From f3e10a595d13f132c268acb23d9a3a8b6e49cdb4 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 27 Aug 2021 13:25:01 +0200 Subject: [PATCH] - Blood: fixed pod fireballs not exploding. Looks like something went wrong with cleaning out the broken code that once was here. --- source/games/blood/src/actor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/blood/src/actor.cpp b/source/games/blood/src/actor.cpp index 3d0228cdc..f6c6aa621 100644 --- a/source/games/blood/src/actor.cpp +++ b/source/games/blood/src/actor.cpp @@ -5888,7 +5888,7 @@ static void actCheckThings() break; case kThingPodFireBall: - if (hit.type == kHitSprite) actExplodeSprite(actor); + actExplodeSprite(actor); break; } }