From f47b44f4b29d65f3a6f73c15a492fb586a3b9505 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Wed, 14 Aug 2019 16:11:55 +0000 Subject: [PATCH] Fix use of wrong macros for game controller buttons in game-side input.cpp git-svn-id: https://svn.eduke32.com/eduke32@8006 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/input.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/duke3d/src/input.cpp b/source/duke3d/src/input.cpp index 73d4e3d19..2199d794c 100644 --- a/source/duke3d/src/input.cpp +++ b/source/duke3d/src/input.cpp @@ -63,7 +63,7 @@ int32_t I_AdvanceTrigger(void) #if !defined EDUKE32_TOUCH_DEVICES || MOUSEINACTIVECONDITIONAL(MOUSE_GetButtons()&LEFT_MOUSE) #endif - || (JOYSTICK_GetGameControllerButtons()&(1<