Christoph Oelckers
|
7a9f89b95d
|
- removed obsolete scripting exports.
|
2022-10-16 10:59:04 +02:00 |
|
Christoph Oelckers
|
4dedda91c5
|
- floatified motion blur
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
5b8af8ff04
|
- removed useless line of code.
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
3df3676468
|
- got rid of int_ppos()
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
9103f4dbe8
|
- missed 2 vel in skull.cpp
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
b3a3f89f50
|
- silenced some warnings
|
2022-10-16 10:59:03 +02:00 |
|
Christoph Oelckers
|
4b2dd2136b
|
- got rid of some leftovers
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
c0cc2b0760
|
- some remaining angle stuff in ripper code
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
68608b081b
|
- function separators
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
5628590c7c
|
- eliminated move_sprite wrapper
|
2022-10-16 10:58:34 +02:00 |
|
Christoph Oelckers
|
efe7f7c90e
|
- floatified more of sprite.cpp
|
2022-10-16 10:57:45 +02:00 |
|
Christoph Oelckers
|
30d4d5ddfe
|
- a bit more of sprite.cpp
|
2022-10-16 10:31:12 +02:00 |
|
Christoph Oelckers
|
1433253ca9
|
- floatified SpriteSetup
|
2022-10-16 10:31:12 +02:00 |
|
Christoph Oelckers
|
64b5ba8c68
|
- pass floating point velocities to SpawnActor
Also remove the fixed point variant
|
2022-10-16 10:31:12 +02:00 |
|
Christoph Oelckers
|
b03f3bbc1e
|
- function separators again
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
327161de9f
|
- floatified SpawnSplashXY
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
2e31e9d97c
|
- floatified SpawnShotgunSparks, SpawnBoatSparks and ContinueHitscan
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
b73809c90c
|
- floatified SpawnSwordSparks
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
9486d39360
|
- floatiified SW PlaySound
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
50668e45dd
|
- had to partially revert the math for panning to integers.
The higher precision causes panning speed differences that are visible.
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
78c6888973
|
- eliminated remaining int math in sector.cpp
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
4d8386af39
|
- floatified BuildNearTagList
|
2022-10-16 10:26:30 +02:00 |
|
Christoph Oelckers
|
dc22b2e0ae
|
- smaller changes in sector.cpp
|
2022-10-16 10:21:43 +02:00 |
|
Christoph Oelckers
|
fce5f01f07
|
- floatified SINE_WAVE_FLOOR
|
2022-10-16 10:21:43 +02:00 |
|
Christoph Oelckers
|
af6f96caa4
|
- floatified SINE_WALL
|
2022-10-16 10:21:42 +02:00 |
|
Christoph Oelckers
|
6de279282e
|
- marked integer dragpoint function deprecated.
|
2022-10-16 10:19:40 +02:00 |
|
Christoph Oelckers
|
3bd8a02c3f
|
- floatified ROTATOR
|
2022-10-16 09:40:29 +02:00 |
|
Christoph Oelckers
|
b53e4b824e
|
- handle the portals in Duke and Blood.
|
2022-10-16 09:40:29 +02:00 |
|
Christoph Oelckers
|
0e628ed222
|
- floatified CollectPortals and its helpers
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
37e859c3b9
|
- floatified FAFgetzrange/point
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
211ee808eb
|
- missed two lines.
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
5cda92b629
|
- partial floatification of FAFgetzrange/point
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
5b52af9b85
|
- renamed base FAFgetzrangepoint function
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
860dde17ca
|
- floatified FAFcansee
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
8bedc1193b
|
- floatified FAFhitscan
|
2022-10-16 09:40:28 +02:00 |
|
Christoph Oelckers
|
2936cb022c
|
- migrated all FAFhitscan calls to the DVector3 variant.
Most with temporary wraps - this is needed to migrate the function itself to DVector3.
|
2022-10-16 09:40:12 +02:00 |
|
Christoph Oelckers
|
2be5ea9f15
|
- function separators in 3 files.
|
2022-10-16 09:22:28 +02:00 |
|
Christoph Oelckers
|
735d82e8d3
|
- function separators and minor cleanup in ripper*.cpp
|
2022-10-16 09:22:27 +02:00 |
|
Christoph Oelckers
|
a55b7f950e
|
- function separators in quake.cpp.
|
2022-10-16 09:21:20 +02:00 |
|
Christoph Oelckers
|
f9f26bbfe2
|
- cleaned out most MOVEx/y calls and the last remaining wrappers in player.cpp.
|
2022-10-16 09:21:20 +02:00 |
|
Christoph Oelckers
|
64e906d8fc
|
- remaining wrappers in coolg.cpp and jweapon.cpp
|
2022-10-15 23:47:33 +02:00 |
|
Mitchell Richters
|
b81a465336
|
- SW: Fix bad setup for following killer actor upon death.
|
2022-10-15 18:22:10 +02:00 |
|
Christoph Oelckers
|
d68bd0d11d
|
- player.cpp is done
|
2022-10-15 18:22:10 +02:00 |
|
Christoph Oelckers
|
3f135cbdfe
|
- final function separators
|
2022-10-15 18:22:10 +02:00 |
|
Christoph Oelckers
|
856f82c97c
|
- last FindDistance call in player.cpp
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
aba453dccf
|
- lots of function separators
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
d1e29aad36
|
- floatified GetOverlapSector and its callers
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
92b7ede649
|
- floatified PlayerOnLadder
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
0222c69490
|
- clean up DoPlayerWadeSuperJump
|
2022-10-15 18:22:09 +02:00 |
|
Christoph Oelckers
|
addda94ee5
|
- floatified sop->crush_z
|
2022-10-15 18:22:09 +02:00 |
|