- Blood: fixed double inventory display on overlay status bar.

Fixes #230
This commit is contained in:
Christoph Oelckers 2020-12-10 19:02:09 +01:00
parent 94d3d643d7
commit f41fe7c692

View file

@ -799,7 +799,7 @@ private:
BeginStatusBar(320, 200, 28);
if (pPlayer->throwPower)
TileHGauge(2260, 124, 175, pPlayer->throwPower, 65536);
else
else if (hud_size > Hud_StbarOverlay)
drawInventory(pPlayer, 166, 200 - tileHeight(2201) / 2);
}
if (hud_size == Hud_Mini)