Christoph Oelckers
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5061d5b37c
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- tabified the rest of Blood's code.
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2021-12-30 09:58:48 +01:00 |
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Christoph Oelckers
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28eca1a023
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‚char‘ review in Blood - part 2
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2021-11-29 00:55:42 +01:00 |
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Christoph Oelckers
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d6724185b3
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- removed a few redundant one-liner functions.
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2021-09-17 20:49:25 +02:00 |
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Christoph Oelckers
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e9385ed4e8
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- adapted Blood to the new level progression features and simplified several parts, particularly the clumsy retrieval of the next level.
Some cheats in Duke will not work correctly with this commit!
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2021-05-02 09:08:57 +02:00 |
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Christoph Oelckers
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eaf5e1fba5
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- Cutscene support in Blood.
Intro tested, rest to do.
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2021-04-30 20:08:34 +02:00 |
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Christoph Oelckers
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e05f900315
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- added the data structures to hold the cutscene data.
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2021-04-30 20:08:31 +02:00 |
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Christoph Oelckers
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ada28d8d04
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- Blood: replaced 'unsigned char' with 'uint8_t' and 'signed char' with 'int8_t'.
Preparation for getting rid of all those excessively used plain chars which are a menace to code stability.
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2021-04-17 10:14:03 +02:00 |
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Christoph Oelckers
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fc11f537f7
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- project cleanup
* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
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2021-01-10 20:31:32 +01:00 |
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