terminx
|
cac0d84384
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@359 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-22 01:25:35 +00:00 |
|
terminx
|
4de01782d3
|
Hm, I think this actually works correctly now
git-svn-id: https://svn.eduke32.com/eduke32@358 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-21 15:54:13 +00:00 |
|
terminx
|
3884546474
|
git-svn-id: https://svn.eduke32.com/eduke32@357 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-21 06:59:59 +00:00 |
|
terminx
|
a6a64c52b5
|
GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me.
git-svn-id: https://svn.eduke32.com/eduke32@356 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-21 05:38:22 +00:00 |
|
terminx
|
32c50b0c57
|
git-svn-id: https://svn.eduke32.com/eduke32@355 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-20 04:56:22 +00:00 |
|
terminx
|
715bc289e8
|
Fix "array subscript has type 'char'" warnings
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:24:46 +00:00 |
|
terminx
|
504ff2e8a4
|
Kill gamma in Mapster32 2D mode
git-svn-id: https://svn.eduke32.com/eduke32@351 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 07:31:03 +00:00 |
|
terminx
|
2d356245f2
|
git-svn-id: https://svn.eduke32.com/eduke32@350 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 07:09:43 +00:00 |
|
terminx
|
65dc97d55b
|
More warning fixes
git-svn-id: https://svn.eduke32.com/eduke32@349 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 03:02:36 +00:00 |
|
terminx
|
643f4d1e44
|
Fix some warnings gcc 4.x threw in winlayer
git-svn-id: https://svn.eduke32.com/eduke32@348 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 02:17:47 +00:00 |
|
terminx
|
730129aee6
|
More warning fixes
git-svn-id: https://svn.eduke32.com/eduke32@347 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 01:28:51 +00:00 |
|
terminx
|
453c1f9649
|
Blar
git-svn-id: https://svn.eduke32.com/eduke32@343 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-17 08:22:52 +00:00 |
|
terminx
|
3413ff8dd9
|
A couple of SDL-related fixes
git-svn-id: https://svn.eduke32.com/eduke32@342 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-17 05:05:16 +00:00 |
|
terminx
|
9f9ccf8344
|
Rip out the Build test game
git-svn-id: https://svn.eduke32.com/eduke32@336 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:00:03 +00:00 |
|
terminx
|
a289704d10
|
Crappy support for pausing model animations
git-svn-id: https://svn.eduke32.com/eduke32@334 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-15 01:14:27 +00:00 |
|
terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-13 23:12:47 +00:00 |
|
terminx
|
757da2432b
|
dummytile fixes
git-svn-id: https://svn.eduke32.com/eduke32@330 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-07 22:08:57 +00:00 |
|
terminx
|
44d1866c5a
|
Fix http://forums.3drealms.com/vb/showpost.php?p=439437 and bump demo/savegame version number due to a change in the size of the spriteext struct
git-svn-id: https://svn.eduke32.com/eduke32@328 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-05 06:54:22 +00:00 |
|
terminx
|
f24ac5dd86
|
Check file availability before calling the hightile substitution functions
git-svn-id: https://svn.eduke32.com/eduke32@326 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-31 18:32:29 +00:00 |
|
terminx
|
d1bff5a20b
|
spritecol
git-svn-id: https://svn.eduke32.com/eduke32@325 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-30 01:50:52 +00:00 |
|
terminx
|
59f5ab835f
|
Fix building without GL and Polymost
git-svn-id: https://svn.eduke32.com/eduke32@324 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-29 20:18:04 +00:00 |
|
Plagman
|
815c646e85
|
Take a look at your last sky, guessing you won't have the time to fullbright. (wtf)
git-svn-id: https://svn.eduke32.com/eduke32@320 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-19 23:51:44 +00:00 |
|
Plagman
|
874e32a3a5
|
Iron fingers stab the desert SKIES !
git-svn-id: https://svn.eduke32.com/eduke32@316 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-18 03:59:28 +00:00 |
|
Plagman
|
fb8c39689e
|
Fixed bottom walls switch and improved texture coordinate generation.
git-svn-id: https://svn.eduke32.com/eduke32@315 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-17 01:14:20 +00:00 |
|
terminx
|
96c035d63b
|
Added a quote message for DNMONSTERS, fixed a MSVC compile error
git-svn-id: https://svn.eduke32.com/eduke32@314 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-17 01:12:31 +00:00 |
|
Plagman
|
6dcdd0148a
|
Animation, interpolation, fixed cliplanes, fixed map switching.
git-svn-id: https://svn.eduke32.com/eduke32@313 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-16 22:07:15 +00:00 |
|
terminx
|
047524688f
|
git-svn-id: https://svn.eduke32.com/eduke32@312 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-15 18:59:45 +00:00 |
|
Plagman
|
6b635120d4
|
Frustum clipping and cliplanes for map limits. Performance should be alright now.
git-svn-id: https://svn.eduke32.com/eduke32@311 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-15 18:51:41 +00:00 |
|
Plagman
|
9002a68e64
|
Polymer cliplanes and FOV.
git-svn-id: https://svn.eduke32.com/eduke32@310 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-14 23:33:10 +00:00 |
|
terminx
|
ae3a91cc06
|
git-svn-id: https://svn.eduke32.com/eduke32@308 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-05 07:39:37 +00:00 |
|
Plagman
|
d91977d23f
|
VC project
git-svn-id: https://svn.eduke32.com/eduke32@307 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-04 09:54:25 +00:00 |
|
Plagman
|
2ce69e749f
|
Polymer texturing and shading.
git-svn-id: https://svn.eduke32.com/eduke32@304 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-29 21:36:12 +00:00 |
|
Plagman
|
2f4725e0f2
|
Blood and sand.
git-svn-id: https://svn.eduke32.com/eduke32@301 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-27 17:55:49 +00:00 |
|
Plagman
|
40efe08ff1
|
Polymer development.
git-svn-id: https://svn.eduke32.com/eduke32@300 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-27 02:23:27 +00:00 |
|
terminx
|
55392349bb
|
git-svn-id: https://svn.eduke32.com/eduke32@298 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-21 20:10:51 +00:00 |
|
terminx
|
ac7ca6aa75
|
Minor fixes...
git-svn-id: https://svn.eduke32.com/eduke32@297 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-20 07:23:25 +00:00 |
|
terminx
|
c1f5d7fd0d
|
Remove md2draw() and friends
git-svn-id: https://svn.eduke32.com/eduke32@295 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-17 22:25:46 +00:00 |
|
Plagman
|
fe40a9ce85
|
MD2. BMW.
git-svn-id: https://svn.eduke32.com/eduke32@294 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-17 20:16:20 +00:00 |
|
terminx
|
6db5e70888
|
git-svn-id: https://svn.eduke32.com/eduke32@292 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-10 17:40:34 +00:00 |
|
terminx
|
11e8db76a8
|
Fix from JonoF for using a joystick in combination with SDLayer.
git-svn-id: https://svn.eduke32.com/eduke32@289 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-02 02:34:29 +00:00 |
|
terminx
|
c0f93c2aad
|
Add a missing header, fix a config file bug and switch "exponentially" for "dramatically" in the texture caching dialog.
git-svn-id: https://svn.eduke32.com/eduke32@288 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-02 01:40:20 +00:00 |
|
terminx
|
d7a133eefd
|
Whitespace cleanup
git-svn-id: https://svn.eduke32.com/eduke32@286 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-31 01:56:43 +00:00 |
|
terminx
|
138a4ab95f
|
Makefile shite
git-svn-id: https://svn.eduke32.com/eduke32@285 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-31 01:54:23 +00:00 |
|
Plagman
|
d2f776519e
|
git-svn-id: https://svn.eduke32.com/eduke32@284 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-31 00:22:24 +00:00 |
|
Plagman
|
0a0f399ba0
|
More Polymer (for win32 platform, still test code), added polymost.h for external access to some structs and funcs.
git-svn-id: https://svn.eduke32.com/eduke32@283 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-30 23:32:39 +00:00 |
|
Plagman
|
7394fefb54
|
Forgot to add the header.
git-svn-id: https://svn.eduke32.com/eduke32@279 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-29 02:02:28 +00:00 |
|
Plagman
|
86cf42aa20
|
Another go at sorting, along with some polymer stuff.
git-svn-id: https://svn.eduke32.com/eduke32@278 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-29 01:58:59 +00:00 |
|
terminx
|
16f520f2a1
|
Fix for HUD model shading oddities
git-svn-id: https://svn.eduke32.com/eduke32@269 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-19 01:28:59 +00:00 |
|
terminx
|
65450800b0
|
Fix for crash with MD2s that only have an internal skin filename instead of something set in the defs
git-svn-id: https://svn.eduke32.com/eduke32@265 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-15 03:32:34 +00:00 |
|
Plagman
|
16b302ee43
|
Turned MD2 support into a loading-time MD2 to MD3 converter to avoid duplicate drawing code.
git-svn-id: https://svn.eduke32.com/eduke32@262 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-12 07:47:02 +00:00 |
|