOTE] > 0)) // ' L { switch (searchstat) { case 1: strcpy(tempbuf,"Sector ceilingz: "); sector[searchsector].ceilingz = getnumber256(tempbuf,sector[searchsector].ceilingz,8388608,1); if (!(sector[searchsector].ceilingstat&2)) sector[searchsector].ceilingheinum = 0; strcpy(tempbuf,"Sector ceiling slope: "); sector[searchsector].ceilingheinum = getnumber256(tempbuf,sector[searchsector].ceilingheinum,65536,1); break; case 2: strcpy(tempbuf,"Sector floorz: "); sector[searchsector].floorz = getnumber256(tempbuf,sector[searchsector].floorz,8388608,1); if (!(sector[searchsector].floorstat&2)) sector[searchsector].floorheinum = 0; strcpy(tempbuf,"Sector floor slope: "); sector[searchsector].floorheinum = getnumber256(tempbuf,sector[searchsector].floorheinum,65536,1); break; case 3: strcpy(tempbuf,"Sprite x: "); sprite[searchwall].x = getnumber256(tempbuf,sprite[searchwall].x,131072,1); strcpy(tempbuf,"Sprite y: "); sprite[searchwall].y = getnumber256(tempbuf,sprite[searchwall].y,131072,1); strcpy(tempbuf,"Sprite z: "); sprite[searchwall].z = getnumber256(tempbuf,sprite[searchwall].z,8388608,1); strcpy(tempbuf,"Sprite angle: "); sprite[searchwall].ang = getnumber256(tempbuf,sprite[searchwall].ang,2048L,0); break; } if (sector[searchsector].ceilingheinum == 0) sector[searchsector].ceilingstat &= ~2; else sector[searchsector].ceilingstat |= 2; if (sector[searchsector].floorheinum == 0) sector[searchsector].floorstat &= ~2; else sector[searchsector].floorstat |= 2; asksave = 1; keystatus[KEYSC_L] = 0; } getzrange(posx,posy,posz,cursectnum,&hiz,&hihit,&loz,&lohit,128L,CLIPMASK0); if (keystatus[KEYSC_CAPS] > 0 || ((keystatus[KEYSC_Z] > 0) && (keystatus[KEYSC_QUOTE] > 0))) { zmode++; if (zmode == 3) zmode = 0; else if (zmode == 1) zlock = (loz-posz)&0xfffffc00; if (zmode == 0) message("Zmode = Gravity"); else if (zmode == 1) message("Zmode = Locked/Sector"); else if (zmode == 2) message("Zmode = Locked/Free"); keystatus[KEYSC_CAPS] = keystatus[KEYSC_Z] = 0; } if (keystatus[KEYSC_M] > 0 && (keystatus[KEYSC_QUOTE]) > 0) // M { switch (searchstat) { case 0: case 4: strcpy(buffer,"Wall extra: "); wall[searchwall].extra = getnumber256(buffer,(int)wall[searchwall].extra,65536L,1); break; case 1: strcpy(buffer,"Sector extra: "); sector[searchsector].extra = getnumber256(buffer,(int)sector[searchsector].extra,65536L,1); break; case 2: strcpy(buffer,"Sector extra: "); sector[searchsector].extra = getnumber256(buffer,(int)sector[searchsector].extra,65536L,1); break; case 3: strcpy(buffer,"Sprite extra: "); sprite[searchwall].extra = getnumber256(buffer,(int)sprite[searchwall].extra,65536L,1); break; } asksave = 1; keystatus[KEYSC_M] = 0; } if (keystatus[KEYSC_1] > 0) // 1 (make 1-way wall) { if (searchstat != 3) { wall[searchwall].cstat ^= 32; sprintf(getmessage,"Wall %d 1 side masking %s",searchwall,wall[searchwall].cstat&32?"ON":"OFF"); message(getmessage); asksave = 1; } else { sprite[searchwall].cstat ^= 64; i = sprite[searchwall].cstat; if ((i&48) == 32) { sprite[searchwall].cstat &= ~8; if ((i&64) > 0) if (posz > sprite[searchwall].z) sprite[searchwall].cstat |= 8; } asksave = 1; sprintf(getmessage,"Sprite %d 1 sided %s",searchwall,sprite[searchwall].cstat&64?"ON":"OFF"); message(getmessage); } keystatus[KEYSC_1] = 0; } if (keystatus[KEYSC_2] > 0) // 2 (bottom wall swapping) { if (searchstat != 3) { wall[searchwall].cstat ^= 2; sprintf(getmessage,"Wall %d bottom texture swap %s",searchwall,wall[searchwall].cstat&2?"ON":"OFF"); message(getmessage); asksave = 1; } keystatus[KEYSC_2] = 0; } if (keystatus[KEYSC_O] > 0) // O (top/bottom orientation - for doors) { if ((searchstat == 0) || (searchstat == 4)) { wall[searchwall].cstat ^= 4; asksave = 1; } if (searchstat == 3) // O (ornament onto wall) (2D) { asksave = 1; i = searchwall; hitscan(sprite[i].x,sprite[i].y,sprite[i].z,sprite[i].sectnum, sintable[(sprite[i].ang+2560+1024)&2047], sintable[(sprite[i].ang+2048+1024)&2047], 0, &hitsect,&hitwall,&hitsprite,&hitx,&hity,&hitz,CLIPMASK1); sprite[i].x = hitx; sprite[i].y = hity; sprite[i].z = hitz; changespritesect(i,hitsect); if (hitwall >= 0) sprite[i].ang = ((getangle(wall[wall[hitwall].point2].x-wall[hitwall].x,wall[wall[hitwall].point2].y-wall[hitwall].y)+512)&2047); //Make sure sprite's in right sector if (inside(sprite[i].x,sprite[i].y,sprite[i].sectnum) == 0) { j = wall[hitwall].point2; sprite[i].x -= ksgn(wall[j].y-wall[hitwall].y); sprite[i].y += ksgn(wall[j].x-wall[hitwall].x); } } keystatus[KEYSC_O] = 0; } if (keystatus[KEYSC_M] > 0) // M (masking walls) { if (searchstat != 3) { i = wall[searchwall].nextwall; tempint = (keystatus[0x2a]|keystatus[0x36]); if (i >= 0) { wall[searchwall].cstat ^= 16; sprintf(getmessage,"Wall %d masking %s",searchwall,wall[searchwall].cstat&16?"ON":"OFF"); message(getmessage); if ((wall[searchwall].cstat&16) > 0) { wall[searchwall].cstat &= ~8; if (tempint == 0) { wall[i].cstat |= 8; //auto other-side flip wall[i].cstat |= 16; wall[i].overpicnum = wall[searchwall].overpicnum; } } else { wall[searchwall].cstat &= ~8; if (tempint == 0) { wall[i].cstat &= ~8; //auto other-side unflip wall[i].cstat &= ~16; } } wall[searchwall].cstat &= ~32; if (tempint == 0) wall[i].cstat &= ~32; asksave = 1; } } keystatus[KEYSC_M] = 0; } if (keystatus[KEYSC_H] > 0) // H (hitscan sensitivity) { if ((keystatus[KEYSC_QUOTE]) > 0) { switch (searchstat) { case 0: case 4: strcpy(buffer,"Wall hitag: "); wall[searchwall].hitag = getnumber256(buffer,(int)wall[searchwall].hitag,65536L,0); break; case 1: strcpy(buffer,"Sector hitag: "); sector[searchsector].hitag = getnumber256(buffer,(int)sector[searchsector].hitag,65536L,0); break; case 2: strcpy(buffer,"Sector hitag: "); sector[searchsector].hitag = getnumber256(buffer,(int)sector[searchsector].hitag,65536L,0); break; case 3: strcpy(buffer,"Sprite hitag: "); sprite[searchwall].hitag = getnumber256(buffer,(int)sprite[searchwall].hitag,65536L,0); break; } } else { if (searchstat == 3) { sprite[searchwall].cstat ^= 256; sprintf(getmessage,"Sprite %d hitscan sensitivity %s",searchwall,sprite[searchwall].cstat&256?"ON":"OFF"); message(getmessage); asksave = 1; } else { wall[searchwall].cstat ^= 64; if ((wall[searchwall].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0)) { wall[wall[searchwall].nextwall].cstat &= ~64; wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&64); } sprintf(getmessage,"Wall %d hitscan sensitivity %s",searchwall,wall[searchwall].cstat&64?"ON":"OFF"); message(getmessage); asksave = 1; } } keystatus[KEYSC_H] = 0; } smooshyalign = keystatus[0x4c]; repeatpanalign = (keystatus[0x2a]|keystatus[0x36]|(bstatus&2)); if (mlook == 2) mlook = 0; if (bstatus&4) { if (bstatus&1) { mlook = 2; } if (bstatus&32) // - { mouseb &= ~32; bstatus &= ~32; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL { if (visibility < 16384) visibility += visibility; } else { if ((keystatus[0x2a]|keystatus[0x36]) == 0) k = 16; else k = 1; if (highlightsectorcnt >= 0) for (i=0;i 0) { for (i=0;i 0) { sector[searchsector].visibility++; if (sector[searchsector].visibility == 240) sector[searchsector].visibility = 239; k--; } asksave = 1; } } else { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i 0) //ALT { if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL { if (visibility > 32) visibility >>= 1; } else { if ((keystatus[0x2a]|keystatus[0x36]) == 0) k = 16; else k = 1; if (highlightsectorcnt >= 0) for (i=0;i 0) { for (i=0;i 0) { sector[searchsector].visibility--; if (sector[searchsector].visibility == 239) sector[searchsector].visibility = 240; k--; } asksave = 1; } } else { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i 0) // mousewheel, -, and +, cycle picnum { j = i = (keystatus[KEYSC_EQUAL]|(bstatus&16))?1:-1; switch (searchstat) { case 0: while (!tilesizx[wall[searchwall].picnum]||!tilesizy[wall[searchwall].picnum]||j) { if (wall[searchwall].picnum+i >= MAXTILES) wall[searchwall].picnum = 0; else if (wall[searchwall].picnum+i < 0) wall[searchwall].picnum = MAXTILES-1; else wall[searchwall].picnum += i; j = 0; } break; case 1: while (!tilesizx[sector[searchsector].ceilingpicnum]||!tilesizy[sector[searchsector].ceilingpicnum]||j) { if (sector[searchsector].ceilingpicnum+i >= MAXTILES) sector[searchsector].ceilingpicnum = 0; else if (sector[searchsector].ceilingpicnum+i < 0) sector[searchsector].ceilingpicnum = MAXTILES-1; else sector[searchsector].ceilingpicnum += i; j = 0; } break; case 2: while (!tilesizx[sector[searchsector].floorpicnum]||!tilesizy[sector[searchsector].floorpicnum]||j) { if (sector[searchsector].floorpicnum+i >= MAXTILES) sector[searchsector].floorpicnum = 0; else if (sector[searchsector].floorpicnum+i < 0) sector[searchsector].floorpicnum = MAXTILES-1; else sector[searchsector].floorpicnum += i; j = 0; } break; case 3: while (!tilesizx[sprite[searchwall].picnum]||!tilesizy[sprite[searchwall].picnum]||j) { if (sprite[searchwall].picnum+i >= MAXTILES) sprite[searchwall].picnum = 0; else if (sprite[searchwall].picnum+i < 0) sprite[searchwall].picnum = MAXTILES-1; else sprite[searchwall].picnum += i; j = 0; } break; case 4: while (!tilesizx[wall[searchwall].overpicnum]||!tilesizy[wall[searchwall].overpicnum]||j) { if (wall[searchwall].overpicnum+i >= MAXTILES) wall[searchwall].overpicnum = 0; else if (wall[searchwall].overpicnum+i < 0) wall[searchwall].overpicnum = MAXTILES-1; else wall[searchwall].overpicnum += i; j = 0; } break; } asksave = 1; keystatus[KEYSC_DASH] = keystatus[KEYSC_EQUAL] = 0; mouseb &= ~(16|32); } if (keystatus[KEYSC_E] > 0) // E (expand) { if (searchstat == 1) { sector[searchsector].ceilingstat ^= 8; sprintf(getmessage,"Sector %d ceiling texture expansion %s",searchsector,sector[searchsector].ceilingstat&8?"ON":"OFF"); message(getmessage); asksave = 1; } if (searchstat == 2) { sector[searchsector].floorstat ^= 8; sprintf(getmessage,"Sector %d floor texture expansion %s",searchsector,sector[searchsector].floorstat&8?"ON":"OFF"); message(getmessage); asksave = 1; } keystatus[KEYSC_E] = 0; } if (keystatus[KEYSC_R] > 0) // R (relative alignment, rotation) { if (keystatus[KEYSC_QUOTE] > 0) // FRAMERATE TOGGLE { framerateon = !framerateon; if (framerateon) message("Show framerate ON"); else message("Show framerate OFF"); } else { if (searchstat == 1) { sector[searchsector].ceilingstat ^= 64; sprintf(getmessage,"Sector %d ceiling texture relativity %s",searchsector,sector[searchsector].ceilingstat&64?"ON":"OFF"); message(getmessage); asksave = 1; } if (searchstat == 2) { sector[searchsector].floorstat ^= 64; sprintf(getmessage,"Sector %d ceiling texture relativity %s",searchsector,sector[searchsector].floorstat&64?"ON":"OFF"); message(getmessage); asksave = 1; } if (searchstat == 3) { i = sprite[searchwall].cstat; if ((i&48) < 32) i += 16; else i &= ~48; sprite[searchwall].cstat = i; if (sprite[searchwall].cstat&16) sprintf(getmessage,"Sprite %d now wall aligned",searchwall); else if (sprite[searchwall].cstat&32) sprintf(getmessage,"Sprite %d now floor aligned",searchwall); else sprintf(getmessage,"Sprite %d now view aligned",searchwall); message(getmessage); asksave = 1; } } keystatus[KEYSC_R] = 0; } if (keystatus[KEYSC_F] > 0) //F (Flip) { keystatus[KEYSC_F] = 0; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT-F (relative alignmment flip) { if (searchstat != 3) { setfirstwall(searchsector,searchwall); asksave = 1; } } else { if ((searchstat == 0) || (searchstat == 4)) { i = wall[searchwall].cstat; i = ((i>>3)&1)+((i>>7)&2); //3-x,8-y switch (i) { case 0: i = 1; break; case 1: i = 3; break; case 2: i = 0; break; case 3: i = 2; break; } i = ((i&1)<<3)+((i&2)<<7); wall[searchwall].cstat &= ~0x0108; wall[searchwall].cstat |= i; asksave = 1; } if (searchstat == 1) //8-way ceiling flipping (bits 2,4,5) { i = sector[searchsector].ceilingstat; i = (i&0x4)+((i>>4)&3); switch (i) { case 0: i = 6; break; case 6: i = 3; break; case 3: i = 5; break; case 5: i = 1; break; case 1: i = 7; break; case 7: i = 2; break; case 2: i = 4; break; case 4: i = 0; break; } i = (i&0x4)+((i&3)<<4); sector[searchsector].ceilingstat &= ~0x34; sector[searchsector].ceilingstat |= i; asksave = 1; } if (searchstat == 2) //8-way floor flipping (bits 2,4,5) { i = sector[searchsector].floorstat; i = (i&0x4)+((i>>4)&3); switch (i) { case 0: i = 6; break; case 6: i = 3; break; case 3: i = 5; break; case 5: i = 1; break; case 1: i = 7; break; case 7: i = 2; break; case 2: i = 4; break; case 4: i = 0; break; } i = (i&0x4)+((i&3)<<4); sector[searchsector].floorstat &= ~0x34; sector[searchsector].floorstat |= i; asksave = 1; } if (searchstat == 3) { i = sprite[searchwall].cstat; if (((i&48) == 32) && ((i&64) == 0)) { sprite[searchwall].cstat &= ~0xc; sprite[searchwall].cstat |= ((i&4)^4); } else { i = ((i>>2)&3); switch (i) { case 0: i = 1; break; case 1: i = 3; break; case 2: i = 0; break; case 3: i = 2; break; } i <<= 2; sprite[searchwall].cstat &= ~0xc; sprite[searchwall].cstat |= i; } asksave = 1; } } } if (keystatus[0xc7] > 0) // HOME updownunits = 256; else if (keystatus[0xcf] > 0) // END updownunits = 512; else updownunits = 1024; if ((keystatus[0xc9] > 0) || ((bstatus&2) && (bstatus&16))) // PGUP { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i 0) //CTRL - put sprite on ceiling { sprite[searchwall].z = getceilzofslope(searchsector,sprite[searchwall].x,sprite[searchwall].y); if (sprite[searchwall].cstat&128) sprite[searchwall].z -= ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<1); if ((sprite[searchwall].cstat&48) != 32) sprite[searchwall].z += ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<2); } else { k = 0; if (highlightcnt >= 0) for (i=0;i 0) || ((bstatus&2) && (bstatus&32))) // PGDN { k = 0; if (highlightsectorcnt >= 0) { for (i=0;i sector[searchsector].floorz) sector[searchsector].ceilingz = sector[searchsector].floorz; if (searchstat == 3) { if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL - put sprite on ground { sprite[searchwall].z = getflorzofslope(searchsector,sprite[searchwall].x,sprite[searchwall].y); if (sprite[searchwall].cstat&128) sprite[searchwall].z -= ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<1); } else { k = 0; if (highlightcnt >= 0) for (i=0;i 9) p += 8; if (rate > 99) p += 8; if (rate > 999) p += 8; if (xdimgame <= 640) p >>= 1; begindrawing(); printext256(xdimgame-p-1,2,0,-1,tempbuf,!(xdimgame > 640)); printext256(xdimgame-p-2,1,rate < 40?248:whitecol,-1,tempbuf,!(xdimgame > 640)); enddrawing(); } } clockval[clockcnt] = i; clockcnt = ((clockcnt+1)&15); tempbuf[0] = 0; if (bstatus&4) { if (bstatus&1) Bsprintf(tempbuf,"VIEW"); else Bsprintf(tempbuf,"SHADE"); } else if (bstatus&2) Bsprintf(tempbuf,"Z"); else if (bstatus&1) Bsprintf(tempbuf,"LOCK"); if (tempbuf[0] != 0) { i = (Bstrlen(tempbuf)<<3)+6; if ((searchx+i) < (xdim-1)) i = 0; else i = (searchx+i)-(xdim-1); if ((searchy+16) < (ydim-1)) j = 0; else j = (searchy+16)-(ydim-1); // printext16(searchx+6-i,searchy+6-j,11,-1,tempbuf,0); printext256(searchx+4+2-i,searchy+4+2-j,0,-1,tempbuf,!(xdimgame > 640)); printext256(searchx+4-i,searchy+4-j,whitecol,-1,tempbuf,!(xdimgame > 640)); // printext256(searchx+4+2,searchy+4+2,0,-1,tempbuf,!(xdimgame > 640)); // printext256(searchx+4,searchy+4,whitecol,-1,tempbuf,!(xdimgame > 640)); } if (helpon==1) { for (i=0;i 640)))+2,0,-1,Help3d[i],!(xdimgame > 640)); printext256(0*8,8+(i*(8+(xdimgame > 640))),whitecol,-1,Help3d[i],!(xdimgame > 640)); enddrawing(); switch (i) { case 8: Bsprintf(tempbuf,"%d",autosave); break; case 9: Bsprintf(tempbuf,"%s",SKILLMODE[skill]); break; case 10: Bsprintf(tempbuf,"%d",tabgraphic); break; case 11: Bsprintf(tempbuf,"%d",framerateon); break; case 12: Bsprintf(tempbuf,"%s",SPRDSPMODE[nosprites]); break; case 13: Bsprintf(tempbuf,"%d",shadepreview); break; case 14: Bsprintf(tempbuf,"%d",purpleon); break; default : sprintf(tempbuf," "); break; } begindrawing(); if (!strcmp(tempbuf,"0")) Bsprintf(tempbuf,"OFF"); else if (!strcmp(tempbuf,"1")) Bsprintf(tempbuf,"ON"); else if (!strcmp(tempbuf,"2")) Bsprintf(tempbuf,"ON (2)"); printext256((20+((xdimgame > 640) * 20))*8+2,8+(i*8+(xdimgame > 640))+2,0,-1,tempbuf,!(xdimgame > 640)); printext256((20+((xdimgame > 640) * 20))*8,8+(i*8+(xdimgame > 640)),whitecol,-1,tempbuf,!(xdimgame > 640)); enddrawing(); } } /* if(purpleon) { begindrawing(); // printext256(1*4,1*8,whitecol,-1,"Purple ON",0); sprintf(getmessage,"Purple ON"); message(getmessage); enddrawing(); } */ if (sector[cursectnum].lotag==2) { if (sector[cursectnum].floorpal==8) SetBOSS1Palette(); else SetWATERPalette(); } else SetGAMEPalette(); //Stick this in 3D part of ExtCheckKeys //Also choose your own key scan codes if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x20]==1) // ' d /* { ShowHelpText("SectorEffector"); } */ { keystatus[0x20] = 0; skill++; if (skill>MAXSKILL-1) skill=0; sprintf(tempbuf,"%s",SKILLMODE[skill]); // printext256(1*4,1*8,11,-1,tempbuf,0); message(tempbuf); } begindrawing(); if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x22]==1) // ' g { keystatus[0x22] = 0; tabgraphic++; if (tabgraphic > 2) tabgraphic = 0; if (tabgraphic) message("Graphics ON"); else message("Graphics OFF"); } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x2d]==1) // ' x { keystatus[0x2d] = 0; shadepreview=!shadepreview; if (shadepreview) message("Sprite shade preview ON"); else message("Sprite shade preview OFF"); } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x13]==1) // ' r { keystatus[0x13] = 0; framerateon=!framerateon; if (framerateon) message("Framerate ON"); else message("Framerate OFF"); } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x11]==1) // ' w { keystatus[0x11] = 0; nosprites++; if (nosprites>3) nosprites=0; Bsprintf(tempbuf,"%s",SPRDSPMODE[nosprites]); // printext256(1*4,1*8,whitecol,-1,tempbuf,0); message(tempbuf); } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x15]==1) // ' y { keystatus[0x15] = 0; purpleon=!purpleon; if (nosprites>3) nosprites=0; if (purpleon) message("Purple ON"); else message("Purple OFF"); } enddrawing(); if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x2e]==1) // ' C { keystatus[0x2e] = 0; switch (searchstat) { case 0: case 4: for (i=0;i0) // F2 { usedcount=!usedcount; keystatus[0x3c] = 0; } if (keystatus[0x0f]>0) // TAB : USED { // usedcount=!usedcount; count=0; for (i=0;i 0)) // G { switch (searchstat) { case 0: strcpy(tempbuf,"Wall picnum: "); i = getnumber256(tempbuf,wall[searchwall].picnum,MAXTILES-1,0); if (tilesizx[i] != 0) wall[searchwall].picnum = i; break; case 1: strcpy(tempbuf,"Sector ceiling picnum: "); i = getnumber256(tempbuf,sector[searchsector].ceilingpicnum,MAXTILES-1,0); if (tilesizx[i] != 0) sector[searchsector].ceilingpicnum = i; break; case 2: strcpy(tempbuf,"Sector floor picnum: "); i = getnumber256(tempbuf,sector[searchsector].floorpicnum,MAXTILES-1,0); if (tilesizx[i] != 0) sector[searchsector].floorpicnum = i; break; case 3: strcpy(tempbuf,"Sprite picnum: "); i = getnumber256(tempbuf,sprite[searchwall].picnum,MAXTILES-1,0); if (tilesizx[i] != 0) sprite[searchwall].picnum = i; break; case 4: strcpy(tempbuf,"Masked wall picnum: "); i = getnumber256(tempbuf,wall[searchwall].overpicnum,MAXTILES-1,0); if (tilesizx[i] != 0) wall[searchwall].overpicnum = i; break; } asksave = 1; keystatus[KEYSC_G] = 0; } if (keystatus[KEYSC_B] > 0) // B (clip Blocking xor) (3D) { if (searchstat == 3) { sprite[searchwall].cstat ^= 1; // sprite[searchwall].cstat &= ~256; // sprite[searchwall].cstat |= ((sprite[searchwall].cstat&1)<<8); sprintf(getmessage,"Sprite %d blocking %s",searchwall,sprite[searchwall].cstat&1?"ON":"OFF"); message(getmessage); asksave = 1; } else { wall[searchwall].cstat ^= 1; // wall[searchwall].cstat &= ~64; if ((wall[searchwall].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0)) { wall[wall[searchwall].nextwall].cstat &= ~(1+64); wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&1); } sprintf(getmessage,"Wall %d blocking %s",searchwall,wall[searchwall].cstat&1?"ON":"OFF"); message(getmessage); asksave = 1; } keystatus[KEYSC_B] = 0; } if (keystatus[KEYSC_T] > 0) // T (transluscence for sprites/masked walls) { if (searchstat == 1) //Set masked/transluscent ceilings/floors { i = (sector[searchsector].ceilingstat&(128+256)); sector[searchsector].ceilingstat &= ~(128+256); switch (i) { case 0: sector[searchsector].ceilingstat |= 128; break; case 128: sector[searchsector].ceilingstat |= 256; break; case 256: sector[searchsector].ceilingstat |= 384; break; case 384: sector[searchsector].ceilingstat |= 0; break; } asksave = 1; } if (searchstat == 2) { i = (sector[searchsector].floorstat&(128+256)); sector[searchsector].floorstat &= ~(128+256); switch (i) { case 0: sector[searchsector].floorstat |= 128; break; case 128: sector[searchsector].floorstat |= 256; break; case 256: sector[searchsector].floorstat |= 384; break; case 384: sector[searchsector].floorstat |= 0; break; } asksave = 1; } if ((keystatus[KEYSC_QUOTE]) > 0) { switch (searchstat) { case 0: case 4: strcpy(buffer,"Wall lotag: "); wall[searchwall].lotag = getnumber256(buffer,(int)wall[searchwall].lotag,65536L,0); break; case 1: strcpy(buffer,"Sector lotag: "); sector[searchsector].lotag = getnumber256(buffer,(int)sector[searchsector].lotag,65536L,0); break; case 2: strcpy(buffer,"Sector lotag: "); sector[searchsector].lotag = getnumber256(buffer,(int)sector[searchsector].lotag,65536L,0); break; case 3: strcpy(buffer,"Sprite lotag: "); sprite[searchwall].lotag = getnumber256(buffer,(int)sprite[searchwall].lotag,65536L,0); break; } } else { if (searchstat == 3) { if ((sprite[searchwall].cstat&2) == 0) sprite[searchwall].cstat |= 2; else if ((sprite[searchwall].cstat&512) == 0) sprite[searchwall].cstat |= 512; else sprite[searchwall].cstat &= ~(2+512); asksave = 1; } if (searchstat == 4) { if ((wall[searchwall].cstat&128) == 0) wall[searchwall].cstat |= 128; else if ((wall[searchwall].cstat&512) == 0) wall[searchwall].cstat |= 512; else wall[searchwall].cstat &= ~(128+512); if (wall[searchwall].nextwall >= 0) { wall[wall[searchwall].nextwall].cstat &= ~(128+512); wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&(128+512)); } asksave = 1; } } keystatus[KEYSC_T] = 0; } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x1c]==1) // ' ENTER { begindrawing(); message("Pasted graphic only"); enddrawing(); switch (searchstat) { case 0 : wall[searchwall].picnum = temppicnum; break; case 1 : sector[searchsector].ceilingpicnum = temppicnum; break; case 2 : sector[searchsector].floorpicnum = temppicnum; break; case 3 : sprite[searchwall].picnum = temppicnum; break; case 4 : wall[searchwall].overpicnum = temppicnum; break; } keystatus[0x1c]=0; } }// end 3d static void Keys2d(void) { short temp=0; int i=0, j,k; int radius, xp1, yp1; char col; int repeatcountx=0,repeatcounty=0,smooshyalign,changedir; /* for(i=0;i<0x50;i++) {if(keystatus[i]==1) {Bsprintf(tempbuf,"key %d",i); printmessage16(tempbuf); }} */ Bsprintf(tempbuf, "Mapster32"VERSION""); printext16(9L,ydim2d-STATUS2DSIZ+9L,4,-1,tempbuf,0); printext16(8L,ydim2d-STATUS2DSIZ+8L,12,-1,tempbuf,0); if ((totalclock > getmessagetimeoff) && (totalclock > (lastpm16time + 120*3))) { updatesector(mousxplc,mousyplc,&cursectornum); if (pointhighlight >= 16384) { char tmpbuf[2048]; i = pointhighlight-16384; if (strlen(names[sprite[i].picnum]) > 0) { if (sprite[i].picnum==SECTOREFFECTOR) Bsprintf(tmpbuf,"Sprite %d %s: lo:%d hi:%d ex:%d",i,SectorEffectorText(i),sprite[i].lotag,sprite[i].hitag,sprite[i].extra); else Bsprintf(tmpbuf,"Sprite %d %s: lo:%d hi:%d ex:%d",i,names[sprite[i].picnum],sprite[i].lotag,sprite[i].hitag,sprite[i].extra); } else Bsprintf(tmpbuf,"Sprite %d picnum %d: lo:%d hi:%d ex:%d",i,sprite[i].picnum,sprite[i].lotag,sprite[i].hitag,sprite[i].extra); _printmessage16(tmpbuf); } else if ((linehighlight >= 0) && (sectorofwall(linehighlight) == cursectornum)) { int dax, day, dist; dax = wall[linehighlight].x-wall[wall[linehighlight].point2].x; day = wall[linehighlight].y-wall[wall[linehighlight].point2].y; dist = ksqrt(dax*dax+day*day); Bsprintf(tempbuf,"Wall %d: length:%d lo:%d hi:%d ex:%d",linehighlight,dist,wall[linehighlight].lotag,wall[linehighlight].hitag,wall[linehighlight].extra); _printmessage16(tempbuf); } else if (cursectornum >= 0) { Bsprintf(tempbuf,"Sector %d: lo:%d hi:%d ex:%d",cursectornum,sector[cursectornum].lotag,sector[cursectornum].hitag,sector[cursectornum].extra); _printmessage16(tempbuf); } else _printmessage16(""); } begindrawing(); for (i=0;i= 256*/ && sprite[i].sectnum != MAXSECTORS) { radius = mulscale15(sprite[i].hitag,zoom); col = 6; if (i+16384 == pointhighlight) if (totalclock & 32) col += (2<<2); drawlinepat = 0xf0f0f0f0; drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col); drawlinepat = 0xffffffff; } } enddrawing(); if (keystatus[0x3b]==1 || (keystatus[KEYSC_QUOTE]==1 && keystatus[0x29]==1)) //F1 or ' ~ { keystatus[0x3b]=0; clearmidstatbar16(); begindrawing(); for (i=0;i 9) { j = 256; k = 90; } printext16(j,ydim16+32+(i*9)-k,11,-1,Help2d[i],0); } enddrawing(); } getpoint(searchx,searchy,&mousxplc,&mousyplc); ppointhighlight = getpointhighlight(mousxplc,mousyplc); if ((ppointhighlight&0xc000) == 16384) { // sprite[ppointhighlight&16383].cstat ^= 1; cursprite=(ppointhighlight&16383); } if (keystatus[67]==1) // F9 f1=3b { Show2dText("sthelp.hlp"); } /* start Mapster32 */ if (keystatus[0x32] > 0) // M (tag) { keystatus[0x32] = 0; if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT { if (pointhighlight >= 16384) { i = pointhighlight-16384; Bsprintf(tempbuf,"Sprite %d Extra: ",i); sprite[i].extra = getnumber16(tempbuf,sprite[i].extra,65536L,1); clearmidstatbar16(); showspritedata((short)i); } else if (linehighlight >= 0) { i = linehighlight; Bsprintf(tempbuf,"Wall %d Extra: ",i); wall[i].extra = getnumber16(tempbuf,wall[i].extra,65536L,1); clearmidstatbar16(); showwalldata((short)i); } printmessage16(""); } else { for (i=0;i 0) // /? Reset panning&repeat to 0 { if ((ppointhighlight&0xc000) == 16384) { if ((keystatus[0x2a]|keystatus[0x36]) > 0) { sprite[cursprite].xrepeat = sprite[cursprite].yrepeat; } else { sprite[cursprite].xrepeat = 64; sprite[cursprite].yrepeat = 64; } } keystatus[0x35] = 0; asksave = 1; } if ((keystatus[0x4b]|keystatus[0x4d]) > 0) // 4 & 6 (keypad) { smooshyalign = keystatus[0x4c]; if ((repeatcountx == 0) || (repeatcountx > 16)) { changedir = 0; if (keystatus[0x4b] > 0) changedir = -1; if (keystatus[0x4d] > 0) changedir = 1; if ((ppointhighlight&0xc000) == 16384) { sprite[cursprite].xrepeat = changechar(sprite[cursprite].xrepeat,changedir,smooshyalign,1); if (sprite[cursprite].xrepeat < 4) sprite[cursprite].xrepeat = 4; } asksave = 1; repeatcountx = max(1,repeatcountx); } repeatcountx += synctics; } else repeatcountx = 0; if ((keystatus[0x48]|keystatus[0x50]) > 0) // 2 & 8 (keypad) { smooshyalign = keystatus[0x4c]; if ((repeatcounty == 0) || (repeatcounty > 16)) { changedir = 0; if (keystatus[0x48] > 0) changedir = -1; if (keystatus[0x50] > 0) changedir = 1; if ((ppointhighlight&0xc000) == 16384) { sprite[cursprite].yrepeat = changechar(sprite[cursprite].yrepeat,changedir,smooshyalign,1); if (sprite[cursprite].yrepeat < 4) sprite[cursprite].yrepeat = 4; } asksave = 1; repeatcounty = max(1,repeatcounty); } repeatcounty += synctics; //} } else repeatcounty = 0; if (keystatus[0x13] > 0) // R (relative alignment, rotation) { if (pointhighlight >= 16384) { i = sprite[cursprite].cstat; if ((i&48) < 32) i += 16; else i &= ~48; sprite[cursprite].cstat = i; if (sprite[cursprite].cstat&16) sprintf(getmessage,"Sprite %d now wall aligned",cursprite); else if (sprite[cursprite].cstat&32) sprintf(getmessage,"Sprite %d now floor aligned",cursprite); else sprintf(getmessage,"Sprite %d now view aligned",cursprite); message(getmessage); asksave = 1; } keystatus[0x13] = 0; } if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_S]) // ' S { if (pointhighlight >= 16384) { keystatus[0x1f] = 0; Bsprintf(tempbuf,"Sprite %d xrepeat: ",cursprite); sprite[cursprite].xrepeat=getnumber16(tempbuf, sprite[cursprite].xrepeat, 256,0); Bsprintf(tempbuf,"Sprite %d yrepeat: ",cursprite); sprite[cursprite].yrepeat=getnumber16(tempbuf, sprite[cursprite].yrepeat, 256,0); Bsprintf(tempbuf,"Sprite %d updated",i); printmessage16(tempbuf); } } if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_F]) // ' F { keystatus[KEYSC_F] = 0; FuncMenu(); } if (keystatus[0x1a]>0) // [ search backward { keystatus[0x1a]=0; if (wallsprite==0) { SearchSectorsBackward(); } else if (wallsprite==1) { if (curwallnum>0) curwallnum--; for (i=curwallnum;i>=0;i--) { if ( (wall[i].picnum==wall[curwall].picnum) &&((search_lotag==0)|| (search_lotag!=0 && search_lotag==wall[i].lotag)) &&((search_hitag==0)|| (search_hitag!=0 && search_hitag==wall[i].hitag)) ) { posx=(wall[i].x)-(((wall[i].x)-(wall[wall[i].point2].x))/2); posy=(wall[i].y)-(((wall[i].y)-(wall[wall[i].point2].y))/2); printmessage16("< Wall search: found"); // curwallnum--; keystatus[0x1a]=0; return; } curwallnum--; } printmessage16("< Wall search: none found"); } else if (wallsprite==2) { if (cursearchspritenum>0) cursearchspritenum--; for (i=cursearchspritenum;i>=0;i--) { if ( (sprite[i].picnum==sprite[cursearchsprite].picnum && sprite[i].statnum==0) &&((search_lotag==0)|| (search_lotag!=0 && search_lotag==sprite[i].lotag)) &&((search_hitag==0)|| (search_hitag!=0 && search_hitag==sprite[i].hitag)) ) { posx=sprite[i].x; posy=sprite[i].y; ang= sprite[i].ang; printmessage16("< Sprite search: found"); // curspritenum--; keystatus[0x1a]=0; return; } cursearchspritenum--; } printmessage16("< Sprite search: none found"); } } if (keystatus[0x1b]>0) // ] search forward { keystatus[0x1b]=0; if (wallsprite==0) { SearchSectorsForward(); } else if (wallsprite==1) { if (curwallnum Wall search: found"); // curwallnum++; keystatus[0x1b]=0; return; } curwallnum++; } printmessage16("> Wall search: none found"); } else if (wallsprite==2) { if (cursearchspritenum Sprite search: found"); // curspritenum++; keystatus[0x1b]=0; return; } cursearchspritenum++; } printmessage16("> Sprite search: none found"); } } if (keystatus[0x22] > 0) // G (grid on/off) { grid += ((keystatus[0x2a]|keystatus[0x36]) > 0?-1:1); if (grid == -1 || grid == 9) { switch (grid) { case -1: grid = 8; break; case 9: grid = 0; break; } } if (!grid) sprintf(tempbuf,"Grid off"); else sprintf(tempbuf,"Grid size: %d (%d units)",grid,2048>>grid); printmessage16(tempbuf); keystatus[0x22] = 0; } if ((keystatus[0x26] > 0) && (keystatus[KEYSC_QUOTE] > 0)) // ' L { if (pointhighlight >= 16384) { i = pointhighlight - 16384; Bsprintf(tempbuf,"Sprite %d x: ",i); sprite[i].x = getnumber16(tempbuf,sprite[i].x,131072,1); Bsprintf(tempbuf,"Sprite %d y: ",i); sprite[i].y = getnumber16(tempbuf,sprite[i].y,131072,1); Bsprintf(tempbuf,"Sprite %d z: ",i); sprite[i].z = getnumber16(tempbuf,sprite[i].z,8388608,1); Bsprintf(tempbuf,"Sprite %d angle: ",i); sprite[i].ang = getnumber16(tempbuf,sprite[i].ang,2048L,0); Bsprintf(tempbuf,"Sprite %d updated",i); printmessage16(tempbuf); } else if (pointhighlight <= 16383) { i = linehighlight; Bsprintf(tempbuf,"Wall %d x: ",i); wall[i].x = getnumber16(tempbuf,wall[i].x,131072,1); Bsprintf(tempbuf,"Wall %d y: ",i); wall[i].y = getnumber16(tempbuf,wall[i].y,131072,1); Bsprintf(tempbuf,"Wall %d updated",i); printmessage16(tempbuf); } keystatus[0x26] = 0; } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x04]==1) // ' 3 { onnames++; if (onnames>8) onnames=0; keystatus[0x04]=0; Bsprintf(tempbuf,"Mode %d %s",onnames,SpriteMode[onnames]); printmessage16(tempbuf); // clearmidstatbar16(); // for(i=0;i=20 && sprite[i].picnum<=59) { sprite[i].xrepeat = 32; sprite[i].yrepeat = 32; } } } */ // What the fuck is this supposed to do? /* Motorcycle ha ha ha if(keystatus[KEYSC_QUOTE]==1 && keystatus[0x06]==1) // ' 5 { keystatus[0x06]=0; sidemode++; if (sidemode > 2) sidemode = 0; if (sidemode == 1) { editstatus = 0; zmode = 2; posz = ((sector[cursectnum].ceilingz+sector[cursectnum].floorz)>>1); } else { editstatus = 1; zmode = 1; } } */ if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x08]==1) // ' 7 : swap hilo { keystatus[0x08]=0; if (pointhighlight >= 16384) { temp=sprite[cursprite].lotag; sprite[cursprite].lotag=sprite[cursprite].hitag; sprite[cursprite].hitag=temp; Bsprintf(tempbuf,"Sprite %d tags swapped",cursprite); printmessage16(tempbuf); } else if (linehighlight >= 0) { temp=wall[linehighlight].lotag; wall[linehighlight].lotag=wall[linehighlight].hitag; wall[linehighlight].hitag=temp; Bsprintf(tempbuf,"Wall %d tags swapped",linehighlight); printmessage16(tempbuf); } } if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x24]==1) // ' J { posx=getnumber16("X-coordinate: ",posx,131072L,1); posy=getnumber16("Y-coordinate: ",posy,131072L,1); Bsprintf(tempbuf,"Current pos now (%d, %d)",posx,posy); printmessage16(tempbuf); keystatus[0x24]=0; } }// end key2d void ExtSetupSpecialSpriteCols(void) { int i; for (i=0;i=0;i--) sector[i].wallnum = sector[i+1].wallptr-sector[i].wallptr; sector[numsectors-1].wallnum = numwalls-sector[numsectors-1].wallptr; for (i=0;istr = strdup(buffer); if (CommandPaths) { struct strllist *t; for (t = CommandPaths; t->next; t=t->next) ; t->next = s; return; } CommandPaths = s; } static void addgroup(const char *buffer) { struct strllist *s; s = (struct strllist *)calloc(1,sizeof(struct strllist)); s->str = Bstrdup(buffer); if (Bstrchr(s->str,'.') == 0) Bstrcat(s->str,".grp"); if (CommandGrps) { struct strllist *t; for (t = CommandGrps; t->next; t=t->next) ; t->next = s; return; } CommandGrps = s; } static void checkcommandline(int argc, const char **argv) { int i = 1; char *c; if (argc > 1) { while (i < argc) { c = (char *)argv[i]; if (((*c == '/') || (*c == '-'))) { if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"help") || !Bstrcasecmp(c+1,"-help")) { comlinehelp(); exit(0); } if (!Bstrcasecmp(c+1, "g") || !Bstrcasecmp(c+1, "grp")) { if (argc > i+1) { addgroup(argv[i+1]); i++; } i++; continue; } if (!Bstrcasecmp(c+1,"game_dir")) { if (argc > i+1) { addgamepath(argv[i+1]); i++; } i++; continue; } if (!Bstrcasecmp(c+1,"cfg")) { if (argc > i+1) { Bstrcpy(setupfilename,argv[i+1]); i++; } i++; continue; } if (!Bstrcasecmp(c+1,"gamegrp")) { if (argc > i+1) { Bstrcpy(defaultduke3dgrp,argv[i+1]); i++; } i++; continue; } if (!Bstrcasecmp(c+1,"nam")) { strcpy(duke3dgrp, "nam.grp"); i++; continue; } if (!Bstrcasecmp(c+1,"ww2gi")) { strcpy(duke3dgrp, "ww2gi.grp"); i++; continue; } if (!Bstrcasecmp(c+1,"nocheck")) { initprintf("Map pointer checking disabled\n"); fixmapbeforesaving = 0; i++; continue; } if (!Bstrcasecmp(c+1,"noautoload")) { initprintf("Autoload disabled\n"); NoAutoLoad = 1; i++; continue; } #if !defined(_WIN32) if (!Bstrcasecmp(c+1,"usecwd")) { usecwd = 1; i++; continue; } #endif } if ((*c == '/') || (*c == '-')) { c++; switch (*c) { case 'h': case 'H': c++; if (*c) { defsfilename = c; initprintf("Using DEF file: %s.\n",defsfilename); } break; case 'j': case 'J': c++; if (!*c) break; addgamepath(c); break; case 'g': case 'G': c++; if (!*c) break; addgroup(c); break; } } i++; } } } int ExtPreInit(int argc,const char **argv) { wm_setapptitle("Mapster32"VERSION); OSD_SetLogFile("mapster32.log"); OSD_SetVersionString("Mapster32"VERSION,0,2); initprintf("Mapster32"VERSION" ("__DATE__" "__TIME__")\n"); initprintf("Copyright (c) 2008 EDuke32 team\n"); checkcommandline(argc,argv); return 0; } static int osdcmd_quit(const osdfuncparm_t *parm) { UNUSED_PARAMETER(parm); clearfilenames(); ExtUnInit(); uninitengine(); exit(0); return OSDCMD_OK; } static int osdcmd_editorgridextent(const osdfuncparm_t *parm) { int i; extern int editorgridextent; if (parm->numparms == 0) { OSD_Printf("\"editorgridextent\" is \"%d\"\n", editorgridextent); return OSDCMD_SHOWHELP; } else if (parm->numparms != 1) return OSDCMD_SHOWHELP; i = Batol(parm->parms[0]); if (i >= 65536 && i <= 524288) { editorgridextent = i; OSD_Printf("editorgridextent %d\n", editorgridextent); } else OSD_Printf("editorgridextent: value out of range\n"); return OSDCMD_OK; } static int osdcmd_addpath(const osdfuncparm_t *parm) { char pathname[BMAX_PATH]; if (parm->numparms != 1) return OSDCMD_SHOWHELP; strcpy(pathname,parm->parms[0]); addsearchpath(pathname); return OSDCMD_OK; } static int osdcmd_initgroupfile(const osdfuncparm_t *parm) { char file[BMAX_PATH]; if (parm->numparms != 1) return OSDCMD_SHOWHELP; strcpy(file,parm->parms[0]); initgroupfile(file); return OSDCMD_OK; } static int osdcmd_echo(const osdfuncparm_t *parm) { int i; for (i = 0; i < parm->numparms; i++) { if (i > 0) OSD_Printf(" "); OSD_Printf("%s", parm->parms[i]); } OSD_Printf("\n"); return OSDCMD_OK; } static int osdcmd_fileinfo(const osdfuncparm_t *parm) { unsigned int crc, length; int i,j; char buf[256]; if (parm->numparms != 1) return OSDCMD_SHOWHELP; if ((i = kopen4load((char *)parm->parms[0],0)) < 0) { OSD_Printf("fileinfo: File \"%s\" not found.\n", parm->parms[0]); return OSDCMD_OK; } length = kfilelength(i); crc32init(&crc); do { j = kread(i,buf,256); crc32block(&crc,(unsigned char *)buf,j); } while (j == 256); crc32finish(&crc); kclose(i); OSD_Printf("fileinfo: %s\n" " File size: %d\n" " CRC-32: %08X\n", parm->parms[0], length, crc); return OSDCMD_OK; } static int osdcmd_sensitivity(const osdfuncparm_t *parm) { if (parm->numparms != 1) { OSD_Printf("\"sensitivity\" is \"%.2f\"\n",msens); return OSDCMD_SHOWHELP; } msens = atof(parm->parms[0]); OSD_Printf("sensitivity %.2f\n",msens); return OSDCMD_OK; } static int osdcmd_gamma(const osdfuncparm_t *parm) { extern short brightness; if (parm->numparms != 1) { OSD_Printf("\"gamma\" \"%d\"\n",brightness); return OSDCMD_SHOWHELP; } brightness = atoi(parm->parms[0]); setbrightness(brightness,palette,0); OSD_Printf("gamma %d\n",brightness); return OSDCMD_OK; } static int load_script(const char *szScript) { FILE* fp = fopenfrompath(szScript, "r"); if (fp != NULL) { char line[255]; OSD_Printf("Executing \"%s\"\n", szScript); while (fgets(line ,sizeof(line)-1, fp) != NULL) OSD_Dispatch(strtok(line,"\r\n")); fclose(fp); return 0; } return 1; } static int osdcmd_exec(const osdfuncparm_t *parm) { char fn[BMAX_PATH]; if (parm->numparms != 1) return OSDCMD_SHOWHELP; Bstrcpy(fn,parm->parms[0]); if (load_script(fn)) { OSD_Printf("exec: file \"%s\" not found.\n", fn); return OSDCMD_OK; } return OSDCMD_OK; } static int osdcmd_noclip(const osdfuncparm_t *parm) { UNUSED_PARAMETER(parm); noclip = !noclip; return OSDCMD_OK; } static int registerosdcommands(void) { OSD_RegisterFunction("addpath","addpath : adds path to game filesystem", osdcmd_addpath); OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo); OSD_RegisterFunction("editorgridextent","editorgridextent: sets the size of the 2D mode editing grid",osdcmd_editorgridextent); OSD_RegisterFunction("exec","exec : executes a script", osdcmd_exec); OSD_RegisterFunction("fileinfo","fileinfo : gets a file's information", osdcmd_fileinfo); OSD_RegisterFunction("gamma","gamma : changes brightness", osdcmd_gamma); OSD_RegisterFunction("initgroupfile","initgroupfile : adds a grp file into the game filesystem", osdcmd_initgroupfile); OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip); OSD_RegisterFunction("quit","quit: exits the game immediately", osdcmd_quit); OSD_RegisterFunction("sensitivity","sensitivity : changes the mouse sensitivity", osdcmd_sensitivity); return 0; } #ifdef DUKEOSD void GAME_drawosdchar(int x, int y, char ch, int shade, int pal) { int ac; if (ch == 32) return; ac = ch-'!'+STARTALPHANUM; if (ac < STARTALPHANUM || ac > ENDALPHANUM) return; rotatesprite(((x<<3)+x)<<16, (y<<3)<<16, 65536l, 0, ac, shade, pal, 8|16, 0, 0, xdim-1, ydim-1); } void GAME_drawosdstr(int x, int y, char *ch, int len, int shade, int pal) { int ac; for (x = (x<<3)+x; len>0; len--, ch++, x++) { if (*ch == 32) { x+=5; continue; } ac = *ch-'!'+STARTALPHANUM; if (ac < STARTALPHANUM || ac > ENDALPHANUM) return; rotatesprite(x<<16, (y<<3)<<16, 65536l, 0, ac, shade, pal, 8|16, 0, 0, xdim-1, ydim-1); if (*ch >= '0' && *ch <= '9') x+=8; else x += tilesizx[ac]; } } static int GetTime(void) { return totalclock; } void GAME_drawosdcursor(int x, int y, int type, int lastkeypress) { int ac; if (type) ac = SMALLFNTCURSOR; else ac = '_'-'!'+STARTALPHANUM; if (!((GetTime()-lastkeypress) & 0x40l)) rotatesprite(((x<<3)+x)<<16, ((y<<3)+(type?-1:2))<<16, 65536l, 0, ac, 0, 8, 8|16, 0, 0, xdim-1, ydim-1); } int GAME_getcolumnwidth(int w) { return w/9; } int GAME_getrowheight(int w) { return w>>3; } //#define BGTILE 311 //#define BGTILE 1156 #define BGTILE 1141 // BIGHOLE #define BORDTILE 3250 // VIEWBORDER #define BITSTH 1+32+8+16 // high translucency #define BITSTL 1+8+16 // low translucency #define BITS 8+16+64 // solid #define SHADE 16 #define PALETTE 4 void GAME_clearbackground(int c, int r) { int x, y, xsiz, ysiz, tx2, ty2; int daydim, bits; #ifdef _WIN32 if (qsetmode != 200) { OSD_SetFunctions( NULL, NULL, NULL, NULL, NULL, NULL, (int(*)(void))GetTime, NULL ); return; } #endif if (getrendermode() < 3) bits = BITS; else bits = BITSTL; daydim = r<<3; xsiz = tilesizx[BGTILE]; tx2 = xdim/xsiz; ysiz = tilesizy[BGTILE]; ty2 = daydim/ysiz; for (x=0;x<=tx2;x++) for (y=0;y<=ty2;y++) rotatesprite(x*xsiz<<16,y*ysiz<<16,65536L,0,BGTILE,SHADE,PALETTE,bits,0,0,xdim,daydim); xsiz = tilesizy[BORDTILE]; tx2 = xdim/xsiz; ysiz = tilesizx[BORDTILE]; for (x=0;x<=tx2;x++) rotatesprite(x*xsiz<<16,(daydim+ysiz+1)<<16,65536L,1536,BORDTILE,SHADE-12,PALETTE,BITS,0,0,xdim,daydim+ysiz+1); } #endif enum { T_EOF = -2, T_ERROR = -1, T_INCLUDE = 0, T_DEFINE = 1, T_LOADGRP, T_TILEGROUP, T_TILE, T_TILERANGE, T_HOTKEY, T_TILES, T_NOAUTOLOAD }; typedef struct { char *text; int tokenid; } tokenlist; static int getatoken(scriptfile *sf, tokenlist *tl, int ntokens) { char *tok; int i; if (!sf) return T_ERROR; tok = scriptfile_gettoken(sf); if (!tok) return T_EOF; for (i=0;iname); initprintf("Using group file '%s'.\n",tempbuf); initgroupfile(tempbuf); findfiles = findfiles->next; } Bsprintf(tempbuf,"autoload/%s",fn); getfilenames(tempbuf,"*.zip"); while (findfiles) { Bsprintf(tempbuf,"autoload/%s/%s",fn,findfiles->name); initprintf("Using group file '%s'.\n",tempbuf); initgroupfile(tempbuf); findfiles = findfiles->next; } Bsprintf(tempbuf,"autoload/%s",fn); getfilenames(tempbuf,"*.pk3"); while (findfiles) { Bsprintf(tempbuf,"autoload/%s/%s",fn,findfiles->name); initprintf("Using group file '%s'.\n",tempbuf); initgroupfile(tempbuf); findfiles = findfiles->next; } } int parsegroupfiles(scriptfile *script) { int tokn; char *cmdtokptr; tokenlist grptokens[] = { { "include", T_INCLUDE }, { "#include", T_INCLUDE }, { "loadgrp", T_LOADGRP }, { "noautoload", T_NOAUTOLOAD } }; while (1) { tokn = getatoken(script,grptokens,sizeof(grptokens)/sizeof(tokenlist)); cmdtokptr = script->ltextptr; switch (tokn) { case T_LOADGRP: { char *fn; pathsearchmode = 1; if (!scriptfile_getstring(script,&fn)) { int j = initgroupfile(fn); if (j == -1) initprintf("Could not find group file '%s'.\n",fn); else { initprintf("Using group file '%s'.\n",fn); if (!NoAutoLoad) autoloadgrps(fn); } } pathsearchmode = 0; } break; case T_INCLUDE: { char *fn; if (!scriptfile_getstring(script,&fn)) { scriptfile *included; included = scriptfile_fromfile(fn); if (!included) { initprintf("Warning: Failed including %s on line %s:%d\n", fn, script->filename,scriptfile_getlinum(script,cmdtokptr)); } else { parsegroupfiles(included); scriptfile_close(included); } } break; } break; case T_NOAUTOLOAD: NoAutoLoad = 1; break; case T_EOF: return(0); default: break; } } return 0; } int loadgroupfiles(char *fn) { scriptfile *script; script = scriptfile_fromfile(fn); if (!script) return -1; parsegroupfiles(script); scriptfile_close(script); scriptfile_clearsymbols(); return 0; } int parsetilegroups(scriptfile *script) { int tokn; char *cmdtokptr; tokenlist tgtokens[] = { { "include", T_INCLUDE }, { "#include", T_INCLUDE }, { "define", T_DEFINE }, { "#define", T_DEFINE }, { "tilegroup", T_TILEGROUP }, }; while (1) { tokn = getatoken(script,tgtokens,sizeof(tgtokens)/sizeof(tokenlist)); cmdtokptr = script->ltextptr; switch (tokn) { case T_INCLUDE: { char *fn; if (!scriptfile_getstring(script,&fn)) { scriptfile *included; included = scriptfile_fromfile(fn); if (!included) { initprintf("Warning: Failed including %s on line %s:%d\n", fn, script->filename,scriptfile_getlinum(script,cmdtokptr)); } else { parsetilegroups(included); scriptfile_close(included); } } break; } case T_DEFINE: { char *name; int number; if (scriptfile_getstring(script,&name)) break; if (scriptfile_getsymbol(script,&number)) break; if (scriptfile_addsymbolvalue(name,number) < 0) initprintf("Warning: Symbol %s was NOT redefined to %d on line %s:%d\n", name,number,script->filename,scriptfile_getlinum(script,cmdtokptr)); break; } case T_TILEGROUP: { char *end, *name; int i; if (tile_groups >= MAX_TILE_GROUPS) break; if (scriptfile_getstring(script,&name)) break; if (scriptfile_getbraces(script,&end)) break; s_TileGroups[tile_groups].pIds = Bcalloc(MAX_TILE_GROUP_ENTRIES,sizeof(int)); s_TileGroups[tile_groups].szText = Bstrdup(name); while (script->textptr < end) { tokenlist tgtokens2[] = { { "tilegroup", T_TILEGROUP }, { "tile", T_TILE }, { "tilerange", T_TILERANGE }, { "hotkey", T_HOTKEY }, { "tiles", T_TILES }, }; int token = getatoken(script,tgtokens2,sizeof(tgtokens2)/sizeof(tokenlist)); switch (token) { case T_TILE: { if (scriptfile_getsymbol(script,&i)) break; if (i >= 0 && i < MAXTILES && s_TileGroups[tile_groups].nIds < MAX_TILE_GROUP_ENTRIES) s_TileGroups[tile_groups].pIds[s_TileGroups[tile_groups].nIds++] = i; // OSD_Printf("added tile %d to group %d\n",i,g); break; } case T_TILERANGE: { int j; if (scriptfile_getsymbol(script,&i)) break; if (scriptfile_getsymbol(script,&j)) break; if (i < 0 || i >= MAXTILES || j < 0 || j >= MAXTILES) break; while (s_TileGroups[tile_groups].nIds < MAX_TILE_GROUP_ENTRIES && i <= j) { s_TileGroups[tile_groups].pIds[s_TileGroups[tile_groups].nIds++] = i++; // OSD_Printf("added tile %d to group %d\n",i,g); } break; } case T_HOTKEY: { char *c; if (scriptfile_getstring(script,&c)) break; s_TileGroups[tile_groups].key1 = Btoupper(c[0]); s_TileGroups[tile_groups].key2 = Btolower(c[0]); break; } case T_TILES: { char *end2; if (scriptfile_getbraces(script,&end2)) break; while (script->textptr < end2-1) { if (!scriptfile_getsymbol(script,&i)) { if (i >= 0 && i < MAXTILES && s_TileGroups[tile_groups].nIds < MAX_TILE_GROUP_ENTRIES) s_TileGroups[tile_groups].pIds[s_TileGroups[tile_groups].nIds++] = i; // OSD_Printf("added tile %d to group %d\n",i,g); } } break; } } } s_TileGroups[tile_groups].pIds = Brealloc(s_TileGroups[tile_groups].pIds,s_TileGroups[tile_groups].nIds*sizeof(int)); tile_groups++; break; } case T_EOF: return(0); default: break; } } return 0; } int loadtilegroups(char *fn) { int i; scriptfile *script; TileGroup blank = { NULL, 0, NULL, 0, 0 }; script = scriptfile_fromfile(fn); if (!script) return -1; for (i = 0; i < MAX_TILE_GROUPS; i++) { Bmemcpy(&s_TileGroups[i],&blank,sizeof(blank)); } parsetilegroups(script); scriptfile_close(script); scriptfile_clearsymbols(); return 0; } int ExtInit(void) { int rv = 0; int i; char cwd[BMAX_PATH]; #if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__) addsearchpath("/usr/share/games/jfduke3d"); addsearchpath("/usr/local/share/games/jfduke3d"); addsearchpath("/usr/share/games/eduke32"); addsearchpath("/usr/local/share/games/eduke32"); #elif defined(__APPLE__) addsearchpath("/Library/Application Support/JFDuke3D"); addsearchpath("/Library/Application Support/EDuke32"); #endif if (getcwd(cwd,BMAX_PATH)) addsearchpath(cwd); if (CommandPaths) { struct strllist *s; while (CommandPaths) { s = CommandPaths->next; addsearchpath(CommandPaths->str); free(CommandPaths->str); free(CommandPaths); CommandPaths = s; } } #if defined(_WIN32) if (!access("user_profiles_enabled", F_OK)) #else if (usecwd == 0 && access("user_profiles_disabled", F_OK)) #endif { char cwd[BMAX_PATH]; char *homedir; int asperr; if ((homedir = Bgethomedir())) { Bsnprintf(cwd,sizeof(cwd),"%s/" #if defined(_WIN32) "EDuke32 Settings" #elif defined(__APPLE__) "Library/Application Support/EDuke32" #else ".eduke32" #endif ,homedir); asperr = addsearchpath(cwd); if (asperr == -2) { if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd); else asperr = -1; } if (asperr == 0) chdir(cwd); Bfree(homedir); } } // JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data if (getenv("DUKE3DGRP")) { duke3dgrp = getenv("DUKE3DGRP"); initprintf("Using %s as main GRP file\n", duke3dgrp); } i = initgroupfile(duke3dgrp); if (!NoAutoLoad) { getfilenames("autoload","*.grp"); while (findfiles) { Bsprintf(tempbuf,"autoload/%s",findfiles->name); initprintf("Using group file '%s'.\n",tempbuf); initgroupfile(tempbuf); findfiles = findfiles->next; } getfilenames("autoload","*.zip"); while (findfiles) { Bsprintf(tempbuf,"autoload/%s",findfiles->name); initprintf("Using group file '%s'.\n",tempbuf); initgroupfile(tempbuf); findfiles = findfiles->next; } getfilenames("autoload","*.pk3"); while (findfiles) { Bsprintf(tempbuf,"autoload/%s",findfiles->name); initprintf("Using group file '%s'.\n",tempbuf); initgroupfile(tempbuf); findfiles = findfiles->next; } if (i != -1) autoloadgrps(duke3dgrp); } if (getenv("DUKE3DDEF")) { defsfilename = getenv("DUKE3DDEF"); initprintf("Using '%s' as definitions file\n", defsfilename); } loadgroupfiles(defsfilename); { struct strllist *s; int j; pathsearchmode = 1; while (CommandGrps) { s = CommandGrps->next; j = initgroupfile(CommandGrps->str); if (j == -1) initprintf("Could not find group file '%s'.\n",CommandGrps->str); else { initprintf("Using group file '%s'.\n",CommandGrps->str); if (!NoAutoLoad) autoloadgrps(CommandGrps->str); } free(CommandGrps->str); free(CommandGrps); CommandGrps = s; } pathsearchmode = 0; } bpp = 32; #if defined(POLYMOST) && defined(USE_OPENGL) glusetexcache = glusetexcachecompression = -1; initprintf("Using config file '%s'.\n",setupfilename); if (loadsetup(setupfilename) < 0) initprintf("Configuration file not found, using defaults.\n"), rv = 1; if (glusetexcache == -1 || glusetexcachecompression == -1) { int i; #if 1 i=wm_ynbox("Texture Caching", "Would you like to enable the on-disk texture cache? This feature will use an undetermined amount of space " "on your hard disk to store textures in your video card's native format, enabling them to load dramatically " "faster after the first time they are loaded.\n\n" "You will generally want to say 'yes' here, especially if using the HRP."); #else i = 1; #endif if (i) glusetexcompr = glusetexcache = glusetexcachecompression = 1; else glusetexcache = glusetexcachecompression = 0; } #endif Bmemcpy((void *)buildkeys,(void *)keys,NUMBUILDKEYS); //Trick to make build use setup.dat keys if (initengine()) { initprintf("There was a problem initializing the engine.\n"); return -1; } kensplayerheight = 40; //32 zmode = 2; zlock = kensplayerheight<<8; defaultspritecstat = 0; ReadGamePalette(); // InitWater(); InitCustomColors(); getmessageleng = 0; getmessagetimeoff = 0; Bstrcpy(apptitle, "Mapster32"VERSION""); autosavetimer = totalclock+120*180; #if defined(_WIN32) && defined(DUKEOSD) OSD_SetFunctions( GAME_drawosdchar, GAME_drawosdstr, GAME_drawosdcursor, GAME_getcolumnwidth, GAME_getrowheight, GAME_clearbackground, (int(*)(void))GetTime, NULL ); #endif OSD_SetParameters(0,2, 0,0, 4,0); registerosdcommands(); loadtilegroups("tiles.cfg"); return rv; } void ExtUnInit(void) { int i; // setvmode(0x03); uninitgroupfile(); writesetup(setupfilename); for (i = 0; (unsigned)i < MAX_TILE_GROUPS; i++) { if (s_TileGroups[i].pIds != NULL) Bfree(s_TileGroups[i].pIds); if (s_TileGroups[i].szText != NULL) Bfree(s_TileGroups[i].szText); } } void ExtPreCheckKeys(void) // just before drawrooms { if (qsetmode == 200) //In 3D mode { if (floor_over_floor) SE40Code(posx,posy,posz,ang,horiz); if (purpleon) clearview(255); if (sidemode != 0) { lockbyte4094 = 1; if (waloff[4094] == 0) allocache(&waloff[4094],320L*200L,&lockbyte4094); setviewtotile(4094,320L,200L); searchx ^= searchy; searchy ^= searchx; searchx ^= searchy; searchx = ydim-1-searchx; } } } void ExtAnalyzeSprites(void) { int i, k; spritetype *tspr; int frames=0, l; for (i=0,tspr=&tsprite[0];ipicnum<11) tspr->xrepeat=0; if (nosprites==1||nosprites==3) switch (tspr->picnum) { case SEENINE : tspr->xrepeat=0; } if (shadepreview && !(tspr->cstat & 16)) { if (sector[tspr->sectnum].ceilingstat&1) l = sector[tspr->sectnum].ceilingshade; else { l = sector[tspr->sectnum].floorshade; if (sector[tspr->sectnum].floorpal != 0 && sector[tspr->sectnum].floorpal < num_tables) tspr->pal=sector[tspr->sectnum].floorpal; } if (l < -127) l = -127; if (l > 126) l = 127; tspr->shade = l; } switch (tspr->picnum) { // 5-frame walk case 1550 : // Shark frames=5; // 2-frame walk case 1445 : // duke kick case LIZTROOPDUCKING : case 2030 : // pig shot case OCTABRAIN : case PIGCOPDIVE : case 2190 : // liz capt shot case BOSS1SHOOT : case BOSS1LOB : case LIZTROOPSHOOT : if (frames==0) frames=2; // 4-frame walk case 1491 : // duke crawl case LIZTROOP : case LIZTROOPRUNNING : case PIGCOP : case LIZMAN : case BOSS1 : case BOSS2 : case BOSS3 : case BOSS4 : case NEWBEAST: if (frames==0) frames=4; case LIZTROOPJETPACK : case DRONE : case COMMANDER : case TANK : case RECON : if (frames==0) frames = 10; case CAMERA1: case APLAYER : if (frames==0) frames=1; case GREENSLIME : case EGG : case PIGCOPSTAYPUT : case LIZMANSTAYPUT: case LIZTROOPSTAYPUT : case LIZMANSPITTING : case LIZMANFEEDING : case LIZMANJUMP : if (skill!=4) { if (tspr->lotag>skill+1) { tspr->xrepeat=0; tspr->cstat=32768; break; } } if (nosprites==2||nosprites==3) { tspr->xrepeat=0; tspr->cstat=32768; } // else tspr->cstat&=32767; #if defined(USE_OPENGL) && defined(POLYMOST) if (!usemodels || md_tilehasmodel(tspr->picnum,tspr->pal) < 0) #endif { if (frames!=0) { if (frames==10) frames=0; k = getangle(tspr->x-posx,tspr->y-posy); k = (((tspr->ang+3072+128-k)&2047)>>8)&7; //This guy has only 5 pictures for 8 angles (3 are x-flipped) if (k <= 4) { tspr->picnum += k; tspr->cstat &= ~4; //clear x-flipping bit } else { tspr->picnum += 8-k; tspr->cstat |= 4; //set x-flipping bit } } if (frames==2) tspr->picnum+=((((4-(totalclock>>5)))&1)*5); if (frames==4) tspr->picnum+=((((4-(totalclock>>5)))&3)*5); if (frames==5) tspr->picnum+=(((totalclock>>5)%5))*5; if (tilesizx[tspr->picnum] == 0) tspr->picnum -= 5; //Hack, for actors } break; default: break; } } } static void Keys2d3d(void) { int i, j; if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x1e]==1) // ' a { keystatus[0x1e] = 0; autosave=!autosave; if (autosave) message("Autosave ON"); else message("Autosave OFF"); } if (keystatus[KEYSC_QUOTE]==1 && keystatus[KEYSC_N]==1) // ' n { keystatus[KEYSC_N] = 0; noclip=!noclip; if (noclip) message("Clipping disabled"); else message("Clipping enabled"); } if ((totalclock > autosavetimer) && (autosave)) { if (asksave) { fixspritesectors(); //Do this before saving! // updatesector(startposx,startposy,&startsectnum); ExtPreSaveMap(); saveboard("autosave.map",&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap("autosave.map"); message("Board autosaved to AUTOSAVE.MAP"); } autosavetimer = totalclock+120*180; } if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL if (keystatus[0x1f] > 0) // S { if (levelname[0]) { fixspritesectors(); //Do this before saving! updatesector(startposx,startposy,&startsectnum); ExtPreSaveMap(); saveboard(levelname,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(levelname); message("Board saved"); asksave = 0; keystatus[0x1f] = 0; } } if (keystatus[buildkeys[14]] > 0) // Enter { getmessageleng = 0; getmessagetimeoff = 0; #if defined(_WIN32) && defined(DUKEOSD) if (qsetmode == 200) { OSD_SetFunctions( NULL, NULL, NULL, NULL, NULL, NULL, (int(*)(void))GetTime, NULL ); } else { OSD_SetFunctions( GAME_drawosdchar, GAME_drawosdstr, GAME_drawosdcursor, GAME_getcolumnwidth, GAME_getrowheight, GAME_clearbackground, (int(*)(void))GetTime, NULL ); } #endif } if (getmessageleng > 0) { charsperline = 64; //if (dimensionmode[snum] == 2) charsperline = 80; if (qsetmode == 200) { for (i=0;i<=getmessageleng;i+=charsperline) { for (j=0;j>6)+2,((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3)+2,0,-1,tempbuf,xdimgame>640?0:1); printext256((xdimgame>>6),((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3),whitecol,-1,tempbuf,xdimgame>640?0:1); } enddrawing(); } } else printmessage16(getmessage); if (totalclock > getmessagetimeoff) getmessageleng = 0; } } void ExtCheckKeys(void) { readmousebstatus(&bstatus); Keys2d3d(); if (qsetmode == 200) //In 3D mode { Keys3d(); if (sidemode != 1) { editinput(); m32_showmouse(); } return; } Keys2d(); } void faketimerhandler(void) { int i, dist; int hiz, hihit, loz, lohit, oposx, oposy; short hitwall, daang; counter++; if (counter>=5) counter=0; sampletimer(); if (totalclock < ototalclock+TICSPERFRAME || qsetmode != 200 || sidemode != 1) return; ototalclock = totalclock; oposx = posx; oposy = posy; hitwall = clipmove(&posx,&posy,&posz,&cursectnum,xvel,yvel,128L,4L<<8,4L<<8,0); xvel = ((posx-oposx)<<14); yvel = ((posy-oposy)<<14); yvel += 80000; if ((hitwall&0xc000) == 32768) { hitwall &= (MAXWALLS-1); i = wall[hitwall].point2; daang = getangle(wall[i].x-wall[hitwall].x,wall[i].y-wall[hitwall].y); xvel -= (xvel>>4); if (xvel < 0) xvel++; if (xvel > 0) xvel--; yvel -= (yvel>>4); if (yvel < 0) yvel++; if (yvel > 0) yvel--; i = 4-keystatus[buildkeys[4]]; xvel += mulscale(vel,(int)sintable[(ang+512)&2047],i); yvel += mulscale(vel,(int)sintable[ang&2047],i); if (((daang-ang)&2047) < 1024) ang = ((ang+((((daang-ang)&2047)+24)>>4))&2047); else ang = ((ang-((((ang-daang)&2047)+24)>>4))&2047); timoff = ototalclock; } else { if (ototalclock > timoff+32) ang = ((ang+((timoff+32-ototalclock)>>4))&2047); } getzrange(posx,posy,posz,cursectnum,&hiz,&hihit,&loz,&lohit,128L,0); oposx -= posx; oposy -= posy; dist = ksqrt(oposx*oposx+oposy*oposy); if (ototalclock > timoff+32) dist = 0; daang = mulscale(dist,angvel,9); posz += (daang<<6); if (posz > loz-(4<<8)) posz = loz-(4<<8), hvel = 0; if (posz < hiz+(4<<8)) posz = hiz+(4<<8), hvel = 0; horiz = ((horiz*7+(100-(daang>>1)))>>3); if (horiz < 100) horiz++; if (horiz > 100) horiz--; if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x06]==1) // ' 5 { keystatus[0x06]=0; editstatus = 1; sidemode = 2; } } static void SetBOSS1Palette() { if (acurpalette==3) return; acurpalette=3; kensetpalette(BOSS1palette); } static void SetSLIMEPalette() { if (acurpalette==2) return; acurpalette=2; kensetpalette(SLIMEpalette); } static void SetWATERPalette() { if (acurpalette==1) return; acurpalette=1; kensetpalette(WATERpalette); } static void SetGAMEPalette() { if (acurpalette==0) return; acurpalette=0; kensetpalette(GAMEpalette); } static void kensetpalette(char *vgapal) { int i; char vesapal[1024]; for (i=0;i<256;i++) { vesapal[i*4+0] = vgapal[i*3+2]; vesapal[i*4+1] = vgapal[i*3+1]; vesapal[i*4+2] = vgapal[i*3+0]; vesapal[i*4+3] = 0; } setpalette(0L,256L,vesapal); } static void SearchSectorsForward() { int ii=0; if (cursector_lotag!=0) { if (cursectornum Sector search: found"); // cursectornum++; keystatus[0x1b]=0; // ] return; } cursectornum++; } } printmessage16("> Sector search: none found"); } static void SearchSectorsBackward() { int ii=0; if (cursector_lotag!=0) { if (cursectornum>0) cursectornum--; for (ii=cursectornum;ii>=0;ii--) { if (sector[ii].lotag==cursector_lotag) { posx=wall[sector[ii].wallptr].x; posy=wall[sector[ii].wallptr].y; printmessage16("< Sector search: found"); // cursectornum--; keystatus[0x1a]=0; // [ return; } cursectornum--; } } printmessage16("< Sector search: none found"); } // Build edit originally by Ed Coolidge static void EditSectorData(short sectnum) { char disptext[80]; char edittext[80]; int col=1, row=0, rowmax = 6, dispwidth = 24, editval = 0, i = -1; int xpos = 200, ypos = ydim-STATUS2DSIZ+48; disptext[dispwidth] = 0; clearmidstatbar16(); showsectordata(sectnum); begindrawing(); while (keystatus[1] == 0) { if (handleevents()) { if (quitevent) quitevent = 0; } idle(); printmessage16("Edit mode, press to exit"); if (keystatus[0xd0] > 0) { if (row < rowmax) { printext16(xpos,ypos+row*8,11,0,disptext,0); row++; } keystatus[0xd0] = 0; } if (keystatus[0xc8] > 0) { if (row > 0) { printext16(xpos,ypos+row*8,11,0,disptext,0); row--; } keystatus[0xc8] = 0; } if (keystatus[0xcb] > 0) { if (col == 2) { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 1; xpos = 200; rowmax = 6; dispwidth = 24; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } keystatus[0xcb] = 0; } if (keystatus[0xcd] > 0) { if (col == 1) { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 2; xpos = 400; rowmax = 6; dispwidth = 24; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } keystatus[0xcd] = 0; } if (keystatus[0x1c] > 0) { keystatus[0x1c] = 0; editval = 1; } if (col == 1) { switch (row) { case 0: for (i=Bsprintf(disptext,"Flags (hex): %x",sector[sectnum].ceilingstat); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Ceiling Flags: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].ceilingstat = (short)getnumber16(edittext,(int)sector[sectnum].ceilingstat,65536L,0); } break; case 1: for (i=Bsprintf(disptext,"(X,Y)pan: %d, %d",sector[sectnum].ceilingxpanning,sector[sectnum].ceilingypanning); i < dispwidth; i++) disptext[i] = ' '; if (editval) { Bsprintf(edittext,"Sector %d Ceiling X Pan: ",sectnum); printmessage16(edittext); sector[sectnum].ceilingxpanning = (char)getnumber16(edittext,(int)sector[sectnum].ceilingxpanning,256L,0); Bsprintf(edittext,"Sector %d Ceiling Y Pan: ",sectnum); printmessage16(edittext); sector[sectnum].ceilingypanning = (char)getnumber16(edittext,(int)sector[sectnum].ceilingypanning,256L,0); } break; case 2: for (i=Bsprintf(disptext,"Shade byte: %d",sector[sectnum].ceilingshade); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Ceiling Shade: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].ceilingshade = (char)getnumber16(edittext,(int)sector[sectnum].ceilingshade,128L,1); } break; case 3: for (i=Bsprintf(disptext,"Z-coordinate: %d",sector[sectnum].ceilingz); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Ceiling Z-coordinate: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].ceilingz = getnumber16(edittext,sector[sectnum].ceilingz,8388608,1); //2147483647L,-2147483648L } break; case 4: for (i=Bsprintf(disptext,"Tile number: %d",sector[sectnum].ceilingpicnum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Ceiling Tile Number: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].ceilingpicnum = (short)getnumber16(edittext,(int)sector[sectnum].ceilingpicnum,MAXTILES,0); } break; case 5: for (i=Bsprintf(disptext,"Ceiling heinum: %d",sector[sectnum].ceilingheinum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Ceiling Heinum: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].ceilingheinum = (short)getnumber16(edittext,(int)sector[sectnum].ceilingheinum,65536L,1); } break; case 6: for (i=Bsprintf(disptext,"Palookup number: %d",sector[sectnum].ceilingpal); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Ceiling Palookup Number: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].ceilingpal = (char)getnumber16(edittext,(int)sector[sectnum].ceilingpal,MAXPALOOKUPS,0); } break; } } if (col == 2) { switch (row) { case 0: for (i=Bsprintf(disptext,"Flags (hex): %x",sector[sectnum].floorstat); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Floor Flags: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].floorstat = (short)getnumber16(edittext,(int)sector[sectnum].floorstat,65536L,0); } break; case 1: for (i=Bsprintf(disptext,"(X,Y)pan: %d, %d",sector[sectnum].floorxpanning,sector[sectnum].floorypanning); i < dispwidth; i++) disptext[i] = ' '; if (editval) { Bsprintf(edittext,"Sector %d Floor X Pan: ",sectnum); printmessage16(edittext); sector[sectnum].floorxpanning = (char)getnumber16(edittext,(int)sector[sectnum].floorxpanning,256L,0); Bsprintf(edittext,"Sector %d Floor Y Pan: ",sectnum); printmessage16(edittext); sector[sectnum].floorypanning = (char)getnumber16(edittext,(int)sector[sectnum].floorypanning,256L,0); } break; case 2: for (i=Bsprintf(disptext,"Shade byte: %d",sector[sectnum].floorshade); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Floor Shade: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].floorshade = (char)getnumber16(edittext,(int)sector[sectnum].floorshade,128L,1L); } break; case 3: for (i=Bsprintf(disptext,"Z-coordinate: %d",sector[sectnum].floorz); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Floor Z-coordinate: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].floorz = getnumber16(edittext,sector[sectnum].floorz,8388608L,1); //2147483647L,-2147483648L } break; case 4: for (i=Bsprintf(disptext,"Tile number: %d",sector[sectnum].floorpicnum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Floor Tile Number: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].floorpicnum = (short)getnumber16(edittext,(int)sector[sectnum].floorpicnum,MAXTILES,0); } break; case 5: for (i=Bsprintf(disptext,"Floor heinum: %d",sector[sectnum].floorheinum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Flooring Heinum: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].floorheinum = (short)getnumber16(edittext,(int)sector[sectnum].floorheinum,65536L,1); } break; case 6: for (i=Bsprintf(disptext,"Palookup number: %d",sector[sectnum].floorpal); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sector %d Floor Palookup Number: ",sectnum); if (editval) { printmessage16(edittext); sector[sectnum].floorpal = (char)getnumber16(edittext,(int)sector[sectnum].floorpal,MAXPALOOKUPS,0); } break; } } printext16(xpos,ypos+row*8,11,1,disptext,0); if (editval) { editval = 0; } showframe(1); } printext16(xpos,ypos+row*8,11,0,disptext,0); printmessage16(""); enddrawing(); showframe(1); keystatus[1] = 0; } static void EditWallData(short wallnum) { char disptext[80]; char edittext[80]; int row=0, dispwidth = 24, editval = 0, i = -1; int xpos = 200, ypos = ydim-STATUS2DSIZ+48; disptext[dispwidth] = 0; clearmidstatbar16(); showwalldata(wallnum); begindrawing(); while (keystatus[1] == 0) { if (handleevents()) { if (quitevent) quitevent = 0; } idle(); printmessage16("Edit mode, press to exit"); if (keystatus[0xd0] > 0) { if (row < 6) { printext16(xpos,ypos+row*8,11,0,disptext,0); row++; } keystatus[0xd0] = 0; } if (keystatus[0xc8] > 0) { if (row > 0) { printext16(xpos,ypos+row*8,11,0,disptext,0); row--; } keystatus[0xc8] = 0; } if (keystatus[0x1c] > 0) { keystatus[0x1c] = 0; editval = 1; } switch (row) { case 0: for (i=Bsprintf(disptext,"Flags (hex): %x",wall[wallnum].cstat); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Wall %d Flags: ",wallnum); if (editval) { printmessage16(edittext); wall[wallnum].cstat = (short)getnumber16(edittext,(int)wall[wallnum].cstat,65536L,0); } break; case 1: for (i=Bsprintf(disptext,"Shade: %d",wall[wallnum].shade); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Wall %d Shade: ",wallnum); if (editval) { printmessage16(edittext); wall[wallnum].shade = (char)getnumber16(edittext,(int)wall[wallnum].shade,128,1); } break; case 2: for (i=Bsprintf(disptext,"Pal: %d",wall[wallnum].pal); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Wall %d Pal: ",wallnum); if (editval) { printmessage16(edittext); wall[wallnum].pal = (char)getnumber16(edittext,(int)wall[wallnum].pal,MAXPALOOKUPS,0); } break; case 3: for (i=Bsprintf(disptext,"(X,Y)repeat: %d, %d",wall[wallnum].xrepeat,wall[wallnum].yrepeat); i < dispwidth; i++) disptext[i] = ' '; if (editval) { Bsprintf(edittext,"Wall %d X Repeat: ",wallnum); printmessage16(edittext); wall[wallnum].xrepeat = (char)getnumber16(edittext,(int)wall[wallnum].xrepeat,256L,0); Bsprintf(edittext,"Wall %d Y Repeat: ",wallnum); printmessage16(edittext); wall[wallnum].yrepeat = (char)getnumber16(edittext,(int)wall[wallnum].yrepeat,256L,0); } break; case 4: for (i=Bsprintf(disptext,"(X,Y)pan: %d, %d",wall[wallnum].xpanning,wall[wallnum].ypanning); i < dispwidth; i++) disptext[i] = ' '; if (editval) { Bsprintf(edittext,"Wall %d X Pan: ",wallnum); printmessage16(edittext); wall[wallnum].xpanning = (char)getnumber16(edittext,(int)wall[wallnum].xpanning,256L,0); Bsprintf(edittext,"Wall %d Y Pan: ",wallnum); printmessage16(edittext); wall[wallnum].ypanning = (char)getnumber16(edittext,(int)wall[wallnum].ypanning,256L,0); } break; case 5: for (i=Bsprintf(disptext,"Tile number: %d",wall[wallnum].picnum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Wall %d Tile number: ",wallnum); if (editval) { printmessage16(edittext); wall[wallnum].picnum = (short)getnumber16(edittext,(int)wall[wallnum].picnum,MAXTILES,0); } break; case 6: for (i=Bsprintf(disptext,"OverTile number: %d",wall[wallnum].overpicnum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Wall %d OverTile number: ",wallnum); if (editval) { printmessage16(edittext); wall[wallnum].overpicnum = (short)getnumber16(edittext,(int)wall[wallnum].overpicnum,MAXTILES,0); } break; } printext16(xpos,ypos+row*8,11,1,disptext,0); if (editval) { editval = 0; //showwalldata(wallnum); //printmessage16(""); } //enddrawing(); showframe(1); } //begindrawing(); printext16(xpos,ypos+row*8,11,0,disptext,0); printmessage16(""); enddrawing(); showframe(1); keystatus[1] = 0; } static void EditSpriteData(short spritenum) { char disptext[80]; char edittext[80]; int col=0, row=0, rowmax=4, dispwidth = 24, editval = 0, i = -1; int xpos = 8, ypos = ydim-STATUS2DSIZ+48; disptext[dispwidth] = 0; clearmidstatbar16(); showspritedata(spritenum); while (keystatus[1] == 0) { begindrawing(); if (handleevents()) { if (quitevent) quitevent = 0; } idle(); printmessage16("Edit mode, press to exit"); if (keystatus[0xd0] > 0) { if (row < rowmax) { printext16(xpos,ypos+row*8,11,0,disptext,0); row++; } keystatus[0xd0] = 0; } if (keystatus[0xc8] > 0) { if (row > 0) { printext16(xpos,ypos+row*8,11,0,disptext,0); row--; } keystatus[0xc8] = 0; } if (keystatus[0xcb] > 0) { switch (col) { case 1: { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 0; xpos = 8; rowmax = 4; dispwidth = 23; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } break; case 2: { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 1; xpos = 200; rowmax = 5; dispwidth = 24; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } break; } keystatus[0xcb] = 0; } if (keystatus[0xcd] > 0) { switch (col) { case 0: { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 1; xpos = 200; rowmax = 5; dispwidth = 24; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } break; case 1: { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 2; xpos = 400; rowmax = 6; dispwidth = 26; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } break; } keystatus[0xcd] = 0; } if (keystatus[0x1c] > 0) { keystatus[0x1c] = 0; editval = 1; } switch (col) { case 0: { switch (row) { case 0: { for (i=Bsprintf(disptext,"X-coordinate: %d",sprite[spritenum].x); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d X-coordinate: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].x = getnumber16(edittext,sprite[spritenum].x,131072,1); } } break; case 1: { for (i=Bsprintf(disptext,"Y-coordinate: %d",sprite[spritenum].y); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Y-coordinate: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].y = getnumber16(edittext,sprite[spritenum].y,131072,1); } } break; case 2: { for (i=Bsprintf(disptext,"Z-coordinate: %d",sprite[spritenum].z); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Z-coordinate: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].z = getnumber16(edittext,sprite[spritenum].z,8388608,1); //2147483647L,-2147483648L } } break; case 3: { for (i=Bsprintf(disptext,"Sectnum: %d",sprite[spritenum].sectnum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Sectnum: ",spritenum); if (editval) { printmessage16(edittext); i = getnumber16(edittext,sprite[spritenum].sectnum,MAXSECTORS-1,0); if (i != sprite[spritenum].sectnum) changespritesect(spritenum,i); } } break; case 4: { for (i=Bsprintf(disptext,"Statnum: %d",sprite[spritenum].statnum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Statnum: ",spritenum); if (editval) { printmessage16(edittext); i = getnumber16(edittext,sprite[spritenum].statnum,MAXSTATUS-1,0); if (i != sprite[spritenum].statnum) changespritestat(spritenum,i); } } break; } } break; case 1: { switch (row) { case 0: { for (i=Bsprintf(disptext,"Flags (hex): %x",sprite[spritenum].cstat); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Flags: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].cstat = (short)getnumber16(edittext,(int)sprite[spritenum].cstat,65536L,0); } } break; case 1: { for (i=Bsprintf(disptext,"Shade: %d",sprite[spritenum].shade); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Shade: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].shade = (char)getnumber16(edittext,(int)sprite[spritenum].shade,128,1); } } break; case 2: { for (i=Bsprintf(disptext,"Pal: %d",sprite[spritenum].pal); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Pal: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].pal = (char)getnumber16(edittext,(int)sprite[spritenum].pal,MAXPALOOKUPS,0); } } break; case 3: { for (i=Bsprintf(disptext,"(X,Y)repeat: %d, %d",sprite[spritenum].xrepeat,sprite[spritenum].yrepeat); i < dispwidth; i++) disptext[i] = ' '; if (editval) { Bsprintf(edittext,"Sprite %d X Repeat: ",spritenum); printmessage16(edittext); sprite[spritenum].xrepeat = (char)getnumber16(edittext,(int)sprite[spritenum].xrepeat,256L,0); Bsprintf(edittext,"Sprite %d Y Repeat: ",spritenum); printmessage16(edittext); sprite[spritenum].yrepeat = (char)getnumber16(edittext,(int)sprite[spritenum].yrepeat,256L,0); } } break; case 4: { for (i=Bsprintf(disptext,"(X,Y)offset: %d, %d",sprite[spritenum].xoffset,sprite[spritenum].yoffset); i < dispwidth; i++) disptext[i] = ' '; if (editval) { Bsprintf(edittext,"Sprite %d X Offset: ",spritenum); printmessage16(edittext); sprite[spritenum].xoffset = (char)getnumber16(edittext,(int)sprite[spritenum].xoffset,128L,1); Bsprintf(edittext,"Sprite %d Y Offset: ",spritenum); printmessage16(edittext); sprite[spritenum].yoffset = (char)getnumber16(edittext,(int)sprite[spritenum].yoffset,128L,1); } } break; case 5: { for (i=Bsprintf(disptext,"Tile number: %d",sprite[spritenum].picnum); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Tile number: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].picnum = (short)getnumber16(edittext,(int)sprite[spritenum].picnum,MAXTILES,0); } } break; } } break; case 2: { switch (row) { case 0: { for (i=Bsprintf(disptext,"Angle (2048 degrees): %d",sprite[spritenum].ang); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Angle: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].ang = (short)getnumber16(edittext,(int)sprite[spritenum].ang,2048L,0); } } break; case 1: { for (i=Bsprintf(disptext,"X-Velocity: %d",sprite[spritenum].xvel); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d X-Velocity: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].xvel = getnumber16(edittext,(int)sprite[spritenum].xvel,65536,1); } } break; case 2: { for (i=Bsprintf(disptext,"Y-Velocity: %d",sprite[spritenum].yvel); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Y-Velocity: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].yvel = getnumber16(edittext,(int)sprite[spritenum].yvel,65536,1); } } break; case 3: { for (i=Bsprintf(disptext,"Z-Velocity: %d",sprite[spritenum].zvel); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Z-Velocity: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].zvel = getnumber16(edittext,(int)sprite[spritenum].zvel,65536,1); } } break; case 4: { for (i=Bsprintf(disptext,"Owner: %d",sprite[spritenum].owner); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Owner: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].owner = getnumber16(edittext,(int)sprite[spritenum].owner,MAXSPRITES,0); } } break; case 5: { for (i=Bsprintf(disptext,"Clipdist: %d",sprite[spritenum].clipdist); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Clipdist: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].clipdist = (char)getnumber16(edittext,(int)sprite[spritenum].clipdist,256,0); } } break; case 6: { for (i=Bsprintf(disptext,"Extra: %d",sprite[spritenum].extra); i < dispwidth; i++) disptext[i] = ' '; Bsprintf(edittext,"Sprite %d Extra: ",spritenum); if (editval) { printmessage16(edittext); sprite[spritenum].extra = getnumber16(edittext,(int)sprite[spritenum].extra,65536,1); } } break; } } break; } printext16(xpos,ypos+row*8,11,1,disptext,0); if (editval) { editval = 0; } enddrawing(); showframe(1); } begindrawing(); printext16(xpos,ypos+row*8,11,0,disptext,0); printmessage16(""); enddrawing(); showframe(1); keystatus[1] = 0; } // Build edit static void FuncMenuOpts(void) { char snotbuf[80]; Bsprintf(snotbuf,"Special functions"); printext16(8,ydim-STATUS2DSIZ+32,11,-1,snotbuf,0); Bsprintf(snotbuf,"Replace invalid tiles"); printext16(8,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"Delete all spr of tile #"); printext16(8,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Global sky shade"); printext16(8,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Global sky height"); printext16(8,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"Global Z coord shift"); printext16(8,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Up-size selected sectors"); printext16(8,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Down-size selected sects"); printext16(8,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); Bsprintf(snotbuf,"Global shade divide"); printext16(8,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0); Bsprintf(snotbuf,"Global visibility divide"); printext16(200,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); /* Bsprintf(snotbuf," (0x%x), (0x%x)",sprite[spritenum].hitag,sprite[spritenum].lotag); printext16(8,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0); printext16(200,ydim-STATUS2DSIZ+32,11,-1,names[sprite[spritenum].picnum],0); Bsprintf(snotbuf,"Flags (hex): %x",sprite[spritenum].cstat); printext16(200,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"Shade: %d",sprite[spritenum].shade); printext16(200,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Pal: %d",sprite[spritenum].pal); printext16(200,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)repeat: %d, %d",sprite[spritenum].xrepeat,sprite[spritenum].yrepeat); printext16(200,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"(X,Y)offset: %d, %d",sprite[spritenum].xoffset,sprite[spritenum].yoffset); printext16(200,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Tile number: %d",sprite[spritenum].picnum); printext16(200,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Angle (2048 degrees): %d",sprite[spritenum].ang); printext16(400,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0); Bsprintf(snotbuf,"X-Velocity: %d",sprite[spritenum].xvel); printext16(400,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0); Bsprintf(snotbuf,"Y-Velocity: %d",sprite[spritenum].yvel); printext16(400,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0); Bsprintf(snotbuf,"Z-Velocity: %d",sprite[spritenum].zvel); printext16(400,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0); Bsprintf(snotbuf,"Owner: %d",sprite[spritenum].owner); printext16(400,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0); Bsprintf(snotbuf,"Clipdist: %d",sprite[spritenum].clipdist); printext16(400,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0); Bsprintf(snotbuf,"Extra: %d",sprite[spritenum].extra); printext16(400,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); */ } static void FuncMenu(void) { char disptext[80]; int col=0, row=0, rowmax=7, dispwidth = 24, editval = 0, i = -1, j; int xpos = 8, ypos = ydim-STATUS2DSIZ+48; disptext[dispwidth] = 0; clearmidstatbar16(); FuncMenuOpts(); while (!editval && keystatus[1] == 0) { begindrawing(); if (handleevents()) { if (quitevent) quitevent = 0; } idle(); printmessage16("Select an option, press to exit"); if (keystatus[0xd0] > 0) { if (row < rowmax) { printext16(xpos,ypos+row*8,11,0,disptext,0); row++; } keystatus[0xd0] = 0; } if (keystatus[0xc8] > 0) { if (row > 0) { printext16(xpos,ypos+row*8,11,0,disptext,0); row--; } keystatus[0xc8] = 0; } if (keystatus[0xcb] > 0) { /* if (col == 2) { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 1; xpos = 200; rowmax = 6; dispwidth = 24; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } else */ if (col == 1) { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 0; xpos = 8; rowmax = 7; dispwidth = 23; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } keystatus[0xcb] = 0; } if (keystatus[0xcd] > 0) { if (col == 0) { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 1; xpos = 200; rowmax = 0; dispwidth = 24; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } /* else if (col == 1) { printext16(xpos,ypos+row*8,11,0,disptext,0); col = 2; xpos = 400; rowmax = 6; dispwidth = 26; disptext[dispwidth] = 0; if (row > rowmax) row = rowmax; } */ keystatus[0xcd] = 0; } if (keystatus[0x1c] > 0) { keystatus[0x1c] = 0; editval = 1; } switch (col) { case 0: switch (row) { case 0: { for (i=Bsprintf(disptext,"Replace invalid tiles"); i < dispwidth; i++) disptext[i] = ' '; if (editval) { j = 0; for (i=0;i= 0) { int k = 0; for (j=0;j= 0) { sprite[w].x *= j; sprite[w].y *= j; sprite[w].z *= j; sprite[w].xrepeat = min(max(sprite[w].xrepeat*j,1),255); sprite[w].yrepeat = min(max(sprite[w].yrepeat*j,1),255); w = nextspritesect[w]; } } printmessage16("Map scaled"); } else printmessage16("Aborted"); } } break; case 6: { for (i=Bsprintf(disptext,"Down-size selected sects"); i < dispwidth; i++) disptext[i] = ' '; if (editval) { j=getnumber16("Size divisor: ",1,8,0); if (j!=1) { int w, currsector, start_wall, end_wall; for (i = 0; i < highlightsectorcnt; i++) { currsector = highlightsector[i]; sector[currsector].ceilingz /= j; sector[currsector].floorz /= j; // Do all the walls in the sector start_wall = sector[currsector].wallptr; end_wall = start_wall + sector[currsector].wallnum; for (w = start_wall; w < end_wall; w++) { wall[w].x /= j; wall[w].y /= j; wall[w].yrepeat = min(wall[w].yrepeat*j,255); } w = headspritesect[highlightsector[i]]; while (w >= 0) { sprite[w].x /= j; sprite[w].y /= j; sprite[w].z /= j; sprite[w].xrepeat = min(max(sprite[w].xrepeat/j,1),255); sprite[w].yrepeat = min(max(sprite[w].yrepeat/j,1),255); w = nextspritesect[w]; } } printmessage16("Map scaled"); } else printmessage16("Aborted"); } } break; case 7: { for (i=Bsprintf(disptext,"Global shade divide"); i < dispwidth; i++) disptext[i] = ' '; if (editval) { j=getnumber16("Shade divisor: ",1,128,1); if (j!=1) { for (i=0;i>4)/j; } printmessage16("Visibility adjusted"); } else printmessage16("Aborted"); } } break; } break; } printext16(xpos,ypos+row*8,11,1,disptext,0); enddrawing(); showframe(1); } begindrawing(); printext16(xpos,ypos+row*8,11,0,disptext,0); enddrawing(); clearmidstatbar16(); showframe(1); keystatus[1] = 0; }