helixhorned
3a1c590572
LunaCON: readarrayfromfile: fail silently if file can't be opened.
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git-svn-id: https://svn.eduke32.com/eduke32@3602 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-24 18:55:05 +00:00
helixhorned
efbc4cec90
Lunatic: actor usertypes from CON, set SFLAGs as 2nd gameactor() arg in Lua.
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In passing, fix a couple of omissions: gameactor() being passed nil's in the
middle, more than one moveflag to CON *actor.
git-svn-id: https://svn.eduke32.com/eduke32@3597 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-24 18:53:28 +00:00
helixhorned
290eb3a962
Lunatic: make some variables local, fix some bugs found using listglobals.sh.
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git-svn-id: https://svn.eduke32.com/eduke32@3596 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-24 18:53:14 +00:00
helixhorned
ea118fe436
Lunatic: fix weapondata_t read access, Lua->CON line mapping for if* commands.
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git-svn-id: https://svn.eduke32.com/eduke32@3595 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-24 18:53:06 +00:00
helixhorned
b7ea1cb205
Lunatic: in readgamearray support code, use engine file functions.
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This is so that files residing in GRPs (or anywhere the engine looks for them)
can be read, too.
git-svn-id: https://svn.eduke32.com/eduke32@3594 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-24 18:52:52 +00:00
helixhorned
3e4a0dadf5
Lunatic: cancel logo on EVENT_LOGO error, fix CON mulscale and writable gv.
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git-svn-id: https://svn.eduke32.com/eduke32@3593 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-24 18:52:41 +00:00
helixhorned
ad55e2d424
Lunatic: make ivec3 and dvec3 types share same metatable, orthogonalize API.
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Specifically, remove ivec3's blen1() method and add from/to BUILD coordinate
(z scaled by 16) conversion methods.
git-svn-id: https://svn.eduke32.com/eduke32@3591 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-21 10:20:27 +00:00
helixhorned
38ee330c93
Lunatic translator embedded: handle command line arguments.
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Also, fix an error() call in control.lua:gamearray_file_common().
git-svn-id: https://svn.eduke32.com/eduke32@3572 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-17 18:11:58 +00:00
helixhorned
7a58a818ca
Lunatic t.: option for generating code caching sprite/actor/player structs...
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...at the beginning of each function called back from C, and each case/default
function. Called -fcache-sap. Disabled by default.
git-svn-id: https://svn.eduke32.com/eduke32@3561 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-15 16:56:07 +00:00
helixhorned
f6d1af0532
Lunatic: replace some allocations by static data, some translator fixes.
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Fix 'setsprite' and 'music'. A good timing test for actors performance is
the starfield of WGR2's E1L1 ("Nexus").
git-svn-id: https://svn.eduke32.com/eduke32@3558 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-13 10:48:23 +00:00
helixhorned
0646e41fa4
Lunatic: make con.ai accept literal action/move, check for calling from top.
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Also, fix con._setgamepalette.
git-svn-id: https://svn.eduke32.com/eduke32@3541 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-03 16:06:37 +00:00
helixhorned
deeb6306a9
Lunatic translator: fix some codegen and some commands.
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git-svn-id: https://svn.eduke32.com/eduke32@3537 1a8010ca-5511-0410-912e-c29ae57300e0
2013-03-03 16:06:22 +00:00
helixhorned
8955316bba
Lunatic t.: {read,save}gamevar, fix break in nested while, fix rotatesprite16.
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git-svn-id: https://svn.eduke32.com/eduke32@3533 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-28 17:30:15 +00:00
helixhorned
1606c17a77
Lunatic: fixups and debugging helpers.
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- add LuaJIT's 'v' module printing trace info
- translator: fix game function name definitions
- revert math.fmod -> math.modf, they are different!
- disable JIT compilation for a function we're getting strange crashes with
- Make some of DukePlayer_t's members 'bool' on the Lua side. It's way
too easy to write something like "ps.jetpack_on" where "ps.jetpack_on~=0"
was meant. [Background: Kyle873 observed that Duke was always floating.]
- Error out if looping in our_module(). I find this behavior more logical
than returning true.
- fix a couple of missed FORBID variables
git-svn-id: https://svn.eduke32.com/eduke32@3530 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-28 17:30:04 +00:00
helixhorned
677c585b72
Lunatic translator: fix codegen for "break" inside while loops.
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Note: usually, languages call this "continue". Jeez, CON...
git-svn-id: https://svn.eduke32.com/eduke32@3529 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-28 17:29:58 +00:00
helixhorned
f791b5af20
Lunatic: sector[]:zrangeat(), 'getzrange' command for the translator.
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Also, fix quote commands there.
git-svn-id: https://svn.eduke32.com/eduke32@3524 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-25 15:31:13 +00:00
helixhorned
b92c487c6f
Lunatic translator: codegen fixes, setgamepalette, -fno=onlycheck option.
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git-svn-id: https://svn.eduke32.com/eduke32@3523 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-25 15:31:09 +00:00
helixhorned
c66b891a38
Lunatic: export C functions that may call into CON events using the Lua C API.
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We must not call these functions using the FFI, since the Lua state is
considered locked across such calls.
git-svn-id: https://svn.eduke32.com/eduke32@3520 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-24 16:05:47 +00:00
helixhorned
b1320d0ab5
Lunatic: begin fixing up the code because it's now actually live!
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git-svn-id: https://svn.eduke32.com/eduke32@3519 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-24 16:05:42 +00:00
helixhorned
acddac64be
Lunatic translator: nearing a workable state...
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- some more outer commands
- gamearray persistence
- faster 'mod': use math.modf instead of math.fmod (the former is JIT-compiled)
- checkavail*
- THISACTOR special handling
- Fix building in Windows (export A_ShootWithZvel instead of A_Shoot).
git-svn-id: https://svn.eduke32.com/eduke32@3516 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-24 16:05:22 +00:00
helixhorned
a83b2fee95
Lunatic translator: switch statement.
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git-svn-id: https://svn.eduke32.com/eduke32@3513 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-21 18:54:02 +00:00
helixhorned
e6fd95dde8
Lunatic translator: qgetsysstr.
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git-svn-id: https://svn.eduke32.com/eduke32@3512 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-21 18:53:57 +00:00
helixhorned
db2c24b7ef
Lunatic translator: fix quote commands, taking care of corner cases. Add test.
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git-svn-id: https://svn.eduke32.com/eduke32@3511 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-21 18:53:49 +00:00
helixhorned
d1442ac88e
Lunatic translator: qsprintf.
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git-svn-id: https://svn.eduke32.com/eduke32@3507 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-18 16:07:59 +00:00
helixhorned
8637a7aa22
Lunatic translator: a couple of quote commands, while*n.
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git-svn-id: https://svn.eduke32.com/eduke32@3504 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-18 16:07:51 +00:00
helixhorned
fd2790da82
Lunatic translator: gamearrays.
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git-svn-id: https://svn.eduke32.com/eduke32@3503 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-18 16:07:48 +00:00
helixhorned
185f0a8cc4
Lunatic translator: text rendering and other niceties.
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git-svn-id: https://svn.eduke32.com/eduke32@3501 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-18 16:07:42 +00:00
helixhorned
2d61216758
Lunatic translator: sprite list commands, findnear*, protect player[].ftq.
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git-svn-id: https://svn.eduke32.com/eduke32@3498 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-18 16:07:32 +00:00
helixhorned
3665fde85b
Lunatic: more commands...
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git-svn-id: https://svn.eduke32.com/eduke32@3491 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-16 18:53:24 +00:00
helixhorned
a3b3804a08
Lunatic: more commands, timing test for xmath's sine functions.
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git-svn-id: https://svn.eduke32.com/eduke32@3489 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-16 18:53:15 +00:00
helixhorned
b489a62a93
Lunatic (translator): more commands, add some "length" methods to vec* types.
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git-svn-id: https://svn.eduke32.com/eduke32@3487 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-16 18:53:04 +00:00
helixhorned
126b7257c0
Lunatic translator: more of everything...
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git-svn-id: https://svn.eduke32.com/eduke32@3480 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-11 17:16:58 +00:00
helixhorned
fab00b4750
Lunatic: sprite.change{sect,stat}, access to more members, member read test.
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git-svn-id: https://svn.eduke32.com/eduke32@3475 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-10 16:24:32 +00:00
helixhorned
5e4edcaaa8
Lunatic (translator): thisprojectile, *shoot.
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git-svn-id: https://svn.eduke32.com/eduke32@3466 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-07 21:01:18 +00:00
helixhorned
7c861cac42
Rework how the z velocity is passed from *zshoot to A_Shoot().
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Previously, actor[].shootzvel (implementation detail, not available to CON)
was checked, and if it was !=0, that was the overridden velocity. The value
0 meant "hardcoded, projectile-dependent velocity". But that neccesiated a
hack where if zvel 0 was passed and really meant, it needed to be set to
1 instead. Now we have A_ShootWithZvel() taking an additional last argument
plus a macro SHOOT_HARDCODED_ZVEL permissible for that argument.
git-svn-id: https://svn.eduke32.com/eduke32@3465 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-07 21:01:12 +00:00
helixhorned
627c0625ae
Lunatic: Centralize all bound-checking in bcheck.lua.
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git-svn-id: https://svn.eduke32.com/eduke32@3445 1a8010ca-5511-0410-912e-c29ae57300e0
2013-02-01 13:04:56 +00:00
helixhorned
91047d6d90
Lunatic translator: struct read access.
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git-svn-id: https://svn.eduke32.com/eduke32@3433 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-24 20:03:10 +00:00
helixhorned
79384f0e79
Lunatic: a little bit of everything.
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git-svn-id: https://svn.eduke32.com/eduke32@3431 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-24 20:03:02 +00:00
helixhorned
34c9bc8489
Lunatic: sync with preceding change, complete two commands.
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git-svn-id: https://svn.eduke32.com/eduke32@3430 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-24 20:02:57 +00:00
helixhorned
f10063eec3
Lunatic: sync with preceding change, fix r3419.
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git-svn-id: https://svn.eduke32.com/eduke32@3427 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-23 19:36:48 +00:00
helixhorned
c927de54b1
Lunatic translator: handle overriding system GVs.
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git-svn-id: https://svn.eduke32.com/eduke32@3419 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-20 21:17:23 +00:00
helixhorned
fbaa00665d
Lunatic: various.
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- Fix "gv" access.
- camera
- translator: comparison predicates, predefs...
git-svn-id: https://svn.eduke32.com/eduke32@3406 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-19 18:28:40 +00:00
helixhorned
39ce7aee62
Lunatic: codegen beyond milestone 1.
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- weapon data
- changing ones... (locals for now)
- operators
git-svn-id: https://svn.eduke32.com/eduke32@3392 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-13 16:40:32 +00:00
helixhorned
8e5d5f9b89
Lunatic: begin changing ones...
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git-svn-id: https://svn.eduke32.com/eduke32@3390 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-13 16:40:21 +00:00
helixhorned
51c5afaae6
Lunatic: a couple of small changes.
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git-svn-id: https://svn.eduke32.com/eduke32@3380 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-06 18:56:45 +00:00
helixhorned
8ed4667265
Lunatic: grabbag of different things.
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- fix error handing with recursing events
- wallsofsect iterator, sector[]:contains()
- more codegen; mangle function names
- m32: compinside
git-svn-id: https://svn.eduke32.com/eduke32@3375 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-05 13:09:31 +00:00
helixhorned
50f5a2340f
Lunatic: more commands, mostly of the define* variety.
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git-svn-id: https://svn.eduke32.com/eduke32@3373 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-05 13:09:19 +00:00
helixhorned
0c44056945
Lunatic: getting closer to the first milestone.
...
On the C side, zrange, angrange and autoaimang are represented as
DukePlayer_t members then.
git-svn-id: https://svn.eduke32.com/eduke32@3366 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-02 22:33:37 +00:00
helixhorned
eda5b22030
Lunatic: more code...
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git-svn-id: https://svn.eduke32.com/eduke32@3357 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-01 15:24:28 +00:00
helixhorned
311967f425
Lunatic: definesound, more control.lua fixes.
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git-svn-id: https://svn.eduke32.com/eduke32@3355 1a8010ca-5511-0410-912e-c29ae57300e0
2013-01-01 15:24:22 +00:00