Christoph Oelckers
4b45ee150f
- Blood: replaced several uses of gameclock with gFrameClock
...
Mainly those which do not use its full precision.
Choke needs interpolation support, though.
2020-09-01 20:08:37 +02:00
Mitchell Richters
d0e390c554
- Blood: Don't treat akimbo shotguns as a reloading weapon. It doesn't go through the reload sequence like when the player doesn't have the power-up.
2020-08-30 20:24:39 +02:00
Mitchell Richters
c555540e24
- Blood: Implement cl_showmagamt
for the game's shotgun.
...
* Tile set for `kSBarNumberAmmo` does not include a slash. Hack put in place to get me a slash from a specific tile of a different font. It "works" and I don't think it looks too bad.
2020-08-30 20:24:38 +02:00
Mitchell Richters
76776d24d7
- All Games: Remove use of ClockTicks
and replace with int
.
2020-08-26 09:49:42 +10:00
Mitchell Richters
d358c71f82
- Blood: Migrate to GZDoom time code like Duke, SW and Exhumed.
2020-08-26 09:49:23 +10:00
Christoph Oelckers
777bbd4bd8
- use the generalized code to display automap labels in Blood.
2020-08-24 23:59:09 +02:00
Christoph Oelckers
25ade79b90
- stat display fine tuning.
2020-08-24 22:18:45 +02:00
Christoph Oelckers
88bcaf37ab
- changed the scale range of hud_statscale so that 1 is for fullscreen 320x200.
2020-08-24 22:02:49 +02:00
Christoph Oelckers
0ee042fb60
- same procedure for Blood
2020-08-24 19:47:09 +02:00
Christoph Oelckers
ef78e8602a
- major cleanup and consolidation of the screen/hud resizing code.
...
This is now being handled by the backend, except for the processing of the key bindings which cannot be done yet.
2020-08-16 02:55:50 +02:00
Christoph Oelckers
1d03d3d6a2
- fixed HUD meter and crosshair default size.
...
Fixes #137
2020-08-10 23:06:24 +02:00
Christoph Oelckers
c7e664d3a6
- animate status bar elements
...
Fixes #127
2020-08-10 00:36:50 +02:00
Christoph Oelckers
1392f4db01
- handle the view frame with backend features.
2020-08-02 18:02:13 +02:00
Christoph Oelckers
fc390e244f
- background for text screens.
2020-08-02 17:45:03 +02:00
Christoph Oelckers
7846178130
- missed this... :(
2020-08-02 13:53:14 +02:00
Christoph Oelckers
3a32e8840f
- ported Blood's status bar to the Status bar class.
...
Now it allows downscaling just like Duke's.
2020-08-02 13:35:34 +02:00
Christoph Oelckers
cc8798f6e2
- preparations for rendering Blood's status bar through the Statusbar class.
2020-08-02 08:39:51 +02:00
Christoph Oelckers
49a25c417b
- split Blood's status bar code off into its own file.
2020-08-01 21:23:33 +02:00