Mitchell Richters
|
48b0058d38
|
- SW: Replace TEST\(([\w\-\>.()]+),\s?(\w+)\) with ($1 & $2) .
|
2021-12-30 09:58:45 +01:00 |
|
Mitchell Richters
|
8df3966d08
|
- SW: Replace !TEST\(([\w\-\>.()\[\]]+),\s?(\w+)\) with !($1 & $2) .
|
2021-12-30 09:58:44 +01:00 |
|
Christoph Oelckers
|
61564ab96a
|
- one third of TEST().
|
2021-12-30 09:58:13 +01:00 |
|
Christoph Oelckers
|
08fcfb382c
|
- the remaining RESET() calls.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
e29d0f50cf
|
- lots of RESET() flags replaced.
|
2021-12-30 09:58:12 +01:00 |
|
Christoph Oelckers
|
387d65abb4
|
- the remaining SET()s.
These had to be done manually.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
fe292fce0d
|
- yet more SET flag replacements
90% done.
|
2021-12-30 09:58:11 +01:00 |
|
Christoph Oelckers
|
dc3f2473ba
|
- quick search & replace on ~40% of SET( macros in SW.
|
2021-12-30 09:58:10 +01:00 |
|
Christoph Oelckers
|
87100b1f50
|
renamed u-> in break.cpp and bunny.cpp
|
2021-12-30 09:57:53 +01:00 |
|
Christoph Oelckers
|
b49e3201ae
|
- several uses of tu and bu - almost all very minor stuff.
|
2021-12-30 09:57:52 +01:00 |
|
Christoph Oelckers
|
9ad23631f5
|
- several s().
|
2021-12-30 09:57:44 +01:00 |
|
Christoph Oelckers
|
1d76336045
|
- handle bp in break.cpp
|
2021-12-30 09:57:35 +01:00 |
|
Christoph Oelckers
|
5290939cbc
|
- break.cpp sp cleanup.
Also a few needed renamings.
|
2021-12-30 09:57:35 +01:00 |
|
Christoph Oelckers
|
397d9b0d84
|
- made SP_TAG2 a function with an actor parameter.
|
2021-12-30 09:57:34 +01:00 |
|
Christoph Oelckers
|
40050f5008
|
- replaced sp-> in several files.
|
2021-12-30 09:57:34 +01:00 |
|
Christoph Oelckers
|
c9628e2034
|
- partial cleanup of SW's macro mess.
Renamed some functions to give them better names and converted more macros into functions or constants
|
2021-12-30 09:57:28 +01:00 |
|
Mitchell Richters
|
09e00a69fe
|
- Replace walltype y with pos.Y calls and eliminate walltype pos union.
|
2021-12-30 09:57:04 +01:00 |
|
Mitchell Richters
|
51b647da87
|
- Replace walltype x with pos.X calls.
|
2021-12-30 09:57:04 +01:00 |
|
Christoph Oelckers
|
65bc6e6aef
|
- removed the now redundant wall() and sector() interator helper functions.
With both wall and sector now being TArrays they are not needed anymore.
|
2021-12-30 09:56:53 +01:00 |
|
Christoph Oelckers
|
76e944053b
|
- the (few) numeric flag literals in SW handled.
Virtually all of this was portal hackery.
|
2021-12-30 09:56:47 +01:00 |
|
Christoph Oelckers
|
f855b1020f
|
- actor lists refactored.
No more shorts, no more static arrays.
This was one of the biggest blockers for unlimiting the engine.
|
2021-12-26 23:09:54 +01:00 |
|
Christoph Oelckers
|
10d0ea29ce
|
- renamed some sectnum variables.
|
2021-12-26 23:09:41 +01:00 |
|
Christoph Oelckers
|
de5377cb2c
|
- WallBreakPosition
|
2021-12-26 23:08:48 +01:00 |
|
Christoph Oelckers
|
75d59196fc
|
- WallBreakPosition (wall pointer only)
|
2021-12-26 23:08:42 +01:00 |
|
Christoph Oelckers
|
ac655abc42
|
- search & replace only.
|
2021-12-26 23:08:41 +01:00 |
|
Christoph Oelckers
|
82447233a7
|
- several getangle(delta) blocks.
|
2021-12-26 23:08:41 +01:00 |
|
Christoph Oelckers
|
6a9b377724
|
SW de-shortification
|
2021-12-25 21:28:53 +01:00 |
|
Christoph Oelckers
|
4266edfa04
|
- SW: automatic ->sector() replacements (lots of them)
|
2021-12-25 21:28:46 +01:00 |
|
Christoph Oelckers
|
adf3133fdc
|
- use sectnum and wallnum to get an index from pointers instead of subtracting the array base.
|
2021-11-29 00:56:26 +01:00 |
|
Christoph Oelckers
|
6f0c477e85
|
- getting rid of COVERinsertsprite, plus cleanup.
|
2021-11-29 00:56:01 +01:00 |
|
Christoph Oelckers
|
e7dcd279af
|
- PickJumpMaxSpeed.
|
2021-11-29 00:55:22 +01:00 |
|
Christoph Oelckers
|
a69a45523f
|
- HitBreakSprite
|
2021-11-29 00:55:15 +01:00 |
|
Christoph Oelckers
|
aa13619087
|
- SpawnBreakFlames
|
2021-11-29 00:55:15 +01:00 |
|
Christoph Oelckers
|
8daa825aa1
|
- SpriteQueueDelete + DeleteNoSoundOwner.
|
2021-11-29 00:55:15 +01:00 |
|
Christoph Oelckers
|
68e95eb292
|
- most of break.cpp.
|
2021-11-29 00:55:14 +01:00 |
|
Christoph Oelckers
|
13f0b08aeb
|
- AutoBreakWall and SpawnShrap cleanup.
|
2021-11-29 00:55:14 +01:00 |
|
Christoph Oelckers
|
d63ac59fa0
|
- FindBreakSpriteMatch
|
2021-11-29 00:55:14 +01:00 |
|
Christoph Oelckers
|
6a4049e33c
|
- SetupSpriteForBreak, extra sprite flags as enum
|
2021-11-29 00:55:14 +01:00 |
|
Christoph Oelckers
|
740c5e1e56
|
- DoSuicide
|
2021-11-29 00:55:08 +01:00 |
|
Christoph Oelckers
|
400f822df3
|
- SpawnShrap callers
Function itself still needs work.
|
2021-11-29 00:55:08 +01:00 |
|
Christoph Oelckers
|
771b4bcf43
|
- renamed ChangeState to ChangeSpriteState.
|
2021-11-29 00:55:07 +01:00 |
|
Christoph Oelckers
|
a35900362e
|
- only use un-deprecated variants of updatesector(z) in SW.
|
2021-11-09 00:09:48 +01:00 |
|
Christoph Oelckers
|
a358cf8516
|
- SW: eliminated all SPRITE_TAG# macros.
|
2021-10-12 22:21:08 +02:00 |
|
Mitchell Richters
|
9d64779da0
|
- SW: Replace all uses of NULL with nullptr .
|
2021-07-10 22:25:18 +10:00 |
|
Christoph Oelckers
|
1085b0b7a2
|
- first batch of SW warning fixes.
|
2021-05-12 21:49:34 +02:00 |
|
Christoph Oelckers
|
e40ed2262e
|
- cleanup of 'gotpic' handling.
|
2021-05-10 20:13:28 +02:00 |
|
Christoph Oelckers
|
bbb53bc717
|
- refactored the main User array into something that's automatically managed.
|
2021-04-22 00:03:14 +02:00 |
|
Christoph Oelckers
|
fc11f537f7
|
- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
|
2021-01-10 20:31:32 +01:00 |
|