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- forgot to save these.
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2 changed files with 1 additions and 1 deletions
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@ -858,7 +858,6 @@ static int LoadTheMap(MapRecord *mi, struct player_struct *p, int gamemode)
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allignwarpelevators();
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resetpspritevars(gamemode);
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if (!r_precache) return 0;
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if (isRR()) cacheit_r(); else cacheit_d();
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return 0;
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}
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@ -232,6 +232,7 @@ static void cachegoodsprites(void)
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void cacheit_d(void)
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{
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if (!r_precache) return;
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int i;
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cachegoodsprites();
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