Christoph Oelckers
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8ea13f7c65
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- implemented support for paletted textures to Vulkan backend.
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2021-04-05 21:24:29 +02:00 |
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Christoph Oelckers
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0017b5d9c5
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- pad out the StreamData buffer to 16 bytes and avoid any form of conditional compilation here.
Vulkan does not manage to get the shader properly compiled without this.
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2021-04-05 18:00:02 +02:00 |
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Christoph Oelckers
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96fb96617f
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- backend update from GZDoom.
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2021-04-05 17:59:54 +02:00 |
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Christoph Oelckers
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c96e04e6c9
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- backend update from GZDoom.
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2021-02-12 14:44:54 +01:00 |
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Christoph Oelckers
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e7ab4cd176
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- backend update from GZDoom.
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2021-01-29 13:20:00 +01:00 |
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Christoph Oelckers
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f8caf88089
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- backend update.
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2020-10-03 17:04:45 +02:00 |
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Christoph Oelckers
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af5e3dd1b8
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- render backend update from GZDoom, mostly minor stuff.
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2020-09-27 16:12:51 +02:00 |
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Mitchell Richters
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76884c1e18
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- fix CI build errors in vk_shader.cpp for all platforms due to missing terminator on #ifdef guarded line.
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2020-06-11 13:17:12 +03:00 |
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Christoph Oelckers
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a9141af545
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- backend update.
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2020-06-11 09:15:44 +02:00 |
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Christoph Oelckers
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f41e0f9f50
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- copied non-x86 compile fix from GZDoom.
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2020-06-09 00:13:28 +02:00 |
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Christoph Oelckers
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5cbe9fc49c
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- added NPOT emulation to the backend.
This is #ifdef guarded because GZDoom uses the same code base but has no use for this feature.
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2020-06-08 08:02:58 +02:00 |
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Christoph Oelckers
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d7225c1965
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- backend update from GZDoom
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2020-06-07 15:02:54 +02:00 |
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Christoph Oelckers
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1b12c08c66
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- backend sync
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2020-06-02 11:48:48 +02:00 |
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Christoph Oelckers
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c26b6cdf59
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- backend sync with GZDoom.
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2020-05-31 21:25:52 +02:00 |
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Christoph Oelckers
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9ec66bafa1
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- backend update.
# Conflicts:
# source/common/textures/animtexture.cpp
# Conflicts:
# source/common/2d/v_2ddrawer.cpp
# source/common/textures/multipatchtexturebuilder.cpp
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2020-05-31 10:57:41 +02:00 |
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Christoph Oelckers
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611dad7f69
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- added the softpoly and Vulkan backend code fron GZDoom.
Not hooked up yet.
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2020-05-31 10:53:11 +02:00 |
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