Christoph Oelckers
|
db21d5e946
|
- took all script exports out of the namespaces.
It looks like GCC cannot deal with this - on MSVC it works fine.
|
2020-10-10 10:11:22 +02:00 |
|
Christoph Oelckers
|
2e94fdc3b5
|
- Duke: fixed text alignment in menu caption.
|
2020-10-10 00:40:36 +02:00 |
|
Christoph Oelckers
|
2d8bcd06fd
|
- added the player display for Duke.
This completes the menu transition.
|
2020-10-09 01:09:51 +02:00 |
|
Christoph Oelckers
|
a10aacea3a
|
- added the QAV drawer page.
|
2020-10-09 00:50:21 +02:00 |
|
Christoph Oelckers
|
4024ebd12d
|
- re-added Duke 1.3's credit screens.
|
2020-10-09 00:11:49 +02:00 |
|
Christoph Oelckers
|
02507d937d
|
- got the text screens working. Also reformatted RR's credits a bit for a better presentation.
|
2020-10-08 23:40:17 +02:00 |
|
Christoph Oelckers
|
968fe10de7
|
- use unsigned variables for Duke's spinning selector.
The formula depends on unsigned modulo.
|
2020-10-08 01:49:21 +02:00 |
|
Christoph Oelckers
|
a7e25a116f
|
- made Exhumed's text menu fully operational.
|
2020-10-08 00:50:23 +02:00 |
|
Christoph Oelckers
|
56eae0b42d
|
- got the basics working for Exhumed's main menu.
|
2020-10-08 00:21:07 +02:00 |
|
Christoph Oelckers
|
a953404331
|
- SW's text menus done.
This also copies the Build texture animation info into the texture manager so that the 2D code can access it through existing interfaces.
|
2020-10-07 23:22:29 +02:00 |
|
Christoph Oelckers
|
789eb6d51d
|
- Most of Duke's menus work again.
|
2020-10-07 20:32:43 +02:00 |
|
Christoph Oelckers
|
0968a9d97e
|
- renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
|
2020-10-07 01:00:43 +02:00 |
|
Christoph Oelckers
|
603c3b50ec
|
- reimplemented Blood's menu items.
|
2020-10-07 00:50:26 +02:00 |
|
Christoph Oelckers
|
a7035a932f
|
- added a DrawSelector hook to the customizer.
|
2020-10-07 00:03:05 +02:00 |
|
Christoph Oelckers
|
06b00887f5
|
- added a menu control for Blood's dripping blood.
|
2020-10-06 23:49:34 +02:00 |
|
Christoph Oelckers
|
1ea6084478
|
- Exhumed also done.
Also using proper assets now.
|
2020-10-06 22:35:25 +02:00 |
|
Christoph Oelckers
|
17a68bc60a
|
- SW's caption done, too.
In this case the font is squashed to be more narrow because otherwise many texts would not fit anymore.
|
2020-10-06 22:01:20 +02:00 |
|
Christoph Oelckers
|
bec1f67178
|
- implemented the menu caption for Duke et.al.
|
2020-10-06 20:49:55 +02:00 |
|
Christoph Oelckers
|
d22bdf9dc7
|
- use an alias for the menu bar texture in Blood.
Direct tile access has been disabled for now, hopefully this can be buried deep in the engine for all eternity.
|
2020-10-06 20:05:51 +02:00 |
|
Christoph Oelckers
|
1e131eda9e
|
- implemented Blood's menu caption
|
2020-10-06 00:34:35 +02:00 |
|
Christoph Oelckers
|
3dbb8cbb11
|
- safety commit
|
2020-10-05 21:47:53 +02:00 |
|