diff --git a/source/duke3d/src/player.cpp b/source/duke3d/src/player.cpp index a79dc4c2d..e5dc762c6 100644 --- a/source/duke3d/src/player.cpp +++ b/source/duke3d/src/player.cpp @@ -971,8 +971,7 @@ static int A_ShootCustom(int const spriteNum, int const projecTile, int shootAng startPos->y + tabledivide32_noinline(sintable[(shootAng + 348) & 2047], pProj->offset), startPos->z - (1 << 8), projecTile, 0, 14, 14, shootAng, pProj->vel, zvel, spriteNum, 4); - if (pProj->workslike & PROJECTILE_RPG_IMPACT_DAMAGE) - sprite[otherSprite].extra = Proj_GetDamage(pProj); + sprite[otherSprite].extra = Proj_GetDamage(pProj); if (!(pProj->workslike & PROJECTILE_BOUNCESOFFWALLS)) sprite[otherSprite].yvel = l; // NOT_BOUNCESOFFWALLS_YVEL