Fix some weirdness in osdcmd_setactorvar() and remove an unused counter var from osdcmd_map()

git-svn-id: https://svn.eduke32.com/eduke32@7037 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-10-07 05:23:05 +00:00
parent 2f410776ec
commit f67f935807

View file

@ -185,14 +185,13 @@ static int32_t osdcmd_map(osdfuncparm_t const * const parm)
if (maxwidth > 0)
{
int32_t x = 0, count = 0;
int32_t x = 0;
maxwidth += 3;
OSD_Printf(OSDTEXT_RED "Map listing:\n");
for (r=fnlist.findfiles; r; r=r->next)
{
OSD_Printf("%-*s",maxwidth,r->name);
x += maxwidth;
count++;
if (x > OSD_GetCols() - maxwidth)
{
x = 0;
@ -641,9 +640,6 @@ static int32_t osdcmd_addlogvar(osdfuncparm_t const * const parm)
static int32_t osdcmd_setactorvar(osdfuncparm_t const * const parm)
{
int32_t i, varval, ID;
char varname[256];
if (parm->numparms != 3) return OSDCMD_SHOWHELP;
if (numplayers > 1)
@ -652,24 +648,26 @@ static int32_t osdcmd_setactorvar(osdfuncparm_t const * const parm)
return OSDCMD_OK;
}
ID=Batol(parm->parms[0]);
if (ID>=MAXSPRITES)
int32_t spriteNum = Batol(parm->parms[0]);
if ((unsigned)spriteNum >= MAXSPRITES)
{
OSD_Printf("Invalid sprite ID\n");
return OSDCMD_OK;
}
varval = Batol(parm->parms[2]);
strcpy(varname,parm->parms[2]);
varval = Batol(varname);
i = hash_find(&h_gamevars,varname);
if (i >= 0)
varval=Gv_GetVar(i, g_player[screenpeek].ps->i, screenpeek);
// get value to set
char varname[MAXVARLABEL];
strcpy(varname, parm->parms[2]);
strcpy(varname,parm->parms[1]);
i = hash_find(&h_gamevars,varname);
int32_t i = hash_find(&h_gamevars, varname);
int32_t const newValue = (i >= 0) ? Gv_GetVar(i, g_player[screenpeek].ps->i, screenpeek) : Batol(varname);
strcpy(varname, parm->parms[1]);
i = hash_find(&h_gamevars, varname);
if (i >= 0)
Gv_SetVar(i, varval, ID, -1);
Gv_SetVar(i, newValue, spriteNum, -1);
return OSDCMD_OK;
}
#else