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- Fix death camera issues stemming from f254eeb465
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* Adjustment in `__addadjustment()` needs to be signed. * Output of `bvectangbam()` needs to be signed before Duke/SW left-shift the value.
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534271c62a
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3 changed files with 4 additions and 4 deletions
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@ -234,7 +234,7 @@ private:
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{
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if (!SyncInput())
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{
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adjustment += value.asbuildf();
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adjustment += value.signedbuildf();
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}
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else
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{
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@ -464,7 +464,7 @@ void moveplayers(void)
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if (p->actorsqu != nullptr)
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{
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p->angle.addadjustment(getincanglebam(p->angle.ang, bvectangbam(p->actorsqu->s.x - p->posx, p->actorsqu->s.y - p->posy)) >> 2);
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p->angle.addadjustment(getincanglebam(p->angle.ang, bvectangbam(p->actorsqu->s.x - p->posx, p->actorsqu->s.y - p->posy)).signedbuild() >> 2);
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}
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if (spri->extra > 0)
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@ -487,7 +487,7 @@ void moveplayers(void)
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if (p->wackedbyactor != nullptr && p->wackedbyactor->s.statnum < MAXSTATUS)
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{
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p->angle.addadjustment(getincanglebam(p->angle.ang, bvectangbam(p->wackedbyactor->s.x - p->posx, p->wackedbyactor->s.y - p->posy)) >> 1);
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p->angle.addadjustment(getincanglebam(p->angle.ang, bvectangbam(p->wackedbyactor->s.x - p->posx, p->wackedbyactor->s.y - p->posy)).signedbuild() >> 1);
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}
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}
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spri->ang = p->angle.ang.asbuild();
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@ -6125,7 +6125,7 @@ void DoPlayerDeathFollowKiller(PLAYERp pp)
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if (FAFcansee(kp->x, kp->y, SPRITEp_TOS(kp), kp->sectnum, pp->posx, pp->posy, pp->posz, pp->cursectnum))
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{
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pp->angle.addadjustment(getincanglebam(pp->angle.ang, bvectangbam(kp->x - pp->posx, kp->y - pp->posy)) >> 4);
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pp->angle.addadjustment(getincanglebam(pp->angle.ang, bvectangbam(kp->x - pp->posx, kp->y - pp->posy)).signedbuild() >> 4);
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}
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}
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}
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