diff --git a/source/core/gamecontrol.cpp b/source/core/gamecontrol.cpp index 7a29da602..d70e20584 100644 --- a/source/core/gamecontrol.cpp +++ b/source/core/gamecontrol.cpp @@ -129,7 +129,6 @@ int g_bossexit; FILE* hashfile; FStartupInfo GameStartupInfo; -FMemArena dump; // this is for memory blocks than cannot be deallocated without some huge effort. Put them in here so that they do not register on shutdown. InputState inputState; int ShowStartupWindow(TArray &); diff --git a/source/core/gamecontrol.h b/source/core/gamecontrol.h index e7c8fe167..1e33f98d0 100644 --- a/source/core/gamecontrol.h +++ b/source/core/gamecontrol.h @@ -34,8 +34,6 @@ extern MapRecord* g_nextmap; extern int g_nextskill; extern int g_bossexit; -extern FMemArena dump; // this is for memory blocks than cannot be deallocated without some huge effort. Put them in here so that they do not register on shutdown. - extern FStringCVar* const CombatMacros[]; void CONFIG_ReadCombatMacros();