diff --git a/source/games/blood/src/weapon.cpp b/source/games/blood/src/weapon.cpp index d0b4af65b..fa469bfe8 100644 --- a/source/games/blood/src/weapon.cpp +++ b/source/games/blood/src/weapon.cpp @@ -2283,7 +2283,7 @@ void WeaponProcess(PLAYER *pPlayer) { if (checkAmmo2(pPlayer, 5, 1) && pPlayer->isUnderwater == 0) pPlayer->newWeapon = kWeapDynamite; else if (checkAmmo2(pPlayer, 10, 1)) - pPlayer->newWeapon = kWeapVoodooDoll; + pPlayer->newWeapon = kWeapProximity; else if (checkAmmo2(pPlayer, 11, 1)) pPlayer->newWeapon = kWeapRemote; }