Christoph Oelckers
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a35adc45c2
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- use correct CVAR for menu's statusbar scale setting.
Fixes #169
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2020-11-09 17:23:58 +01:00 |
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Christoph Oelckers
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918425469a
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- fixed crosshair setup.
Fixes #168
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2020-11-09 17:20:14 +01:00 |
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Christoph Oelckers
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8a4b2e792e
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- set a default font for list menus.
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2020-11-08 10:11:00 +01:00 |
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Mitchell Richters
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032db82f82
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- Exhumed: Add crouch toggle mechanism.
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2020-11-07 13:27:58 +11:00 |
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Mitchell Richters
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7c8efde38c
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- Blood: Add crouch toggle mechanism.
* Fixes #151.
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2020-11-07 13:23:16 +11:00 |
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Christoph Oelckers
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b06a847d9a
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Merge branch 'menu2'
# Conflicts:
# source/exhumed/src/sound.cpp
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2020-10-10 19:03:29 +02:00 |
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Christoph Oelckers
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fb10473e40
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- fixed the controller menu.
This needed a definition update for its defaults.
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2020-10-10 00:24:11 +02:00 |
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Christoph Oelckers
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03e57fa3d7
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- fixed Exhumed's game startup.
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2020-10-09 23:58:34 +02:00 |
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Christoph Oelckers
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fb6267dce0
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- removed 'centermenu' from Blood's ingame menu.
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2020-10-09 23:40:15 +02:00 |
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Christoph Oelckers
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b21beb4039
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- made the options search work.
This required changing how the engine credits menu work because it created a circular dependency in its original form.
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2020-10-09 22:33:02 +02:00 |
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Christoph Oelckers
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2d8bcd06fd
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- added the player display for Duke.
This completes the menu transition.
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2020-10-09 01:09:51 +02:00 |
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Christoph Oelckers
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a10aacea3a
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- added the QAV drawer page.
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2020-10-09 00:50:21 +02:00 |
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Christoph Oelckers
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2f8284f10b
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- added filler help and credit menus for Exhumed.
They should not be empty, so that they do not crash when opened from the console.
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2020-10-09 00:21:06 +02:00 |
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Christoph Oelckers
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4024ebd12d
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- re-added Duke 1.3's credit screens.
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2020-10-09 00:11:49 +02:00 |
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Christoph Oelckers
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802d295e48
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- Shadow Warrior credit screens.
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2020-10-08 23:53:15 +02:00 |
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Christoph Oelckers
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02507d937d
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- got the text screens working. Also reformatted RR's credits a bit for a better presentation.
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2020-10-08 23:40:17 +02:00 |
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Christoph Oelckers
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6ba06f5ed0
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- ImageScroller WIP commit.
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2020-10-08 22:20:41 +02:00 |
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Christoph Oelckers
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cc7290e313
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- work on menu transitions.
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2020-10-08 01:00:23 +02:00 |
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Christoph Oelckers
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56eae0b42d
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- got the basics working for Exhumed's main menu.
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2020-10-08 00:21:07 +02:00 |
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Christoph Oelckers
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a953404331
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- SW's text menus done.
This also copies the Build texture animation info into the texture manager so that the 2D code can access it through existing interfaces.
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2020-10-07 23:22:29 +02:00 |
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Christoph Oelckers
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789eb6d51d
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- Most of Duke's menus work again.
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2020-10-07 20:32:43 +02:00 |
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Christoph Oelckers
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2bb38f7d67
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- get load and save game menus and related CCMDs working again.
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2020-10-07 18:32:57 +02:00 |
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Christoph Oelckers
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38ddbfe65f
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- activated most of the support code for programmatically created menus again.
Blood's regular menu screens mostly work again
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2020-10-07 01:31:41 +02:00 |
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Christoph Oelckers
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603c3b50ec
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- reimplemented Blood's menu items.
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2020-10-07 00:50:26 +02:00 |
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Christoph Oelckers
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06b00887f5
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- added a menu control for Blood's dripping blood.
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2020-10-06 23:49:34 +02:00 |
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Christoph Oelckers
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3ddc544a85
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- added a caption drawer control for ListMenus.
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2020-10-06 23:11:04 +02:00 |
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Christoph Oelckers
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1e131eda9e
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- implemented Blood's menu caption
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2020-10-06 00:34:35 +02:00 |
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Christoph Oelckers
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70e7176531
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- made adjustments for new Menudef format.
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2020-10-04 22:42:13 +02:00 |
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Christoph Oelckers
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26a31a626d
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- option menus are working, although all colors are still wrong and the captions are not displayed.
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2020-10-04 21:42:40 +02:00 |
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