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- the remaining cansee calls
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parent
db0ce36143
commit
f35c610328
4 changed files with 7 additions and 16 deletions
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@ -124,18 +124,13 @@ void BuildRat(DExhumedActor* pActor, const DVector3& pos, sectortype* pSector, i
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DExhumedActor* FindFood(DExhumedActor* pActor)
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{
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auto pSector = pActor->sector();
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int x = pActor->int_pos().X;
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int y = pActor->int_pos().Y;
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int z = pActor->int_pos().Z;
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int z2 = (z + pSector->int_ceilingz()) / 2;
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if (nChunkTotal)
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if (nChunkTotal)
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{
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DExhumedActor* pActor2 = nChunkSprite[RandomSize(7) % nChunkTotal];
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if (pActor2 != nullptr)
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{
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if (cansee(x, y, z2, pSector, pActor2->int_pos().X, pActor2->int_pos().Y, pActor2->int_pos().Z, pActor2->sector())) {
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if (cansee(pActor->spr.pos.plusZ(pSector->ceilingz * 0.5), pSector, pActor2->spr.pos, pActor2->sector())) {
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return pActor2;
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}
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}
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@ -150,7 +145,7 @@ DExhumedActor* FindFood(DExhumedActor* pActor)
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{
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if (nPlayerPic == pActor2->spr.picnum)
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{
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if (cansee(x, y, z, pSector, pActor2->int_pos().X, pActor2->int_pos().Y, pActor2->int_pos().Z, pActor2->sector())) {
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if (cansee(pActor->spr.pos, pSector, pActor2->spr.pos, pActor2->sector())) {
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return pActor2;
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}
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}
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@ -1641,13 +1641,9 @@ int runlist_CheckRadialDamage(DExhumedActor* pActor)
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pActor->spr.cstat = CSTAT_SPRITE_BLOCK_ALL;
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if (((kStatExplodeTarget - pActor->spr.statnum) <= 1) ||
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cansee(pRadialActor->int_pos().X,
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pRadialActor->int_pos().Y,
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pRadialActor->int_pos().Z - 512,
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cansee(pRadialActor->spr.pos.plusZ(-2),
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pRadialActor->sector(),
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pActor->int_pos().X,
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pActor->int_pos().Y,
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pActor->int_pos().Z - 8192,
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pActor->spr.pos.plusZ(-32),
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pActor->sector()))
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{
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edi = (nRadialDamage * (nDamageRadius - nDist)) / nDamageRadius;
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@ -765,7 +765,7 @@ void BossHealthMeter(void)
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DSWActor* actor = BossSpriteNum[i];
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if (actor != nullptr && !bosswasseen[i])
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{
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if (cansee(actor->int_pos().X, actor->int_pos().Y, int_ActorZOfTop(actor), actor->sector(), pp->int_ppos().X, pp->int_ppos().Y, pp->int_ppos().Z - Z(40), pp->cursector))
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if (cansee(DVector3(actor->spr.pos.XY(), ActorZOfTop(actor)), actor->sector(), pp->pos.plusZ(-40), pp->cursector))
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{
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if (i == 0 && !bosswasseen[0])
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{
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@ -166,7 +166,7 @@ bool CanSeeWallMove(DSWActor* caller, int match)
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{
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found = true;
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if (cansee(caller->int_pos().X, caller->int_pos().Y, caller->int_pos().Z, caller->sector(), actor->int_pos().X, actor->int_pos().Y, actor->int_pos().Z, actor->sector()))
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if (cansee(caller->spr.pos, caller->sector(), actor->spr.pos, actor->sector()))
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{
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return true;
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}
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