Mitchell Richters
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f0074a913e
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- SW: Rename Player::oldpos to Player::PlayerOldPosition to make it easier to search upon.
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2022-12-11 18:41:45 +01:00 |
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Mitchell Richters
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bf10d9816f
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- SW: Rename Player::opos to Player::PlayerPrevPosition to make it easier to search upon.
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2022-12-11 18:41:45 +01:00 |
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Mitchell Richters
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cf25884675
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- SW: Rename Player::pos to Player::PlayerNowPosition to make it easier to search upon.
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2022-12-11 18:41:45 +01:00 |
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Mitchell Richters
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17914db418
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- SW: Utilise new weapon drawing offsets from the backend.
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2022-12-11 18:41:38 +01:00 |
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Mitchell Richters
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ef52694365
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- Improved crosshair drawing that factor's in look_ang better I've had stashed away for a little bit.
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2022-11-30 10:03:52 +01:00 |
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Mitchell Richters
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a012fd8f94
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- SW: Pitch-adjusted velocity for SpawnShell() .
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2022-11-30 10:03:52 +01:00 |
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Mitchell Richters
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84dbd935d7
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- SW: Pitch-adjusted velocity for PlayerInitCaltrops() .
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2022-11-30 10:03:52 +01:00 |
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Mitchell Richters
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b6665a9855
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- SW: Pitch-adjusted velocity for PlayerInitChemBomb() .
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2022-11-30 10:03:52 +01:00 |
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Mitchell Richters
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8193416e7e
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- SW: Pitch-adjusted velocity for InitFireball() .
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2022-11-30 10:03:52 +01:00 |
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Mitchell Richters
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c8f4e8dab2
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- SW: Pitch-adjusted velocity for InitMine() .
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2022-11-30 10:03:51 +01:00 |
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Mitchell Richters
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db2f9b9b13
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- SW: Pitch-adjusted velocity for InitGrenade() .
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2022-11-30 10:03:51 +01:00 |
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Mitchell Richters
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9d0b146470
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- SW: Pitch-adjusted velocity for InitSobjMachineGun() .
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2022-11-30 10:03:51 +01:00 |
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Mitchell Richters
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95a5e51283
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- SW: Pitch-adjusted velocity for InitTurretLaser() .
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2022-11-30 10:03:51 +01:00 |
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Mitchell Richters
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a1791acf97
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- SW: Pitch-adjusted velocity for InitTurretRail() .
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2022-11-30 10:03:50 +01:00 |
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Mitchell Richters
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01e326df9d
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- SW: Pitch-adjusted velocity for InitTurretFireball() .
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2022-11-30 10:03:50 +01:00 |
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Mitchell Richters
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462576bc51
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- SW: Pitch-adjusted velocity for InitTurretRocket() .
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2022-11-30 10:03:50 +01:00 |
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Mitchell Richters
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9299e5f813
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- SW: Pitch-adjusted velocity for InitTurretMicro() .
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2022-11-30 10:03:50 +01:00 |
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Mitchell Richters
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86a7f7ca2c
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- SW: Pitch-adjusted velocity for InitTankShell() .
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2022-11-30 10:03:49 +01:00 |
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Mitchell Richters
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b99dac1e56
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- SW: Pitch-adjusted velocity for InitUzi() .
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2022-11-30 10:03:49 +01:00 |
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Mitchell Richters
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319c1533b3
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- SW: Pitch-adjusted velocity for InitTracerTurret() .
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2022-11-30 10:03:49 +01:00 |
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Mitchell Richters
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25e0b9a073
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- SW: Pitch-adjusted velocity for InitTracerUzi() .
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2022-11-30 10:03:49 +01:00 |
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Mitchell Richters
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7ae21a27cc
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- SW: Pitch-adjusted velocity for InitMicro() .
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2022-11-30 10:03:48 +01:00 |
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Mitchell Richters
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7658d8772d
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- SW: Pitch-adjusted velocity for InitNuke() .
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2022-11-30 10:03:48 +01:00 |
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Mitchell Richters
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393553780b
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- SW: Pitch-adjusted velocity for InitBunnyRocket() .
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2022-11-30 10:03:48 +01:00 |
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Mitchell Richters
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26460bc6aa
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- SW: Pitch-adjusted velocity for InitRocket() .
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2022-11-30 10:03:48 +01:00 |
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Mitchell Richters
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8da5b096c0
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- SW: Pitch-adjusted velocity for InitRail() .
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2022-11-30 10:03:47 +01:00 |
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Mitchell Richters
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283f8d208a
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- SW: Pitch-adjusted velocity for InitLaser() .
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2022-11-30 10:03:47 +01:00 |
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Mitchell Richters
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51c0fbcca1
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- SW: Pitch-adjusted velocity for InitShotgun() .
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2022-11-30 10:03:47 +01:00 |
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Mitchell Richters
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3fd397e384
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- SW: Pitch-adjusted velocity for InitHeartAttack() .
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2022-11-30 10:03:47 +01:00 |
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Mitchell Richters
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a27e5a0ed2
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- SW: Pitch-adjusted velocity for InitStar() .
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2022-11-30 10:03:47 +01:00 |
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Mitchell Richters
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bcf09c3037
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- SW: Pitch-adjusted velocity for InitFistAttack() .
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2022-11-30 10:03:46 +01:00 |
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Mitchell Richters
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2577ea21f2
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- SW: Pitch-adjusted velocity for InitSwordAttack() .
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2022-11-30 10:03:46 +01:00 |
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Mitchell Richters
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2b4149b70e
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- SW: Pitch-adjusted velocity for InitSpellMirv() .
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2022-11-30 10:03:46 +01:00 |
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Mitchell Richters
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b7a1e699f6
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- SW: Pitch-adjusted velocity for InitSpellNapalm() .
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2022-11-30 10:03:46 +01:00 |
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Christoph Oelckers
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ec48b91730
|
- fixed the last remaining z/inttoworld mismatches.
The one in clipmove was critical, the other ones not so much.
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2022-11-27 10:21:47 +01:00 |
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Christoph Oelckers
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ed4f49ac86
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- fixed sound code for backend update.
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2022-11-24 17:46:39 +01:00 |
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Christoph Oelckers
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42e02d2956
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- eliminated firstWall as well.
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2022-11-15 15:44:33 +01:00 |
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Christoph Oelckers
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5798fa067f
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- cleaned up all -> accesses through firstWall().
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2022-11-15 15:33:35 +01:00 |
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Christoph Oelckers
|
af60408e63
|
- sector wall access cleanup.
lastWall was only used twice and firstWall() + index can be done better now.
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2022-11-15 15:31:52 +01:00 |
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Christoph Oelckers
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7d9a4ea70d
|
- eliminated wallsofsector.
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2022-11-15 15:24:17 +01:00 |
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Christoph Oelckers
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84b17a8a53
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- eliminate wall_count.
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2022-11-15 14:59:28 +01:00 |
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Christoph Oelckers
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c23db8ea35
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- wrapped all reads of sectortype::wallnum and renamed all other wallnum variables.
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2022-11-15 12:21:21 +01:00 |
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Christoph Oelckers
|
b7a7584059
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- renamed wallnum and sectnum functions.
These were creating a lot of search noise because local variables had the same name.
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2022-11-15 12:03:44 +01:00 |
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Christoph Oelckers
|
ac4be79e96
|
- implemented cl_weaponswitch for Duke.
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2022-11-12 09:34:08 +01:00 |
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Christoph Oelckers
|
cfb9ebf8e5
|
- fixed bad velocity assignment in DoLaser, causing an endless loop.
|
2022-11-10 10:00:44 +01:00 |
|
Christoph Oelckers
|
e88b24bce7
|
- SW: fixed clipdist for brown rippers.
|
2022-11-09 20:16:47 +01:00 |
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Christoph Oelckers
|
d2f0981091
|
- SW: fixed distance check in DoGet.
|
2022-11-09 19:03:23 +01:00 |
|
Christoph Oelckers
|
870801b8ac
|
- SW: explicitly initialize sector object turn angle values.
The integer code relied on the memset to -1, but with floats that sets it to -NaN.
|
2022-11-09 18:35:03 +01:00 |
|
Christoph Oelckers
|
fd1864bb48
|
- fixed bad iterator setup in SpriteSetupPost
|
2022-11-07 13:48:01 +01:00 |
|
Mitchell Richters
|
d892fa10d2
|
- SW: Fix ladder speed with unnecessary amplification applied.
* Fixes #745.
|
2022-11-07 20:23:14 +11:00 |
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