#ifndef __SC_MAN_H__ #define __SC_MAN_H__ #include "zstring.h" #include "tarray.h" #include "name.h" #include "basics.h" struct VersionInfo { uint16_t major; uint16_t minor; uint32_t revision; bool operator <=(const VersionInfo& o) const { return o.major > this->major || (o.major == this->major && o.minor > this->minor) || (o.major == this->major && o.minor == this->minor && o.revision >= this->revision); } bool operator >=(const VersionInfo& o) const { return o.major < this->major || (o.major == this->major && o.minor < this->minor) || (o.major == this->major && o.minor == this->minor && o.revision <= this->revision); } bool operator > (const VersionInfo& o) const { return o.major < this->major || (o.major == this->major && o.minor < this->minor) || (o.major == this->major && o.minor == this->minor && o.revision < this->revision); } bool operator < (const VersionInfo& o) const { return o.major > this->major || (o.major == this->major && o.minor > this->minor) || (o.major == this->major && o.minor == this->minor && o.revision > this->revision); } void operator=(const char* string); }; // Cannot be a constructor because Lemon would puke on it. inline VersionInfo MakeVersion(unsigned int ma, unsigned int mi, unsigned int re = 0) { return{ (uint16_t)ma, (uint16_t)mi, (uint32_t)re }; } class FScanner { public: struct SavedPos { const char *SavedScriptPtr; int SavedScriptLine; }; struct Symbol { int tokenType; int64_t Number; double Float; }; TMap symbols; // Methods ------------------------------------------------------ FScanner(); FScanner(const FScanner &other); FScanner(int lumpnum); ~FScanner(); FScanner &operator=(const FScanner &other); void Open(const char *lumpname); bool OpenFile(const char *filename); void OpenMem(const char *name, const char *buffer, int size); void OpenMem(const char *name, const TArray &buffer) { OpenMem(name, (const char*)buffer.Data(), buffer.Size()); } void OpenString(const char *name, FString buffer); void OpenLumpNum(int lump); void Close(); void SetParseVersion(VersionInfo ver) { ParseVersion = ver; } void SetCMode(bool cmode); void SetNoOctals(bool cmode) { NoOctals = cmode; } void SetNoFatalErrors(bool cmode) { NoFatalErrors = cmode; } void SetEscape(bool esc); void SetStateMode(bool stately); void DisableStateOptions(); const SavedPos SavePos(); void RestorePos(const SavedPos &pos); void AddSymbol(const char* name, int64_t value); void AddSymbol(const char* name, uint64_t value); inline void AddSymbol(const char* name, int32_t value) { return AddSymbol(name, int64_t(value)); } inline void AddSymbol(const char* name, uint32_t value) { return AddSymbol(name, uint64_t(value)); } void AddSymbol(const char* name, double value); void SkipToEndOfBlock(); int StartBraces(FScanner::SavedPos* braceend); bool FoundEndBrace(FScanner::SavedPos& braceend); static FString TokenName(int token, const char *string=NULL); bool GetString(); void MustGetString(); void MustGetStringName(const char *name); bool CheckString(const char *name); bool GetToken(bool evaluate = false); void MustGetAnyToken(bool evaluate = false); void TokenMustBe(int token); void MustGetToken(int token, bool evaluate = false); bool CheckToken(int token, bool evaluate = false); bool CheckTokenId(ENamedName id); bool GetNumber(bool evaluate = false); void MustGetNumber(bool evaluate = false); bool CheckNumber(bool evaluate = false); bool GetNumber(int& var, bool evaluate = false) { if (!GetNumber(evaluate)) return false; var = Number; return true; } bool GetNumber(int64_t& var, bool evaluate = false) { if (!GetNumber(evaluate)) return false; var = BigNumber; return true; } bool GetString(FString& var) { if (!GetString()) return false; var = String; return true; } bool GetFloat(bool evaluate = false); bool GetFloat(double& var, bool evaluate = false) { if (!GetFloat(evaluate)) return false; var = Float; return true; } void MustGetFloat(bool evaluate = false); bool CheckFloat(bool evaluate = false); double *LookupConstant(FName name) { return constants.CheckKey(name); } // Token based variant bool CheckValue(bool allowfloat, bool evaluate = true); void MustGetValue(bool allowfloat, bool evaluate = true); bool CheckBoolToken(); void MustGetBoolToken(); void UnGet(); bool Compare(const char *text); inline bool Compare(const std::initializer_list& list) { for (auto c : list) if (Compare(c)) return true; return false; } int MatchString(const char * const *strings, size_t stride = sizeof(char*)); int MustMatchString(const char * const *strings, size_t stride = sizeof(char*)); int GetMessageLine(); void ScriptError(const char *message, ...) GCCPRINTF(2,3); void ScriptMessage(const char *message, ...) GCCPRINTF(2,3); bool isText(); // Members ------------------------------------------------------ char *String; int StringLen; int TokenType; int Number; int64_t BigNumber; double Float; int Line; bool End; bool ParseError = false; bool Crossed; int LumpNum; FString ScriptName; protected: long long mystrtoll(const char* p, char** endp, int base); void PrepareScript(); void CheckOpen(); bool ScanString(bool tokens); // Strings longer than this minus one will be dynamically allocated. static const int MAX_STRING_SIZE = 128; TMap constants; bool ScriptOpen; FString ScriptBuffer; const char *ScriptPtr; const char *ScriptEndPtr; char StringBuffer[MAX_STRING_SIZE]; FString BigStringBuffer; bool AlreadyGot; int AlreadyGotLine; bool LastGotToken; const char *LastGotPtr; int LastGotLine; bool CMode; bool NoOctals = false; bool NoFatalErrors = false; uint8_t StateMode; bool StateOptions; bool Escape; VersionInfo ParseVersion = { 0, 0, 0 }; // no ZScript extensions by default bool ScanValue(bool allowfloat, bool evaluate); }; enum { TK_SequenceStart = 256, #define xx(sym,str) sym, #include "sc_man_tokens.h" TK_LastToken }; //========================================================================== // // // //========================================================================== enum { MSG_WARNING, MSG_FATAL, MSG_ERROR, MSG_OPTERROR, MSG_DEBUGERROR, MSG_DEBUGWARN, MSG_DEBUGMSG, MSG_LOG, MSG_DEBUGLOG, MSG_MESSAGE }; //========================================================================== // // a class that remembers a parser position // //========================================================================== struct FScriptPosition { static int WarnCounter; static int ErrorCounter; static bool StrictErrors; static int Developer; static bool errorout; FName FileName; int ScriptLine; FScriptPosition() { FileName = NAME_None; ScriptLine=0; } FScriptPosition(const FScriptPosition &other) = default; FScriptPosition(FString fname, int line); FScriptPosition(FScanner &sc); FScriptPosition &operator=(const FScriptPosition &other) = default; FScriptPosition &operator=(FScanner &sc); void Message(int severity, const char *message,...) const GCCPRINTF(3,4); static void ResetErrorCounter() { WarnCounter = 0; ErrorCounter = 0; } }; int ParseHex(const char* hex, FScriptPosition* sc); #endif //__SC_MAN_H__