Christoph Oelckers
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f41c78d622
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- actDropObject
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2022-10-10 17:37:19 +02:00 |
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Christoph Oelckers
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e7ec2c072a
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- floatified Blood’s startpos
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2022-10-10 17:37:19 +02:00 |
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Christoph Oelckers
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cb39a07580
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- position in actSpawnSprite
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2022-10-10 17:37:18 +02:00 |
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Christoph Oelckers
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08c19cd2a4
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- floatified CheckProximity position parameter
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2022-10-10 17:37:18 +02:00 |
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Christoph Oelckers
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12d54a8b5c
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- use vector math for distances in actRadiusDamage
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2022-10-10 17:37:18 +02:00 |
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Christoph Oelckers
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9460239417
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- pass a vector to GetClosestSpriteSectors
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2022-10-10 17:37:18 +02:00 |
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Christoph Oelckers
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64cf9a4ec6
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- pass vector position to actRadiusDamage
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2022-10-10 17:37:18 +02:00 |
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Christoph Oelckers
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645c606e39
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- floatified ConcussSprite
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2022-10-10 17:37:18 +02:00 |
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Christoph Oelckers
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0767ffe41b
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- eliminated the last wrapper call for track points
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
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23a0433b95
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- the remaining track point stuff.
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
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aa584c51ac
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- trackpoint wrapper cleanup
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
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90cbb1be13
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- more track stuff
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
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767933dff9
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- track stuff in ai.cpp
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
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27152ae189
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- floatified track point storage.
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2022-10-10 17:37:17 +02:00 |
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Christoph Oelckers
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3ac4b6300f
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- code cleanup to eliminate wrappers.
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2022-10-10 17:36:41 +02:00 |
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Christoph Oelckers
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45f37525e0
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- minor angle stuff in Blood
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2022-10-10 17:31:30 +02:00 |
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Christoph Oelckers
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ed12e333e3
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- RANDOM_ANGLE + move_debris
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2022-10-10 17:31:30 +02:00 |
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Christoph Oelckers
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834f833298
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- 2 getangle calls refactored
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2022-10-10 17:31:30 +02:00 |
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Christoph Oelckers
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ef1e77514d
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- floatified DoActorOperate
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2022-10-10 17:31:30 +02:00 |
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Christoph Oelckers
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072cb5ccdf
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- floatified CanHitPlayer and sanitized its overcomplicated and broken math.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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bc5a92bcc9
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- distance stuff in sound code.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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9444bd4370
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- last FAFcansee bunch
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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7aca321fab
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- FAFcansee refactoring, part 5.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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9f9a315ce2
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- FAFcansee refactoring, part 4.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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4aa5de689c
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- renamed old FAFcansee function for easier searching.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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ff6d1fd284
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- FAFcansee refactoring, part 3.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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7eb2dede6a
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- FAFcansee refactoring, part 2.
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2022-10-10 17:31:29 +02:00 |
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Christoph Oelckers
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5b7b8233e7
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- FAFcansee refactoring, part 1.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
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6ee24a2213
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- let ANIM work on the native floating point data.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
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80e10d89f4
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- added alignceilslope and alignflorslope variants receiving a position vector.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
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98b06697f7
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- pass position pointers to DISTANCE.
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2022-10-10 17:31:28 +02:00 |
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Christoph Oelckers
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bd497a7e68
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- floatified remote.pos.
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2022-10-09 23:59:01 +02:00 |
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Christoph Oelckers
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837b31c672
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- got rid of int_ploz and int_phiz.
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2022-10-09 23:59:01 +02:00 |
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Christoph Oelckers
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7475a6cfb7
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- renamed variable back.
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2022-10-09 23:57:17 +02:00 |
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Christoph Oelckers
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e089100ab1
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- floatified PLAYER::bob_amt
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2022-10-09 23:56:15 +02:00 |
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Christoph Oelckers
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4dc2fc9151
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- floatified 3 function interfaces.
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2022-10-09 22:30:51 +02:00 |
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Christoph Oelckers
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24b23d6919
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- floatified PLAYER::ceiling_dist/floor_dist.
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2022-10-09 22:30:51 +02:00 |
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Christoph Oelckers
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8aab82691b
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- renamed two PLAYER members for easier searching.
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2022-10-09 22:30:51 +02:00 |
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Christoph Oelckers
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6497456471
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- most of int_phiz,int_ploz
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2022-10-09 22:29:54 +02:00 |
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Christoph Oelckers
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e1a26c157d
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- leftovers
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2022-10-09 22:00:43 +02:00 |
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Christoph Oelckers
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13d9505662
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- PLAYER::hiz,loz refactoring, part 1
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2022-10-09 22:00:43 +02:00 |
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Christoph Oelckers
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30b620c700
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- removed unused oz_speed member variable.
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2022-10-09 22:00:43 +02:00 |
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Christoph Oelckers
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209867e036
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- cleaned out some unnecessary inlines.
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2022-10-09 22:00:43 +02:00 |
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Christoph Oelckers
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e1ceab240b
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- SW's quake stuff
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2022-10-09 22:00:43 +02:00 |
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Christoph Oelckers
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31dfd1af7a
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- eliminated most int_upos calls.
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2022-10-09 21:57:30 +02:00 |
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Christoph Oelckers
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df2f68efc1
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- messy ladder stuff.
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2022-10-09 14:53:11 +02:00 |
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Christoph Oelckers
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17d5242958
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- got rid of int_z_tgt
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2022-10-09 14:53:11 +02:00 |
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Christoph Oelckers
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d2818322b0
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- 2x int_hiz
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2022-10-09 14:53:11 +02:00 |
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Christoph Oelckers
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7e963cb7a3
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- floatified DoHornetMatchPlayerZ
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2022-10-09 14:53:11 +02:00 |
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Christoph Oelckers
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0d24aeb3f5
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- handle all remaining trivial int_loz.
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2022-10-09 14:53:11 +02:00 |
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