Mitchell Richters
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2c592405fa
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- Separate pitch/yaw key input into separate functions and apply from the ticker.
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2022-12-11 19:43:56 +01:00 |
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Mitchell Richters
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470b4efac8
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- Remove PlayerAngles::setYaw() method usage and remaining associated code.
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2022-12-11 19:43:56 +01:00 |
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Mitchell Richters
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f58e3c58aa
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- Remove PlayerAngles::setPitch() method usage.
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2022-12-11 19:43:56 +01:00 |
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Mitchell Richters
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491a42d2bb
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- Remove PlayerAngles::addYaw() method usage.
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2022-12-11 19:43:56 +01:00 |
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Mitchell Richters
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7a7758efaa
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- Remove PlayerAngles::addPitch() method usage.
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2022-12-11 19:43:56 +01:00 |
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Mitchell Richters
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968d0ae0d2
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- Implement new scaled angle change setup and remove enforcement of synchronised input.
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2022-12-11 19:43:55 +01:00 |
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Mitchell Richters
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15b101870d
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- Completely remove current scaled angle change setup.
* During this transition, temporarily enforce synchronised input at all times.
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2022-12-11 19:43:55 +01:00 |
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Mitchell Richters
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bb1113c251
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- Remove the whole angle locking concept, we can just force synchronised input instead which is cleaner.
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2022-12-11 18:42:01 +01:00 |
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Mitchell Richters
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6c0493868e
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- Implement new method for applying scaled angle changes.
* This method works more accurately to how an angle change would occur under interpolated circumstances.
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2022-12-11 18:42:01 +01:00 |
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Mitchell Richters
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2a284c73c9
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- SW: Remove all remaining angle wrapper usage and the wrappers themselves.
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2022-12-11 18:42:00 +01:00 |
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Mitchell Richters
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1aad5eacfa
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- Remove all remaining legacy wrappers.
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2022-12-11 18:42:00 +01:00 |
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Mitchell Richters
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a7a5d4b946
|
- Preserve one legacy getter that's needed extensively in Duke.
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2022-12-11 18:42:00 +01:00 |
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Mitchell Richters
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cca36b8061
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- Make legacy weapon drawers in PlayerAngles local to Redneck code, they will eventually go.
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2022-12-11 18:42:00 +01:00 |
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Mitchell Richters
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e972818db5
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- Tidy up modern crosshair/weapon offset drawers.
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2022-12-11 18:41:59 +01:00 |
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Mitchell Richters
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25de63ffb5
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- Cleanup of render draw code to use new angle getter.
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2022-12-11 18:41:59 +01:00 |
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Mitchell Richters
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abdeeac205
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- Rework PlayerAngles::doViewPitch() to apply at ticrate like PlayerAngles::doViewYaw() .
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2022-12-11 18:41:59 +01:00 |
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Mitchell Richters
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f9aeee5b4a
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- Split out view angle stuff out of PlayerAngles::applyYaw() into PlayerAngles::doViewYaw() .
* Do all the view angle stuff as interpolated changes in the playsim as well, there's no need for these to be done at ticrate.
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2022-12-11 18:41:59 +01:00 |
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Mitchell Richters
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d7d76d5fc4
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- Move all PlayerAngles view angle properties into new DRotator objects.
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2022-12-11 18:41:58 +01:00 |
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Mitchell Richters
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175b182805
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- Invert rotscrnang so it rolls forward, consistent with all other angles.
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2022-12-11 18:41:58 +01:00 |
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Mitchell Richters
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bef4536c1f
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- Remove old PlayerAngles backup/restore methods.
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2022-12-11 18:41:58 +01:00 |
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Mitchell Richters
|
630c10856e
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- Re-write PlayerAngles scaled adjustment methods.
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2022-12-11 18:41:58 +01:00 |
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Mitchell Richters
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24ec58f4e6
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- Change wrapper internals for previous yaw to the actor's sprite DRotator and make sure all the games load a level.
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2022-12-11 18:41:57 +01:00 |
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Mitchell Richters
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a84e09048e
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- Change wrapper internals for current yaw to the actor's sprite DRotator and make sure all the games load a level.
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2022-12-11 18:41:57 +01:00 |
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Mitchell Richters
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16a48cba17
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- Change wrapper internals for previous pitch to the actor's sprite DRotator and make sure all the games load a level.
|
2022-12-11 18:41:57 +01:00 |
|
Mitchell Richters
|
7f5b97a0b7
|
- Change wrapper internals for current pitch to the actor's sprite DRotator and make sure all the games load a level.
|
2022-12-11 18:41:57 +01:00 |
|
Mitchell Richters
|
850c988dfa
|
- Wrap access to previous yaw.
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2022-12-11 18:41:57 +01:00 |
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Mitchell Richters
|
be466fec8d
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- Wrap access to current yaw.
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2022-12-11 18:41:57 +01:00 |
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Mitchell Richters
|
fd05d320ff
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- Wrap access to previous pitch.
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2022-12-11 18:41:56 +01:00 |
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Mitchell Richters
|
15f1d89855
|
- Wrap access to current pitch.
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2022-12-11 18:41:56 +01:00 |
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Mitchell Richters
|
60a97f781e
|
- Add DCoreActor pointer as PlayerAngles::pActor , setting and nulling where the player's actor is set.
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2022-12-11 18:41:56 +01:00 |
|
Mitchell Richters
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b9f5bb71cc
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- Merge PlayerHorizon and PlayerAngle structs into PlayerAngles struct.
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2022-12-11 18:41:56 +01:00 |
|
Mitchell Richters
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d75ac9e445
|
- Rename PlayerAngle prototypes in preparation for replacement work.
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2022-12-11 18:41:56 +01:00 |
|
Mitchell Richters
|
9b6f01dff0
|
- Rename PlayerAngle private members in preparation for replacement work.
|
2022-12-11 18:41:56 +01:00 |
|
Mitchell Richters
|
353c2a20fd
|
- Rename remaining PlayerAngle methods.
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2022-12-11 18:41:55 +01:00 |
|
Mitchell Richters
|
f305fbb370
|
- Rename PlayerAngle getters in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
|
Mitchell Richters
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a061f2baef
|
- Rename PlayerAngle::spin to its destined final name.
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2022-12-11 18:41:55 +01:00 |
|
Mitchell Richters
|
a42750f37f
|
- Rename PlayerAngle::orotscrnang in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
|
Mitchell Richters
|
7d34288290
|
- Rename PlayerAngle::rotscrnang in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
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Mitchell Richters
|
3a0ec29c18
|
- Rename PlayerAngle::olook_ang in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
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Mitchell Richters
|
644cf82238
|
- Rename PlayerAngle::look_ang in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
|
Mitchell Richters
|
50cf22ec53
|
- Rename PlayerAngle::oang in preparation for replacement work.
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2022-12-11 18:41:55 +01:00 |
|
Mitchell Richters
|
bd063de5f5
|
- Rename PlayerAngle::ang in preparation for replacement work.
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2022-12-11 18:41:54 +01:00 |
|
Mitchell Richters
|
d810afa2e9
|
- Rename PlayerHorizon prototypes in preparation for replacement work.
|
2022-12-11 18:41:54 +01:00 |
|
Mitchell Richters
|
b38f9a8779
|
- Rename PlayerHorizon private members in preparation for replacement work.
|
2022-12-11 18:41:54 +01:00 |
|
Mitchell Richters
|
9ab8db04db
|
- Rename remaining PlayerHorizon methods.
|
2022-12-11 18:41:54 +01:00 |
|
Mitchell Richters
|
3758d93ad8
|
- Rename PlayerHorizon getters in preparation for replacement work.
|
2022-12-11 18:41:54 +01:00 |
|
Mitchell Richters
|
723631cc81
|
- Rename PlayerHorizon::ohorizoff in preparation for replacement work.
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2022-12-11 18:41:54 +01:00 |
|
Mitchell Richters
|
216fad7e18
|
- Rename PlayerHorizon::horizoff in preparation for replacement work.
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2022-12-11 18:41:53 +01:00 |
|
Mitchell Richters
|
0c53990c87
|
- Rename PlayerHorizon::ohoriz in preparation for replacement work.
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2022-12-11 18:41:53 +01:00 |
|
Mitchell Richters
|
401a829d54
|
- Rename PlayerHorizon::horiz in preparation for replacement work.
|
2022-12-11 18:41:53 +01:00 |
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